Tux Level 1 of the Dungeon (19, -4, D:1) a +0 chain mail (21, -1, D:1) a +0 robe (22, -21, D:1) 21 poisoned darts (23, 35, D:1) a +0 mace (24, 12, D:1) a +0 whip (33, 27, D:1) a +0 mace (35, 30, D:1) a +0 mace (39, 24, D:1) a +0 club (55, 8, D:1) 9 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 hand crossbow (5, 4, D:2) a +0 short sword (22, 17, D:2) a +0 club (25, -16, D:2) an uncursed ring of see invisible (26, 9, D:2) 15 sling bullets (27, 6, D:2) a +0 club (30, 13, D:2) a +0 antimagic dagger (34, 22, D:2) a +0 short sword (39, -16, D:2) a poisoned dart (42, -13, D:2) a +0 short sword (43, -9, D:2) 16 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 4, D:3) a +0 club (25, -14, D:3) an uncursed amulet of faith (29, -7, D:3) a +0 pair of boots (32, 9, D:3) 30 bolts (32, 10, D:3) a +0 club (32, 12, D:3) a +0 flail (33, 10, D:3) a +0 dagger (34, 9, D:3) a +0 leather armour a +0 club (36, 9, D:3) a +0 club (39, 10, D:3) a +0 leather armour a +0 trident (41, -14, D:3) a +0 flail (41, -13, D:3) a +0 club (45, 8, D:3) a +0 leather armour (46, 0, D:3) a +0 flail a +0 falchion a +0 ring mail (46, 6, D:3) 20 sling bullets (47, -3, D:3) a +0 club (49, -3, D:3) a +0 short sword (50, -4, D:3) a +0 club (54, 13, D:3) a cursed -3 whip (55, -1, D:3) a +0 ring mail (58, -3, D:3) a cursed -3 hand axe a +0 leather armour (58, -2, D:3) a +0 club (61, -4, D:3) 2 large rocks Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (4, 14, D:4) a +0 dagger a +0 robe (4, 15, D:4) a +0 club (4, 16, D:4) a cursed -2 dagger a +0 club a +0 ring mail a +0 falchion a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (7, 1, D:4) a cursed -3 spear (7, 2, D:4) a +0 halberd (8, 1, D:4) a +0 whip (11, 2, D:4) a +0 ring mail (16, 32, D:4) a +0 dagger (28, 28, D:4) a +0 mace (29, -15, D:4) a +0 trident (51, 5, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (4, 23, D:5) a +0 robe a +0 dagger (12, 28, D:5) a +0 giant club (16, 0, D:5) a +0 giant club (19, -11, D:5) a cursed amulet of magic regeneration (22, -18, D:5) a +1 shortbow of freezing 13 arrows (23, -24, D:5) a +0 pair of gloves Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (7, 2, D:6) a +2 dagger of venom a +0 robe (11, 7, D:6) a +0 falchion (12, -19, D:6) a +0 giant spiked club (12, 2, D:6) a +0 leather armour (12, 6, D:6) a +0 dagger a +0 robe (12, 7, D:6) a +0 flail a +0 leather armour (26, 28, D:6) a +0 club (29, 9, D:6) a +0 ring mail (33, -4, D:6) a +0 quarterstaff (33, 25, D:6) a +0 short sword (35, 28, D:6) a +0 whip (35, 31, D:6) a +0 short sword (36, 21, D:6) a +0 club (36, 22, D:6) a +0 dagger a +0 whip 3 poisoned darts a +4 dagger of speed a +0 short sword (39, 13, D:6) 15 arrows a +0 shortbow (41, -6, D:6) a cursed +0 robe (41, 13, D:6) 2 arrows (42, 0, D:6) a +0 falchion (43, -5, D:6) a +0 mace (43, 3, D:6) a +0 hunting sling (49, 5, D:6) a +0 club (53, -1, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +1 whip of flaming a +0 ring mail (1, 0, D:7) a +1 whip of holy wrath (2, -7, D:7) a cursed +3 mace a +0 robe (2, 6, D:7) a +0 trident a +0 robe (3, 5, D:7) a +4 falchion a +0 robe (3, 7, D:7) a cursed +2 battleaxe a +0 robe a +1 dagger of venom a +0 robe (5, -9, D:7) a +0 robe (6, 2, D:7) a +0 club a +0 halberd a +0 club a +0 robe (7, 3, D:7) a +0 spear (10, 