Dungeon Crawl Stone Soup version 0.33-a0-1153-g804bde4694 (webtiles) character file.

Game seed: 6323273778753648627

466 Tux the Conjurer (level 6, 32/32 HPs)
             Began as a Felid Conjurer on Mar 30, 2025.
             Was an Initiate of Gozag.
             Quit the game on level 7 of the Dungeon.
             The game lasted 00:06:59 (3805 turns).

Tux the Conjurer (Felid Conjurer)                   Turns: 3805, Time: 00:07:00

Health: 32/32      AC:  2    Str:  3    XL:     6   Next: 81%
Magic:  14/14      EV: 17    Int: 23    God:    Gozag
Gold:   77         SH:  0    Dex: 21    Spells: 8/15 levels left
                                        Lives:  1   Deaths: 1

rFire   . . .        (no amulet)
rCold   . . .        d - +6 ring of dexterity
rNeg    . . .        (no ring)
rPois   . 
rElec   . 
rCorr   . 
SInv    + 
Will    .....
Stlth   +++       
HPRegen 0.25/turn
MPRegen 0.14/turn

%: no passive effects
@: no status effects
A: very small, claws 1, fangs 3, see invisible, shaggy fur 2, stealthy paws, no
weapons or thrown items, no armour, multi-lived
a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch


You were on level 7 of the Dungeon.
You worshipped Gozag.
Gozag was noncommittal.
You visited 1 branch of the dungeon, and saw 5 of its levels.

You collected 155 gold pieces.
You paid 78 gold pieces to Gozag.

Inventory:

Jewellery
 d - a +6 ring of dexterity (worn)
Talismans
 e - a storm talisman
Scrolls
 b - 2 scrolls of fog {unknown}
 c - a scroll of torment {unknown}
 g - a scroll of acquirement {unknown}
 h - 5 scrolls of identify {unknown}
 j - a scroll of revelation {unknown}
 k - a scroll of teleportation {unknown}
 l - a scroll of brand weapon {unknown}
Potions
 a - a potion of magic
 f - a potion of lignification {unknown}
 i - a potion of curing {unknown}


   Skills:
 + Level 2.9 Fighting
 - Level 3.0 Dodging
 - Level 3.0 Stealth
 - Level 5.0 Spellcasting
 - Level 5.0 Conjurations


You had 8 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           100%       1d8       1%          1
b - Searing Ray           Conj           56%        2d6       1%          2
c - Fulminant Prism       Conj/Alch      8%         3d7       32%         4

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Blink                    Tloc           10%        N/A       14%         2
 Call Imp                 Summ           10%        N/A       14%         2
 Grave Claw               Necr           10%        2d7       14%         2
 Fugue of the Fallen      Necr           5%         N/A       28%         3
 Ozocubu's Armour         Ice            5%         N/A       28%         3
 Iskenderun's Mystic Bla  Conj/Tloc      17%        2d5 (+2d2 32%         4
 Borgnjor's Vile Clutch   Necr/Erth      2%         N/A       95%         5
 Manifold Assault         Tloc           2%         N/A       100%        7
 Animate Dead             Necr           Unusable   N/A       N/A         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (4/15)            
Temple: D:4-7       

Altars:
Fedhas
Gozag
Ru
Sif Muna
Uskayaw
Zin

Annotations:
D:3 2 transporters, Swomperka's ghost, amateur BaHu
D:4 2 runed translucent doors, unvidel's ghost, amateur MDFw


Innate Abilities, Weirdness & Mutations

You have sharp claws.
You have razor-sharp teeth.
You have supernaturally acute vision. (SInv)
You are covered in thick fur. (AC +2)
Your paws help you pounce on unaware monsters.
You are incapable of wielding weapons or throwing items.
You cannot wear armour.
You gain extra lives every three experience levels.

Message History

Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Q - select action, ( or ) - cycle
Shift-Dir - straight line
Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club
(asleep, 100% to hit)
The magic dart hits the two-headed ogre!
The two-headed ogre is lightly wounded!
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Q - select action, ( or ) - cycle
Shift-Dir - straight line
Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club
(lightly wounded, 100% to hit)
The magic dart hits the two-headed ogre but does no damage!
The two-headed ogre is lightly wounded!
Casting: Magic Dart (safe; 1% risk of failure)
Confirm with ! or Enter, or press ? or * to list all spells!
You can't see any susceptible monsters within range!!! (Use Z to cast anyway!)
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Q - select action, ( or ) - cycle
Shift-Dir - straight line
Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club
(lightly wounded, 100% to hit)
The magic dart hits the two-headed ogre but does no damage!
The two-headed ogre is lightly wounded!
Casting: Magic Dart (safe; 1% risk of failure)
Confirm with ! or Enter, or press ? or * to list all spells!
Aiming: Searing Ray (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club
(lightly wounded, 90% to hit)
The searing ray hits the two-headed ogre!
The two-headed ogre is lightly wounded!
(Press ! to maintain the ray!)
The searing ray hits the two-headed ogre!
The two-headed ogre is lightly wounded!
The searing ray hits the two-headed ogre!!!
The two-headed ogre is moderately wounded!
The searing ray hits the two-headed ogre!
The two-headed ogre is moderately wounded!
You finish channelling your searing ray!
The two-headed ogre hits you with a +0 giant club!!!!!!
DANG; * * * don't die * * *
The two-headed ogre hits you with a +0 giant spiked club!!!
rip
You rejoin the land of the living!!!
Unknown command!
Are you sure you want to abandon this character and quit the game? (Confirm
with "yes"!) 

