Dungeon Crawl Stone Soup version 0.33-a0-1087-g28ef6d8391 (webtiles) character file. Game seed: 719301623874283445 28 Tux the Conjurer (level 2, -6/20 HPs) Began as a Demigod Conjurer on Mar 15, 2025. Mangled by Sigmund ... wielding a +0 scythe (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:44 (784 turns). Tux the Conjurer (Demigod Conjurer) Turns: 784, Time: 00:01:44 Health: -6/20 AC: 2 Str: 8 XL: 2 Next: 78% Magic: 4/8 EV: 11 Int: 20 God: Gold: 30 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . e - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: confused A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} f - a scroll of summoning {unknown} h - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of might {unknown} g - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting + Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Passage of Golubria Tloc 2% N/A 83% 4 Silence Hex/Air 1% N/A 99% 5 Lehudib's Crystal Spear Conj/Erth 5% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History There is a stone staircase leading up, spattered with blood here! Casting: Searing Ray (safe; 4% risk of failure) Confirm with ! or Enter, or press ? or * to list all spells! You can't see any susceptible monsters within range!!! (Use Z to cast anyway!) Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits Sigmund! Sigmund is heavily wounded! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits Sigmund but does no damage! Sigmund is heavily wounded! Sigmund breathes a few words! Sigmund's hands start flickering wildly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with ! or Enter, or press ? or * to list all spells! Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 75% to hit) The searing ray hits Sigmund!!! Sigmund is almost dead! (Press ! to maintain the ray!) Sigmund is suddenly surrounded by pale red light! Sigmund casts a spell at you! You are confused! You stop channelling your searing ray! Sigmund points at you and mumbles some strange words! The puff of flame hits you!!! DANG; * * * don't die * * * In your confused state, you trip and fall back down the stairs! * * * don't die * * * Sigmund casts a spell at you! You resist with significant effort! Sigmund giggles! "Time to reap what you sow!" Sigmund hits you from afar with a +0 scythe!!! DANG rip Sigmund begins carving another notch in his scythe! # .> ###.# . . ######....# .. . .#........ ...#. ......... ##...###....@... #.......@# #........# #......@.# #...†....# ########## You could see Sigmund. Vanquished Creatures 2 dart slugs 4 ball pythons (D:1) A bat (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 jackals (D:1) 4 kobolds (D:1) A quokka (D:1) 4 goblins (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tux the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 186 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 189 | D:1 | Learned a level 2 spell: Searing Ray 362 | D:1 | Reached skill level 4 in Conjurations 643 | D:2 | Noticed Sigmund 784 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_rooms D:2: layout_rooms, kennysheep_generic_room_15, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.4 Conjurations | 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Dagger || 11 Cast: Magic Dart || 39 Searing Ray || 4 Armour: Robe || 16 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 785 | 772 | 13 | 301 | 350 | 2 | 392.5 | Dungeon | 785 | 772 | 13 | 301 | 350 | 2 | 392.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 757 daAuts D:2: 28 daAuts