23, D:7) a +0 short sword (22, -17, D:7) a cursed -1 chain mail (28, 4, D:7) a +0 leather armour (29, -7, D:7) 19 arrows a +0 shortbow (32, -11, D:7) a +0 club (36, -15, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (11, -19, D:8) a +0 leather armour (24, -17, D:8) a +0 flail (25, 22, D:8) a +0 halberd (44, -21, D:8) a +0 plate armour (48, 9, D:8) a +0 scale mail (52, -17, D:8) a +0 glaive a +0 animal skin (57, 6, D:8) a +1 shortbow of flaming 17 arrows Level 9 of the Dungeon (12, 14, D:9) a cursed +0 short sword (13, 11, D:9) a +0 hand axe (13, 12, D:9) a +0 robe a +0 dagger (14, 3, D:9) a +0 giant club (30, 13, D:9) a +0 troll leather armour (42, 5, D:9) a +0 robe a +0 giant club (48, 9, D:9) a +0 short sword (48, 10, D:9) 6 poisoned darts a +0 dagger (50, -1, D:9) a cursed -2 quarterstaff a +0 hunting sling of freezing 22 sling bullets a +0 leather armour (50, 9, D:9) a +0 dagger (50, 10, D:9) a poisoned dart Level 10 of the Dungeon (0, 0, D:10) a +0 long sword (4, 2, D:10) a +0 shortbow 22 arrows (7, -4, D:10) a +0 giant club (13, 27, D:10) a poisoned dart (15, 27, D:10) 2 poisoned darts (16, 26, D:10) a +0 dagger (16, 27, D:10) a +0 club 6 poisoned darts a +0 dagger (17, 25, D:10) a +0 whip (18, -14, D:10) a +0 long sword of protection (21, -20, D:10) a +0 giant club (27, 24, D:10) a +0 flail a +0 plate armour (29, -19, D:10) a +0 falchion (29, 23, D:10) a +0 trident (29, 24, D:10) a +3 dagger a +0 robe (31, 24, D:10) an uncursed ring of resist corrosion (47, -18, D:10) a +0 robe a +2 dagger of venom (48, -19, D:10) a +0 robe a +0 dagger (48, -18, D:10) a +0 chain mail (50, -18, D:10) 26 arrows a +2 shortbow of freezing (55, -15, D:10) a +0 hand axe a +0 dagger (55, -14, D:10) a +2 flail of draining a +0 whip (55, -13, D:10) a +0 dagger Level 11 of the Dungeon [Shop] Jeuxel's Jewellery Shop an uncursed amulet of guardian spirit (360 gold) an uncursed amulet of the gourmand (360 gold) an uncursed amulet of the acrobat (360 gold) an uncursed ring of poison resistance (240 gold) the ring "Mochirulu" {Ice rPois Str+6} (585 gold) [ring of ice] It enhances your ice magic. It affects your strength (+6). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. an uncursed ring of magical power (240 gold) (0, 0, D:11) a +0 flail a +0 dire flail a +0 giant club (3, 33, D:11) a cursed -2 dagger a +0 robe (5, 45, D:11) a +0 short sword (5, 53, D:11) a +0 dagger a +0 short sword a cursed -1 short sword (11, 42, D:11) a +0 giant spiked club (12, 55, D:11) 14 arrows (15, 43, D:11) a +0 dagger (24, 43, D:11) a +0 giant club (28, 0, D:11) 4 scrolls of enchant armour 3 scrolls of amnesia a scroll of brand weapon (31, 33, D:11) a +0 rapier a +0 scale mail (33, 26, D:11) a +0 trident a +0 leather armour (33, 27, D:11) a +0 dagger (33, 29, D:11) a +0 dagger (33, 32, D:11) a cursed +0 giant spiked club a +0 giant club (33, 38, D:11) a +0 short sword (35, 43, D:11) a +0 plate armour (38, 10, D:11) a +0 giant club (42, 21, D:11) a +0 robe a +3 short sword (52, 48, D:11) a +0 dagger a +0 robe (53, 42, D:11) a +1 rapier of draining (54, 13, D:11) a poisoned dart (54, 15, D:11) a +0 short sword a +0 short sword a +0 dagger (54, 16, D:11) a +0 short sword a poisoned dart (54, 18, D:11) a +0 short sword (57, 37, D:11) a cursed ring of attention