Tutankhamun Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, 23, D:1) a +0 spear (6, 28, D:1) a +0 whip 4 stones (21, 31, D:1) a +0 short sword (42, 41, D:1) a +0 leather armour (43, 33, D:1) a +0 club (44, 33, D:1) a +0 club (49, -16, D:1) a +0 robe (55, -7, D:1) 6 stones Level 2 of the Dungeon (10, 12, D:2) the +1 mace of Freezing Guilt {venom, rN++} It poisons the flesh of those it strikes. rN: It greatly protects you from negative energy. (21, 52, D:2) a +0 scale mail (35, -4, D:2) a +0 club (35, 11, D:2) 6 stones (36, 3, D:2) a +0 dagger a stone (40, 10, D:2) a +0 mace a +0 ring mail (46, 17, D:2) a +0 trident (47, 4, D:2) a +0 ring mail (50, 19, D:2) a +0 dagger a +0 robe (52, 39, D:2) a +0 ring mail a +0 robe (63, 17, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) 8 stones (28, 16, D:3) a +0 robe (39, 10, D:3) a +0 club (39, 11, D:3) the +4 mace of the Hungering Wasp {vorpal, Will+ Str+3 Stlth+} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). Will: It increases your willpower. Stlth: It makes you more stealthy. (40, -17, D:3) a +0 club a +0 ring mail (46, 24, D:3) a +0 mace (55, 5, D:3) 6 stones (58, 5, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 pair of boots (8, 5, D:4) a +0 helmet (10, 0, D:4) a +0 club a +0 leather armour a +0 dagger (10, 1, D:4) a +0 whip a +0 chain mail a +0 club (21, 34, D:4) 3 stones (22, 28, D:4) 5 stones (27, -2, D:4) a +0 robe a +0 dagger (33, 4, D:4) 9 stones (33, 5, D:4) a +0 chain mail a +0 war axe (35, 7, D:4) a +0 flail (36, 36, D:4) a +0 club (36, 37, D:4) a +0 leather armour a +0 hand axe (37, 38, D:4) a +0 mace (38, 38, D:4) a +0 leather armour a +0 dagger (41, 6, D:4) a +0 short sword (42, 6, D:4) a +0 club 2 stones (45, 4, D:4) a +0 leather armour a +0 war axe (48, 21, D:4) a +0 flail a +0 ring mail (48, 23, D:4) 4 stones (52, 22, D:4) a +0 whip a stone (58, 22, D:4) a +0 chain mail (64, 24, D:4) a +0 whip Level 5 of the Dungeon [Shop] Qoivogev's Assorted Antiques a potion of curing (90 gold) a +0 trident (105 gold) a +0 ring mail (120 gold) a scroll of identify (60 gold) a potion of heal wounds (150 gold) a wand of charming (4) (288 gold) the +0 chain mail "Raix" {Harm Dex+4 Slay-6} (135 gold) Dex: It affects your dexterity (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (-6). Harm: It increases damage dealt and taken. a potion of flight (90 gold) a +2 falchion of holy wrath (522 gold) a lightning rod (4/4) (900 gold) (0, 0, D:5) a +0 arbalest (18, -14, D:5) a +0 short sword a stone (18, -13, D:5) a +1 dagger of freezing a curare-tipped dart (18, -12, D:5) a +0 dagger (31, 19, D:5) a +3 scythe of flaming a +0 robe the human corpse of Sigmund (skeletalised by now) (31, 31, D:5) a +0 flail (33, 21, D:5) a +0 robe (34, 30, D:5) a +2 dire flail of draining a +1 ring mail of cold resistance the human corpse of Edmund (skeletalised by now) (42, 7, D:5) a +0 club a +0 leather armour (43, 8, D:5) a +0 mace a +0 short sword a +0 flail a +0 ring mail (44, 6, D:5) a +0 club a +0 leather armour (52, 0, D:5) a +0 chain mail a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (0, 2, D:6) a +0 short sword (3, -3, D:6) a +1 dagger of venom a +0 club a curare-tipped dart a +0 club 7 stones a kobold corpse a hound corpse (4, -3, D:6) a +0 war axe 2 stones a +0 short sword a +0 giant club a kobold corpse an ogre corpse (4, -2, D:6) a +0 dagger 3 stones (4, -1, D:6) a necrophage corpse (15, 4, D:6) 3 stones (16, -9, D:6) a +0 whip (19, 2, D:6) an adder corpse (20, -8, D:6) 6 stones the Ecumenical Temple