Tux Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, -5, D:1) a +0 scale mail (6, -16, D:1) a +0 club (8, 8, D:1) a +0 dagger a +0 dagger (13, 8, D:1) a +0 whip a +0 dagger (16, -12, D:1) a +0 dagger (26, -41, D:1) a +0 ring mail (38, -30, D:1) 24 stones (40, -34, D:1) a +0 scale mail (41, -47, D:1) 23 stones (41, -14, D:1) 14 poisoned darts (47, -33, D:1) a +0 club (56, -16, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, -24, D:2) a +1 whip of electrocution (14, -38, D:2) 17 stones (18, -37, D:2) a +0 club (18, -34, D:2) 3 datura-tipped darts (18, -21, D:2) a +0 dagger (22, -3, D:2) a +0 club (23, -40, D:2) a +0 scale mail (29, -28, D:2) 17 stones (29, -10, D:2) a +0 club a -4 ring of evasion (30, -21, D:2) a +0 robe (37, -10, D:2) a +0 hunting sling (40, -22, D:2) 4 stones (40, -21, D:2) a cursed -3 dagger (47, -7, D:2) 5 stones (50, 11, D:2) 27 arrows (52, 6, D:2) a +0 barding Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 38, D:3) a +0 falchion a +0 leather armour a +0 whip a +0 leather armour (2, 39, D:3) a +1 vampiric short sword a +0 club a +0 ring mail (2, 40, D:3) a +0 club 4 boomerangs (6, 40, D:3) a +0 scale mail (11, 13, D:3) a +0 hand axe (11, 22, D:3) a cursed +0 hand axe a +0 leather armour (12, 51, D:3) 18 arrows (13, 12, D:3) a +0 chain mail (13, 22, D:3) a +0 war axe (14, 33, D:3) a +0 club (19, 11, D:3) a +0 hand axe a +0 leather armour (25, 33, D:3) 18 bolts (25, 47, D:3) 23 stones (30, 14, D:3) a +0 pair of gloves (34, 45, D:3) a +0 dagger (41, 11, D:3) a cursed +0 whip (48, 47, D:3) a +0 dagger (49, 9, D:3) 12 stones (50, 21, D:3) 5 stones (52, 45, D:3) a stone (55, 44, D:3) a +0 dagger a +0 hunting sling 14 stones Level 4 of the Dungeon [Shop] Vunar's Gadget Boutique a tin of tremorstones (3/3) (400 gold) a box of beasts (3/3) (200 gold) a box of beasts (3/3) (200 gold) a wand of paralysis (8) (100 gold) a wand of iceblast (10) (140 gold) a tin of tremorstones (3/3) (400 gold) a phantom mirror (300 gold) a phantom mirror (300 gold) a tin of tremorstones (3/3) (400 gold) a wand of paralysis (11) (130 gold) a wand of paralysis (11) (130 gold) (0, 0, D:4) a +0 tower shield (12, -12, D:4) an arrow (13, -12, D:4) 2 arrows (15, -10, D:4) an arrow (17, -8, D:4) an arrow (18, -7, D:4) 16 arrows a +0 shortbow (22, -7, D:4) a +0 mace (25, -10, D:4) the +3 spear of the Dripping Hero {vamp, Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It makes you more stealthy. (25, 5, D:4) 11 sling bullets (25, 6, D:4) a +0 falchion of electrocution (33, 2, D:4) a +0 whip (34, 3, D:4) a +0 whip a +0 robe (40, 11, D:4) a +0 plate armour (44, -4, D:4) a +0 leather armour (50, -11, D:4) 19 sling bullets (65, -10, D:4) 20 poisoned darts Level 5 of the Dungeon (1, -31, D:5) a +0 broad axe (3, -33, D:5) a +0 buckler (5, -30, D:5) a +0 dagger of venom a +0 robe (6, -30, D:5) a +0 club (6, -29, D:5) a +0 whip a +0 scale mail (7, -30, D:5) a +0 club a +0 scale mail (7, -29, D:5) a +0 dagger a +0 leather armour (9, -23, D:5) 35 stones (17, -20, D:5) a +0 club a +0 whip (17, -12, D:5) 11 arrows (19, -32, D:5) a +0 dagger a +0 robe (19, 1, D:5) a +0 war axe 4 boomerangs (20, 1, D:5) a +0 flail a +0 ring mail (24, -1, D:5) a +0 falchion (27, -16, D:5) 9 stones Level 6 of the Dungeon (9, -7, D:6) a +0 dagger (10, -8, D:6) a +0 short sword of freezing (10, -7, D:6) a +0 hand axe a +0 chain mail (11, -7, D:6) a +0 whip a +0 robe (15, -9, D:6) a +0 giant club (16, -23, D:6) a +0 flail (18, -27, D:6) a +0 spear (19, -25, D:6) a +0 halberd (19, -20, D:6) a +0 whip (20, -19, D:6) a +0 glaive a +2 robe of magic resistance (21, -21, D:6) a +0 leather