Dungeon Crawl Stone Soup version 0.33-a0-1087-g28ef6d8391 (webtiles) character file. Game seed: 15732177058993068930 5412 Tux the Thaumaturge (level 10, -1/72 HPs) Began as a Djinni Conjurer on Mar 15, 2025. Was a Believer of Makhleb. Shot with an arrow by a centaur warrior (8 damage) ... on level 8 of the Dungeon. The game lasted 00:16:37 (6455 turns). Tux the Thaumaturge (Djinni Conjurer) Turns: 6455, Time: 00:16:37 Health: -1/72 AC: 5 Str: 6 XL: 10 Next: 99% Gold: 311 EV: 11 Int: 30 God: Makhleb [**....] SH: 0 Dex: 12 rFire + + + h - +4 trident (vamp) rCold x . . (no offhand) rNeg . . . a - +2 robe {Will+} rPois ∞ (no helmet) rElec . l - +0 cloak rCorr . (no gloves) SInv . (no amulet) Will ++... y - ring of protection from fire Stlth ++ F - +6 ring of intelligence HPRegen 0.32/turn %: infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Unleash Destruction You were on level 8 of the Dungeon. You worshipped Makhleb. Makhleb was pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 311 gold pieces. Inventory: Hand Weapons h - a +4 vampiric trident (weapon) I - a +1 whip of electrocution Missiles t - 2 throwing nets w - 6 atropa-tipped darts Armour a - a +2 robe of willpower (worn) g - a +0 buckler l - a +0 cloak (worn) B - an orb of guile Jewellery y - a ring of protection from fire (worn) F - a +6 ring of intelligence (worn) Talismans G - a granite talisman Wands e - a wand of flame (14) A - a wand of charming (14) E - a wand of digging (8) Scrolls b - 12 scrolls of identify {unknown} c - 2 scrolls of torment {unknown} d - a scroll of vulnerability {unknown} k - a scroll of fog {unknown} m - a scroll of summoning {unknown} o - 3 scrolls of blinking {unknown} q - a scroll of fear {unknown} r - 8 scrolls of teleportation {unknown} x - a scroll of enchant armour {unknown} C - 2 scrolls of enchant weapon {unknown} H - a scroll of amnesia {unknown} Potions f - a potion of moonshine {unknown} i - a potion of attraction {unknown} j - 2 potions of mutation {unknown} n - 2 potions of magic {unknown} p - a potion of resistance {unknown} s - 2 potions of curing {unknown} u - a potion of enlightenment {unknown} v - 2 potions of brilliance {unknown} z - a potion of haste {unknown} D - 2 potions of might {unknown} J - 2 potions of heal wounds {unknown} Skills: - Level 6.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 5.4 Unarmed Combat + Level 8.6 Spellcasting + Level 8.6 Conjurations + Level 8.6 Hexes + Level 8.6 Summonings + Level 8.6 Necromancy + Level 8.6 Translocations + Level 8.6 Forgecraft + Level 8.6 Fire Magic + Level 8.6 Ice Magic + Level 8.6 Air Magic + Level 8.6 Earth Magic + Level 8.6 Alchemy - Level 6.0 Invocations - Level 5.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 30% 3d16 1% 4 d - Iskenderun's Mystic Conj/Tloc 60% 2d13 (+2d71% 4 e - Apportation Tloc 100% N/A 1% 1 f - Grave Claw Necr 100% 2d14 1% 2 g - Mercury Arrow Conj/Alch 100% 2d10 1% 2 h - Dazzling Flash Hex/Fire 100% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Lair (0/5) D:8 Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Makhleb Nemelex Xobeh Uskayaw Xom Yredelemnul The Shining One Shops: D:5 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * don't die * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 dagger and quivering stones (severely wounded, 100% to hit) The magic dart hits the centaur but does no damage! The centaur is severely wounded! * * * don't die * * * The centaur unwields a +0 dagger! The centaur wields a +0 shortbow! The centaur shoots an arrow! The arrow hits you!!! * * * don't die * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow and quivering stones (severely wounded, 100% to hit) The magic dart hits the centaur! The centaur is severely wounded! * * * don't die * * * The centaur shoots an arrow! The arrow completely misses you! The centaur shoots an arrow! The arrow hits you!!! * * * don't die * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with ! or Enter, or press ? or * to list all spells! Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism! You are very lightly contaminated with residual magic! Nothing appears to happen! * * * don't die * * * A bullfrog comes into view! The bullfrog gives a loud, deep croak!!! A centaur warrior comes into view! Okay, then! Okay, then! Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with ! or Enter, or press ? or * to list all spells! Okay, then! Unknown command! Unknown command! The centaur warrior wields a +0 orcbow! The centaur warrior shoots an arrow! The arrow hits you!!! rip ...........#######......# #... ..........#...≈...#...... #... ............#...#......... .... ##......(.c##...##............. #.......#...PPPP..#.......>... #.......#≈...>PP.≈#.##........ #.......#...PPP...#. ........ ..........c##...## . ............#.@.#.... ..........#.c.≈...# ######...F#######...# ###.# ### #.. ### You could see a centaur warrior, a bullfrog and a centaur. Vanquished Creatures A cyclops (D:8) Jeremiah (D:6) A troll (D:8) A hornet (D:8) Sigmund (D:4) Eustachio (D:5) 3 steam dragons (D:7) A water moccasin (D:7) 4 hornet zombies (D:7) 2 black bears A sky beast (D:7) An ogre (D:5) 2 centaurs 2 kobold brigands (D:8) 5 bullfrogs 3 wyvern zombies (D:7) A scorpion (D:6) A water moccasin zombie (D:7) 17 wights 4 killer bees (D:7) 3 howler monkeys 3 centaur zombies (D:7) 2 jellies (D:5) An orc priest (D:8) 2 bombardier beetles (D:4) 4 hounds 3 iguanas 2 sleepcaps 2 orc wizards A killer bee zombie (D:7) A howler monkey zombie (D:7) 14 gnolls 3 adders 2 shadow imps 2 ufetubi (D:5) 2 dart slugs (D:4) 5 ribbon worms 15 orcs 9 ball pythons 12 endoplasms 2 giant cockroaches 5 goblins 7 hobgoblins 5 jackals 12 kobolds 2 quokkas 5 bats 4 frilled lizards 4 rats (D:2) 187 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tux the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Tux set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 99 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 262 | D:1 | Found a faded altar of an unknown god. 406 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 406 | D:1 | Learned a level 1 spell: Apportation 1035 | D:2 | Reached XP level 4. HP: 24/31 MP: 0/0 1514 | D:3 | Reached XP level 5. HP: 25/36 MP: 0/0 1514 | D:3 | Learned a level 2 spell: Grave Claw 1646 | D:3 | HP: 1/36 [gnoll/+0 spear (1)] 1932 | D:3 | Reached skill level 5 in Spellcasting 1932 | D:3 | Reached skill level 5 in Conjurations 1932 | D:3 | Reached skill level 5 in Hexes 1932 | D:3 | Reached skill level 5 in Summonings 1932 | D:3 | Reached skill level 5 in Necromancy 1932 | D:3 | Reached skill level 5 in Translocations 1932 | D:3 | Reached skill level 5 in Forgecraft 1932 | D:3 | Reached skill level 5 in Fire Magic 1932 | D:3 | Reached skill level 5 in Ice Magic 1932 | D:3 | Reached skill level 5 in Air Magic 1932 | D:3 | Reached skill level 5 in Earth Magic 1932 | D:3 | Reached skill level 5 in Alchemy 2022 | D:4 | Reached skill level 1 in Fighting 2158 | D:4 | Reached XP level 6. HP: 31/42 MP: 0/0 2382 | D:4 | Noticed Sigmund 2395 | D:4 | Killed Sigmund 2396 | D:4 | Reached XP level 7. HP: 32/48 MP: 0/0 2396 | D:4 | Learned a level 2 spell: Mercury Arrow 2957 | D:5 | Entered Level 5 of the Dungeon 2969 | D:5 | Noticed Eustachio 3088 | D:5 | Found Qatu's Antique Armour Emporium. 