Dungeon Crawl Stone Soup version 0.33-a0-1268-gb1c48543f7 (webtiles) character file. Game seed: 17520866066893290985 5 Tux the Vexing (level 1, -1/11 HPs) Began as a Poltergeist Enchanter on Apr 6, 2025. Slain by a goblin ... wielding a +0 dagger of venom (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (68 turns). Tux the Vexing (Poltergeist Enchanter) Turns: 68, Time: 00:00:24 Health: -1/11 AC: 2 Str: 4 XL: 1 Next: 80% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls d - a scroll of identify {unknown} Potions c - 2 potions of invisibility Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting + Level 5.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 8% 3 Tukima's Dance Hex 18% N/A 8% 3 Ensorcelled Hibernation Hex/Ice 20% N/A 11% 2 Dazzling Flash Hex/Fire 20% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History d - a scroll labelled MATACIG FACY 2 jackals come into view! Found a lumpy ruby potion! The jackal barks!!! A jackal comes into view! x2 There are monsters nearby!!! There are monsters nearby!!! The jackal barks!!! You hear a shout!!! The ball python hisses angrily! You hear a bark!!! The jackal misses you! The jackal attacks as it pursues you!!! The jackal bites you! Something unseen opens the door! The jackal bites you! * * * don't die * * * The jackal bites you but does no damage! A goblin comes into view! It is wielding a +0 dagger of venom! The jackal bites you! * * * don't die * * * The jackal pauses to sniff the ground! The goblin hits you with a +0 dagger of venom! * * * don't die * * * You skewer the goblin like a kebab! The goblin is severely wounded! The goblin hits you but does no damage! The jackal bites you! * * * don't die * * * The jackal barely misses you! Press: ? - help, v - describe, ! - travel Here: a goblin, wielding a +0 dagger of venom (severely wounded) An open door! Unknown command! Unknown command! You closely miss the goblin! The goblin is severely wounded! The goblin barely misses you! The jackal bites you! * * * don't die * * * The jackal closely misses you! You perforate the goblin but do no damage! The goblin is severely wounded! The jackal bites you but does no damage! The jackal misses you! The goblin hits you with a +0 dagger of venom! rip #.. #.. #+###.. ....... ..... ... #g### ### #.@h# .!.. ##########h##..... #........hhS...... P.## #.......(......... ♣...## #................. ♣..P.###................. .P....##................. ....P♣ #................. .P...♣##............#.... You could see 3 jackals, a goblin and a ball python. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A ball python (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tux the Poltergeist Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 52 | D:1 | Reached skill level 5 in Hexes 68 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic Skill XL: | 1 | ---------------+----+----- Hexes | 5 | 5.0 Short Blades | | 1.1 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Dagger || 15 Armour: Skin || 16 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 67 | 67 | 0 | 0 | 20 | 1 | 67.0 | Dungeon | 67 | 67 | 0 | 0 | 20 | 1 | 67.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 67 daAuts