Level 12 of the Dungeon (0, 0, D:12) a +0 robe a cursed +5 dagger (0, 21, D:12) a +0 quarterstaff (1, 0, D:12) a +0 robe a +0 mace (2, 1, D:12) a +0 robe a +3 spear (2, 2, D:12) a +0 robe a cursed +0 dagger (3, 2, D:12) a cursed +0 robe a +0 long sword (15, 12, D:12) a +0 robe (15, 14, D:12) a +0 hand axe (16, 19, D:12) a +0 robe (17, 13, D:12) a +2 robe a +0 robe a book of Geomancy the +11 longbow "Fipsei Suena" {freeze, rC+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. a +1 scale mail of magic resistance (27, 16, D:12) a +0 dagger (29, -12, D:12) 19 bolts (30, 0, D:12) a +0 short sword a +0 plate armour (31, 20, D:12) a poisoned dart (31, 23, D:12) a poisoned dart (32, 24, D:12) a +0 dagger (34, -5, D:12) a +0 morningstar of protection (34, -4, D:12) a +0 robe (34, 24, D:12) a +0 short sword (34, 25, D:12) a +0 hand axe (35, -25, D:12) a +0 long sword a +0 plate armour (35, 25, D:12) a +0 battleaxe a +0 plate armour a +0 club (35, 26, D:12) a +0 club a +0 short sword (37, -19, D:12) a +0 dagger a +0 robe (38, -12, D:12) a +0 mace (38, -11, D:12) a +0 flail a +0 short sword (38, 26, D:12) a +0 mace (39, -19, D:12) a +0 dagger a +0 robe (39, -12, D:12) an uncursed staff of conjuration a +0 robe Level 13 of the Dungeon (0, 0, D:13) the +3 scythe of Inference {antimagic, rF++ MR- Int+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+3). It greatly protects you from fire. It affects your resistance to hostile enchantments. (7, -1, D:13) a +0 dagger a cursed +0 robe (7, 1, D:13) a +0 dagger a +0 robe a +0 hand axe (8, 1, D:13) a +0 hand axe a +0 chain mail (9, 0, D:13) a +0 chain mail (16, -25, D:13) 2 large rocks (16, -19, D:13) a large rock (17, -19, D:13) a large rock (19, -12, D:13) 6 sling bullets (23, -8, D:13) a +0 robe a +0 hand axe a +0 ring mail a +0 flail (24, -8, D:13) 5 large rocks a +0 leather armour a +0 hand axe a cursed +0 short sword (24, -7, D:13) a +3 chain mail a +0 dagger (24, -6, D:13) a +0 robe a +0 war axe (24, -5, D:13) a +0 robe a +1 hand axe of electrocution (24, 4, D:13) a +0 kite shield a +0 club (25, -23, D:13) a +0 mace (27, -1, D:13) a +0 scimitar of flaming (31, 17, D:13) a +0 robe (34, -1, D:13) an arrow a +0 plate armour a +0 war axe (34, 15, D:13) a +3 amulet of reflection an uncursed ring of resist corrosion (36, -3, D:13) a +0 leather armour a +0 trident (38, -1, D:13) 19 arrows a +0 shortbow (40, -1, D:13) a +0 leather armour a +0 dagger a +0 hand axe (41, -1, D:13) a +0 trident Level 14 of the Dungeon (0, 0, D:14) a +0 falchion (1, 7, D:14) a +0 plate armour (26, 28, D:14) a +4 scimitar of flaming (29, 26, D:14) a +0 short sword (32, 10, D:14) a +0 giant club a +0 longbow a +4 trident of flaming 18 arrows (34, 5, D:14) an arrow (35, 6, D:14) the cursed +1 dagger of the Philosopher {elec, rPois} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from poison. It has a curse placed upon it. a +0 lajatang of distortion a cursed +0 robe (37, 3, D:14) an arrow (37, 4, D:14) an arrow (38, 35, D:14) a +0 shortbow a +2 antimagic flail 13 arrows a +0 leather armour a scroll of torment (39, 28, D:14) 3 arrows (41, 43, D:14) a +0 scimitar (45, 26, D:14) an uncursed staff of death (47, 11, D:14) a cursed ring of see invisible (51, 43, D:14) the +3 hand crossbow of Lies {elec, +Inv