armour (21, -19, D:6) a +0 dagger a +0 robe a +0 ring mail (25, -25, D:6) a cursed +0 spear (30, -39, D:6) a +0 pair of gloves (32, -19, D:6) 13 arrows (33, -44, D:6) 21 arrows (34, -38, D:6) a +0 robe (38, -33, D:6) a +0 falchion (44, -38, D:6) a +0 rapier (45, -37, D:6) a +0 dagger of flaming a cursed +0 robe Level 7 of the Dungeon [Shop] Iphaavvi's Antique Weapon Boutique a +1 hand axe of electrocution (290 gold) a +0 spear (60 gold) a +2 vampiric glaive (630 gold) the +7 great mace "Undeadhunter" {disrupt, rN+} (1054 gold) It protects you from negative energy. a +0 quarterstaff (80 gold) a +3 rapier of speed (580 gold) a +0 morningstar (80 gold) a +0 trident of venom (124 gold) a +2 battleaxe of freezing (474 gold) a +0 quarterstaff (80 gold) [Shop] Wadasid's Book Shop a book of Conjurations (330 gold) a manual of Crossbows (1214 gold) a book of Debilitation (440 gold) a book of Geomancy (385 gold) a book of Power (495 gold) a book of Maledictions (275 gold) a book of Maledictions (275 gold) [Shop] Osheu's Antique Weapon Emporium a +0 battleaxe (162 gold) a +0 halberd (100 gold) a +7 dagger of freezing (1015 gold) the cursed +1 rapier of Gallantry {protect, Fragile rPois Str+2} (415 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+2). It protects you from poison. It will be destroyed if unequipped. It has a curse placed upon it. a +0 dagger (50 gold) a +0 flail (87 gold) a +1 hunting sling of flaming (242 gold) a +0 dagger (50 gold) a +0 broad axe of electrocution (300 gold) a +2 mace of holy wrath (435 gold) a +0 dagger (50 gold) a +0 war axe (87 gold) [Shop] Weezuac's Magic Scroll Shoppe a scroll of enchant armour (97 gold) a scroll of remove curse (39 gold) a scroll of enchant armour (97 gold) a scroll of enchant weapon (97 gold) 3 scrolls of teleportation (117 gold) (0, 0, D:7) 11 sling bullets (8, -11, D:7) a +0 spear (8, -10, D:7) a +0 whip of electrocution a +0 flail a +0 spear a +0 ring mail (8, -9, D:7) a +1 whip of freezing (8, -3, D:7) an uncursed amulet of regeneration (11, -2, D:7) 3 boomerangs (12, -18, D:7) a +0 dagger a cursed +0 flail a +0 hand axe a +0 mace a +0 plate armour (17, 10, D:7) a +0 dagger (18, -6, D:7) an uncursed staff of conjuration (18, 9, D:7) a +0 hand axe a +2 scimitar of flaming +0 acid dragon scales (18, 10, D:7) a +0 club a +0 leather armour a +3 hand axe a +0 dagger (21, -18, D:7) a +0 flail (21, -1, D:7) 21 arrows (22, -15, D:7) a +1 falchion of electrocution a +0 leather armour (23, -18, D:7) a +0 spear (24, -14, D:7) a +0 pair of gloves (25, -25, D:7) a +0 mace (27, -13, D:7) a +0 short sword (30, -22, D:7) a +0 flail (31, -22, D:7) a +0 dagger (still there?) a +0 robe (still there?) (39, -8, D:7) a wolf corpse (40, -7, D:7) a +0 war axe (still there?) a wand of polymorph (5) (still there?) a wolf corpse (still there?) a gnoll corpse (still there?) (41, -11, D:7) a +0 spear (41, -10, D:7) a +0 long sword (41, -7, D:7) the +5 trident "Oseesaog" {venom, *Slow +Fly rF+ rN+} It poisons the flesh of those it strikes. It protects you from fire. It protects you from negative energy. It lets you fly. It may slow you when you take damage. 13 stones a +2 ring mail a +2 kite shield a gnoll corpse (41, -6, D:7) a +1 spear of venom (still there?) a +0 scale mail (still there?) a scroll of brand weapon (still there?) a gnoll corpse (still there?) (42, -10, D:7) a manual of Hexes (42, 6, D:7) a +0 robe (45, -13, D:7) a potion of curing (45, -7, D:7) a potion of degeneration (46, -31, D:7) a +0 giant spiked club (51, -2, D:7) a +0 falchion (52, -22, D:7) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now)