Dungeon Crawl Stone Soup version 0.33-a0-1097-g6ed86a1e71 (webtiles) character file. Game seed: 9999108430235063886 48 Tux the Conjurer (level 3, -3/39 HPs) Began as a Demigod Conjurer on Mar 17, 2025. Frozen to death by an endoplasm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:22 (980 turns). Tux the Conjurer (Demigod Conjurer) Turns: 980, Time: 00:01:22 Health: -3/39 AC: 21 Str: 8 XL: 3 Next: 30% Magic: 0/9 EV: 2 Int: 24 God: Gold: 64 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . e - +0 dagger rCold . . . (no offhand) rNeg . . . a - melded +0 robe rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-3 -> -8), tree-form A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (melded) Jewellery j - a ring of fire Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of teleportation {unknown} f - a scroll of identify {unknown} g - a scroll of amnesia {unknown} h - a scroll of fear {unknown} Potions b - 3 potions of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The adder poisons you!!! You don't have enough magic to cast this spell! You don't have enough magic to cast this spell! You closely miss the adder! The adder is moderately wounded! You feel sick! The adder bites you! * * * don't die * * * You are more poisoned! The adder poisons you!!! The adder bites you! * * * don't die * * * You skewer the adder but do no damage! The adder is moderately wounded! * * * don't die * * * You feel very sick! The adder barely misses you! You skewer the adder like a kebab! The adder is severely wounded! You feel sick! The adder bites you! * * * don't die * * * You are lethally poisoned!!! The adder poisons you!!! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder! You annihilate the adder!!! * * * don't die * * * You feel very sick! It was a potion of lignification! You turn into a tree! Your +0 robe melds into your body! Your roots penetrate the ground! * * * don't die * * * You feel very sick! The endoplasm hits you but does no damage! You perforate the endoplasm like a sieve! The endoplasm is heavily wounded! * * * don't die * * * You feel sick! The endoplasm freezes you! You are frozen! rip #.###<######............ #........[..######## . ##########.## #.#. ##### #.# #... ...####.# #...####... .#+## #.....##.###....## .......[J.#......## # ####..#♣#(#.......# ## #####.....#(J........####. .........###.........+.... ####)....†..........####. ##..####........# #. ##.# ###.....## #. #.# #...## #. #.# #+## #. #.# #.# ## You could see an endoplasm. Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 2 ball pythons (D:1) 3 bats (D:1) 5 goblins A hobgoblin (D:1) 2 jackals (D:1) 2 kobolds (D:1) 2 quokkas A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tux the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 243 | D:1 | Reached XP level 2. HP: 17/20 MP: 7/7 300 | D:1 | Reached skill level 4 in Conjurations 308 | D:1 | Learned a level 2 spell: Searing Ray 908 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/9 980 | D:2 | HP: 1/39 [poisoned by an adder] 980 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_basic, ebering_ecumenical_altar_rust, reono_crystal_passage D:2: layout_loops_corners, basic_altar, minmay_pentomino_t2 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.6 Conjurations | 4 | 4.2 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Dagger || 30 Cast: Magic Dart || 35 Searing Ray || 1 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 34 Skin || 1 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 980 | 973 | 7 | 0 | 823 | 2 | 490.0 | Dungeon | 980 | 973 | 7 | 0 | 823 | 2 | 490.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 848 daAuts D:2: 131 daAuts