3115 | D:5 | Killed Eustachio 3116 | D:5 | Reached XP level 8. HP: 34/55 MP: 0/0 3866 | D:6 | Noticed Jeremiah 3875 | D:6 | Killed Jeremiah 3876 | D:6 | Reached XP level 9. HP: 44/61 MP: 0/0 3876 | D:6 | Learned a level 3 spell: Dazzling Flash 4013 | D:6 | Found a staircase to the Ecumenical Temple. 4136 | Temple | Entered the Ecumenical Temple 4143 | Temple | Became a worshipper of Makhleb the Destroyer 4352 | D:6 | Reached skill level 1 in Unarmed Combat 4993 | D:7 | Reached skill level 5 in Fighting 5318 | D:7 | Reached * piety under Makhleb 5319 | D:7 | Reached skill level 5 in Unarmed Combat 5352 | D:7 | Reached XP level 10. HP: 63/72 MP: 0/0 5366 | D:7 | Reached skill level 1 in Evocations 5515 | D:7 | Reached skill level 5 in Evocations 5518 | D:7 | Reached skill level 1 in Invocations 6302 | D:8 | Reached ** piety under Makhleb 6390 | D:8 | Reached skill level 5 in Invocations 6415 | D:8 | Noticed a cyclops 6424 | D:8 | Found a staircase to the Lair. 6441 | D:8 | Killed a cyclops 6454 | D:8 | Noticed a centaur warrior 6455 | D:8 | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_rooms, shapermc_ecumenical_altar_notcrosses D:2: layout_basic, minmay_between D:3: layout_basic D:4: layout_basic, uniq_sigmund D:5: cheibrodos_fertilizer, layout_rooms, serial_shops, shop, nicolae_eternal_life, uniq_eustachio D:6: layout_loops_corners, minmay_temple_entry_butterflies, minmay_misc_feat_tiny, uniq_jeremiah D:7: layout_loops_cross, serial_undead, serial_undead_a, serial_undead_a, serial_undead_d, serial_undead_d, serial_undead_f, serial_undead_d D:8: minmay_the_grid_triangle_9x9_rhombus_thin [minmay_the_grid_triangle_9x9_zippers_horizontal, minmay_the_grid_triangle_9x9_prize_top_heavy, minmay_the_grid_triangle_9x9_minimal, minmay_the_grid_triangle_9x9_flanged_cone], layout_basic, dpeg_oklobed_lair, minmay_pinched_square Temple: hellmonk_temple_forest_ring Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 4 5 6 7 8 | 8.6 Conjurations | 4 5 6 7 8 | 8.6 Hexes | 4 5 6 7 8 | 8.6 Summonings | 4 5 6 7 8 | 8.6 Necromancy | 4 5 6 7 8 | 8.6 Translocations | 4 5 6 7 8 | 8.6 Forgecraft | 4 5 6 7 8 | 8.6 Fire Magic | 4 5 6 7 8 | 8.6 Ice Magic | 4 5 6 7 8 | 8.6 Air Magic | 4 5 6 7 8 | 8.6 Earth Magic | 4 5 6 7 8 | 8.6 Alchemy | 4 5 6 7 8 | 8.6 Fighting | 1 2 3 6 | 6.0 Unarmed Combat | 5 | 5.4 Evocations | 5 | 5.0 Invocations | 6 | 6.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Falchion | | 9 | 29 | || 38 Unarmed | | 5 | | || 5 Trident | | | 26 | 16 || 42 Cast: Magic Dart | 62 | 37 | 23 | 19 || 141 Searing Ray | 2 | 9 | 4 | 5 || 20 Fulminant Prism | | 6 | 53 | 48 || 107 Iskenderun's Myst | | 3 | 1 | 2 || 6 Mercury Arrow | | | 2 | || 2 Evoke: Wand | | 1 | | || 1 Stab: Sleeping | | 1 | | || 1 Armour: Robe | 10 | 25 | 60 | 29 || 124 Dodge: Dodged | 10 | 12 | 46 | 16 || 84 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6472 | 6197 | 275 | 1369 | 3725 | 9 | 719.1 | Dungeon | 6458 | 6189 | 269 | 1369 | 3725 | 8 | 807.2 | Temple | 13 | 7 | 6 | 0 | 0 | 1 | 13.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 1335 daAuts D:6: 1259 daAuts D:4: 1054 daAuts D:2: 908 daAuts D:3: 652 daAuts D:5: 614 daAuts D:1: 446 daAuts D:8: 187 daAuts Temple: 13 daAuts