...         #.##.#
##.####     #.##.#
#......     #.##.#
#......     #.##.#
+......######.##.#
+................#
......O$..###.##.#
........#.# #.##.#
.?##......# #@##.#
 #...##!..# #.##.#
 #.#. #...# #.##.#
 # #  #...# #.##.#
      #.....#.....
      ...........##
     ###.........#
       +.........#
        .........#


There were no monsters in sight!

Vanquished Creatures
  A water moccasin (D:7)
  A scorpion (D:7)
  An orc priest (D:3)
  A hound (D:3)
  Jessica (D:3)
  Terence (D:3)
  Natasha (D:3)
  An iguana (D:4)
  5 adders
  3 dart slugs
  A ribbon worm (D:2)
  6 orcs
  11 endoplasms
  A giant cockroach (D:2)
  5 goblins
  6 hobgoblins
  4 jackals
  2 quokkas
  7 ball pythons
  9 bats
  2 frilled lizards
  6 kobolds
  6 rats
82 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | Tux the Felid Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 9/9 MP: 4/4
    95 | D:1      | Reached XP level 2. HP: 13/13 MP: 1/6
   104 | D:1      | Learned a level 2 spell: Searing Ray
   776 | D:1      | Found a faded altar of an unknown god.
  1086 | D:2      | Reached XP level 3. HP: 8/16 MP: 0/8
  1174 | D:2      | Found a glowing silver altar of Zin.
  1694 | D:2      | Reached XP level 4. HP: 19/21 MP: 3/9
  1694 | D:2      | Gained a life (2 lives remaining)
  2352 | D:3      | Found a transporter.
  2378 | D:3      | Noticed Terence
  2389 | D:3      | Killed Terence
  2390 | D:3      | Reached XP level 5. HP: 20/24 MP: 2/11
  2477 | D:3      | Noticed Swomperka's ghost (amateur BaHu)
  2536 | D:3      | Found a transporter.
  2562 | D:3      | Learned a level 4 spell: Fulminant Prism
  2811 | D:3      | Found a blossoming altar of Fedhas.
  2885 | D:3      | Noticed Jessica
  2887 | D:3      | Killed Jessica
  2888 | D:3      | Reached skill level 5 in Conjurations
  2935 | D:3      | Noticed Natasha
  2938 | D:3      | Killed Natasha
  3504 | D:4      | Gained mutation: You are covered in thick fur. (AC +2)
                  | [Felid growth]
  3504 | D:4      | Reached XP level 6. HP: 28/28 MP: 10/14
  3592 | D:4      | Found a large runed translucent door.
  3592 | D:4      | Found a large runed translucent door.
  3618 | D:4      | Noticed unvidel's ghost (amateur MDFw)
  3637 | D:4      | You fall into a shaft and drop 3 floors!
  3637 | D:7      | Found a sacrificial altar of Ru.
  3637 | D:7      | Found a shimmering blue altar of Sif Muna.
  3637 | D:7      | Found an opulent altar of Gozag.
  3637 | D:7      | Found a hide-covered altar of Uskayaw.
  3641 | D:7      | Became a worshipper of Gozag Ym Sagoz the Greedy
  3670 | D:7      | Reached skill level 5 in Spellcasting
  3670 | D:7      | Reached skill level 1 in Fighting
  3727 | D:7      | Noticed a water moccasin
  3727 | D:7      | Noticed a two-headed ogre
  3749 | D:7      | Killed a water moccasin
  3804 | D:7      | Slain by a two-headed ogre
  3804 | D:7      | Lost a life (1 life remaining)
  3805 | D:7      | Quit the game

Illustrated notes

Levels and vault maps discovered:
D:1:      enne_arrival_octagon_isle, layout_basic, basic_ecumenical_altar,
          minmay_quantized
D:2:      layout_basic, basic_altar, minmay_statues_item
D:3:      layout_basic, mainiacjoe_overflow_six_doors_small,
          gammafunk_ghost_arena, kennysheep_crisscross, st_stairs_3,
          minmay_circle_x, uniq_natasha, uniq_jessica, uniq_terence
D:4:      layout_loops_corners, minmay_temple_entry_offerings,
          ebering_ghost_disaster_area
D:7:      layout_basic, okawaru_metal_pillars_1_2, grunt_temple_overflow_open,
          enter_bailey_8, uniq_maurice

Skill      XL: |  1  2  3  4  5  6 |
---------------+-------------------+-----
Conjurations   |     4        5    |  5.0
Spellcasting   |        3     4  5 |  5.0
Dodging        |                 3 |  3.0
Stealth        |                 3 |  3.0
Fighting       |                 2 |  2.9

Action                     |  1- 3 |  4- 6 || total
---------------------------+-------+-------++-------
  Melee: Unarmed           |    20 |     2 ||    22
         Bite              |     1 |     1 ||     2
   Cast: Magic Dart        |    71 |    88 ||   159
         Searing Ray       |     1 |     9 ||    10
         Fulminant Prism   |       |     1 ||     1
   Stab: Sleeping          |       |     1 ||     1
 Armour: Skin              |     9 |     4 ||    13
  Dodge: Dodged            |    23 |    11 ||    34

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |   3803 |   3644 |    159 |   1129 |   1979 |   5 |  760.6 |
       Dungeon |   3803 |   3644 |    159 |   1129 |   1979 |   5 |  760.6 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:3: 1221 daAuts
     D:2: 1098 daAuts
     D:1: 1042 daAuts
     D:4: 273 daAuts
     D:7: 167 daAuts