Dungeon Sprint DCSS version 0.15-a0-1506-g1b030bc (webtiles) character file. 6 Tux the Ruinous (level 1, 3/8 (10) HPs) Began as a Tengu Conjurer on June 15, 2014. Quit the game in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:42 (237 turns). Tux the Ruinous (Tengu Conjurer) Turns: 237, Time: 00:00:42 HP 3/8 (10) AC 2 Str 8 XL: 1 Next: 90% MP 1/3 EV 13 Int 15 God: Gold 0 SH 0 Dex 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . rCorr . (no shield) rPois . rRot . (helmet restricted) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . NoTele + (boots unavailable) Gourm . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: beak, talons 3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Comestibles b - a bread ration Scrolls i - a scroll of blinking Potions e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Books c - a book of Conjurations Spells Type Level *Magic Dart Conjuration 1 Searing Ray Conjuration 2 Dazzling Spray Conjuration/Hexes 3 Fulminant Prism Conjuration/Hexes 4 Iskenderun's Mystic Blast Conjuration 4 Iskenderun's Battlesphere Conjuration/Charms 5 Skills: + Level 2.5 Dodging + Level 2.3 Stealth + Level 2.1 Spellcasting + Level 6.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You feel your flesh rotting away. You hit the crimson imp but do no damage. You hit the crimson imp. Your peck misses the crimson imp. The crimson imp is lightly wounded. You feel your flesh rotting away. The crimson imp blinks! The necrophage closely misses you. The necrophage hits you. You see here a rat corpse. Unknown command. You hit the crimson imp. You claw the crimson imp. The crimson imp is heavily wounded. The crimson imp hits you but does no damage. You miss the crimson imp. Your kick misses the crimson imp. The crimson imp is heavily wounded. The crimson imp barely misses you. The necrophage hits you. * * * LOW HITPOINT WARNING * * * You feel better. The crimson imp barely misses you. The necrophage hits you. Ouch! That really hurt! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +.....).Sln@5)....<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a necrophage, a crimson imp, an adder and a giant newt. Vanquished Creatures An orc (D) A bat (D) 2 kobolds (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Tux, the Tengu Conjurer, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 13 | D | Reached skill level 6 in Conjurations 221 | D | Noticed a crimson imp 221 | D | Noticed a necrophage 237 | D | Quit the game Action || total -------------------------++------- Melee: Unarmed || 17 Cast: Magic Dart || 7 Use: Potion || 1