Tux Level 1 of the Dungeon [Shop] Teifuurgh's Antique Weapon Shop a +2 triple crossbow of flaming (780 gold) a +0 club (26 gold) a +0 glaive of venom (254 gold) a +0 spear (78 gold) the +10 whip "Liacov Sec" {freeze, *Corrode rElec rPois rF+} (1926 gold) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. a +0 falchion (78 gold) a +0 spear (78 gold) the +4 quarterstaff of Boukulih {freeze, rF+} (1071 gold) rF+: It protects you from fire. a +0 club (26 gold) a +0 mace (78 gold) the +10 war axe "Arra Xeo" {elec, Int+3 Dex+4} (2090 gold) Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). (0, 0, D:1) a +0 leather armour (6, -17, D:1) a bat corpse (skeletalised by now) (7, -22, D:1) a jackal corpse (skeletalised by now) (7, -4, D:1) a +0 short sword 2 stones (8, -22, D:1) a jackal corpse (skeletalised by now) (9, -22, D:1) a ball python corpse (skeletalised by now) (9, 5, D:1) a rat corpse (skeletalised by now) (10, -12, D:1) 4 stones (12, -45, D:1) a +0 short sword (12, -39, D:1) 9 stones (13, -22, D:1) a +0 dagger (19, -12, D:1) a +0 robe (25, -34, D:1) a +0 pair of boots (25, -22, D:1) a jackal skeleton (25, -21, D:1) a jackal skeleton (30, -30, D:1) a +0 club (31, -34, D:1) a rat skeleton (35, -17, D:1) a +0 short sword (37, -30, D:1) a human skeleton (37, -29, D:1) a human skeleton (37, -15, D:1) a human skeleton (38, -30, D:1) a human skeleton (38, -15, D:1) a human skeleton (38, -14, D:1) a human skeleton (40, -23, D:1) 2 stones (42, -30, D:1) a human skeleton (42, -29, D:1) a human skeleton (42, -14, D:1) a human skeleton (43, -30, D:1) a human skeleton (43, -29, D:1) a human skeleton (43, -15, D:1) a human skeleton (51, -45, D:1) a ball python corpse (skeletalised by now) (53, -49, D:1) a rat corpse (skeletalised by now) (53, -28, D:1) a +0 robe (54, -26, D:1) a +0 club (54, -10, D:1) 3 stones (54, -9, D:1) a +0 short sword 4 stones (59, -30, D:1) a hobgoblin skeleton (66, -7, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (1, 4, D:2) 2 stones (1, 10, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (6, -12, D:2) a +0 dagger 4 stones (22, 21, D:2) 5 stones (25, -15, D:2) 12 gold pieces (25, -14, D:2) 13 gold pieces (26, -15, D:2) 8 gold pieces (26, -14, D:2) 11 gold pieces (27, -19, D:2) 13 gold pieces (27, -16, D:2) 9 gold pieces (27, -14, D:2) 14 gold pieces (27, -6, D:2) a jackal corpse (skeletalised by now) (28, -6, D:2) a +1 trident of venom (28, 22, D:2) 2 stones (32, 12, D:2) a rat skeleton (40, -12, D:2) a +0 dagger (42, -12, D:2) 5 stones Level 3 of the Dungeon (5, 1, D:3) a quokka corpse (7, -9, D:3) a +0 scale mail (7, -5, D:3) a +0 dagger (8, 15, D:3) an adder corpse (17, 19, D:3) a potion of heal wounds