rElec SInv} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It insulates you from electricity. It lets you see invisible. It lets you turn invisible. Level 15 of the Dungeon (0, 0, D:15) a +0 long sword (1, 34, D:15) an acid dragon corpse (2, 40, D:15) a +0 shortbow 20 arrows a centaur corpse (skeletalised by now) (3, 20, D:15) a +0 ring mail (5, 39, D:15) an arrow (7, 38, D:15) an arrow (14, 15, D:15) a cursed +3 long sword a +0 robe a +6 spear a +0 robe a +0 troll leather armour (16, 12, D:15) a +4 scimitar a +0 robe (19, 20, D:15) 24 bolts (20, 6, D:15) a +0 giant club a +0 giant spiked club (29, 3, D:15) a +2 broad axe a +0 chain mail (35, 6, D:15) a +0 troll leather armour (37, 44, D:15) a +0 trident of distortion a salamander corpse (skeletalised by now) (43, 33, D:15) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club (44, 33, D:15) a +0 giant club a +0 dire flail a +0 giant club a +0 giant spiked club a +0 giant club (46, 33, D:15) a cursed -1 giant club a +0 giant club (47, 33, D:15) a +0 giant club a +0 giant spiked club (48, 33, D:15) a +0 club a +0 robe (49, 7, D:15) a +0 short sword a +0 troll leather armour (49, 38, D:15) a +0 trident (53, 12, D:15) a +0 mace (55, 34, D:15) a +0 scale mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club (2, 3, Orc:1) 29 gold pieces (4, -2, Orc:1) 13 gold pieces (7, -3, Orc:1) 31 gold pieces Level 1 of the Lair of Beasts (2, -15, Lair:1) a +0 hand crossbow (19, 21, Lair:1) a +0 long sword (31, -18, Lair:1) a cursed +0 ring mail Level 2 of the Lair of Beasts (8, -15, Lair:2) a +2 short sword of electrocution a +1 dagger of electrocution a +2 dagger of speed a +1 dagger of distortion (27, -11, Lair:2) a +0 rapier (44, -10, Lair:2) 15 sling bullets (54, 6, Lair:2) a +0 scimitar (60, 11, Lair:2) a +6 broad axe 4 silver javelins a +0 scale mail Level 3 of the Lair of Beasts (0, 45, Lair:3) a +0 robe (2, 17, Lair:3) a potion of degeneration (4, 12, Lair:3) a +0 flail (5, 27, Lair:3) a +0 robe (17, 6, Lair:3) 2 javelins (17, 48, Lair:3) 18 sling bullets (48, -8, Lair:3) a +0 robe (60, 47, Lair:3) 21 arrows (67, 14, Lair:3) 19 sling bullets Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 spear (1, -18, Lair:4) a +0 leather armour (4, -24, Lair:4) 13 bolts (8, 10, Lair:4) a +0 shortbow a +0 shortbow 27 arrows (9, 12, Lair:4) a +0 shortbow 8 arrows (10, 13, Lair:4) an arrow (16, 13, Lair:4) 2 arrows (29, -3, Lair:4) a +0 quarterstaff (30, 25, Lair:4) a +0 leather armour (37, 26, Lair:4) 16 bolts (41, -6, Lair:4) a +0 chain mail (49, -9, Lair:4) an uncursed amulet of regeneration (57, 19, Lair:4) a +0 ring mail (59, 26, Lair:4) 20 bolts Level 5 of the Lair of Beasts (20, 21, Lair:5) a wand of random effects (40) (20, 23, Lair:5) 18 arrows (31, 6, Lair:5) 17 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) 5 javelins (10, 46, Lair:6) a +0 pair of boots (11, 12, Lair:6) an uncursed ring of positive energy (14, 49, Lair:6) a +0 flail (14, 50, Lair:6) a scroll of torment (15, 50, Lair:6) a +2 plate armour of poison resistance (15, 51, Lair:6) a +0 mace (20, -3, Lair:6) a +0 short sword (26, 24, Lair:6) a +1 vorpal war axe (27, -4, Lair:6) a +0 ring mail (29, 48, Lair:6) a cursed -2 hunting sling (47, 6, Lair:6) a +0 leather armour (51, 9, Lair:6) a +0 scimitar