Dungeon Crawl Stone Soup version 0.33-a0-1268-gb1c48543f7 (webtiles) character file. Game seed: 6794887628177197284 1 Tux the Vexing (level 1, -3/11 HPs) Began as a Poltergeist Enchanter on Apr 6, 2025. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (119 turns). Tux the Vexing (Poltergeist Enchanter) Turns: 119, Time: 00:00:09 Health: -3/11 AC: 2 Str: 4 XL: 1 Next: 20% Magic: 3/3 EV: 11 Int: 17 God: Gold: 31 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions c - 2 potions of invisibility d - a potion of attraction {unknown} Skills: + Level 0.1 Fighting + Level 1.2 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Found 16 gold pieces! Found a staircase leading out of the dungeon! You now have 16 gold pieces! Found a short sword! You see here a +0 short sword! You reach down and open the door! There is an open door here! An endoplasm comes into view! An endoplasm is nearby!!! An endoplasm is nearby!!! The helpless endoplasm fails to defend itself! You spit the endoplasm like a pig!!!!!! You annihilate the endoplasm!!! d - a green potion You now have 31 gold pieces (gained 15)! Found 4 stones! A gnoll comes into view! It is wielding a +0 club! A gnoll is nearby!!! A gnoll is nearby!!! The gnoll shouts!!! You barely miss the gnoll! The gnoll closely misses you! You skewer the gnoll like a kebab! The gnoll is lightly wounded! The gnoll hits you with a +0 club! You skewer the gnoll like a kebab! The gnoll is moderately wounded! The gnoll hits you with a +0 club! * * * don't die * * * You are too injured to fight recklessly!!! You closely miss the gnoll! The gnoll is moderately wounded! The gnoll barely misses you! You spit the gnoll but do no damage! The gnoll is moderately wounded! The gnoll barely misses you! You barely miss the gnoll! The gnoll is moderately wounded! The gnoll hits you with a +0 club!!! DANG rip ## .. #. #. #.#.##.############. ............@j...... #.#.###.####........ ........####...?.... #.#.###....#........ #.....(.##.########. ###.######.### #.....######.. ##+####...#......... #.....#...########.# You could see a gnoll. Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tux the Poltergeist Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 119 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_basic, nicolae_figureground_sparkle Action || total ---------------------------++------- Melee: Dagger || 7 Stab: Sleeping || 1 Armour: Skin || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 118 | 118 | 0 | 0 | 99 | 1 | 118.0 | Dungeon | 118 | 118 | 0 | 0 | 99 | 1 | 118.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 118 daAuts