Tux Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (4, -3, D:1) a +0 short sword 3 stones (5, 9, D:1) a +0 dagger (10, 11, D:1) 6 stones (13, 13, D:1) 2 stones (15, 32, D:1) a +0 dagger a goblin skeleton (15, 33, D:1) a +0 dagger (16, 32, D:1) a +0 dagger (34, 9, D:1) a ball python corpse (skeletalised by now) (38, 31, D:1) 2 potions of resistance (39, 20, D:1) a +0 club (40, 16, D:1) a +0 dagger (41, 44, D:1) a +0 whip (44, 56, D:1) a +0 dagger (47, 15, D:1) a potion of curing (56, 11, D:1) a +0 trident (58, 34, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) a potion of resistance (1, 2, D:2) a frilled lizard skeleton (3, -6, D:2) a +0 dagger a goblin corpse (skeletalised by now) (3, 2, D:2) a rat corpse (skeletalised by now) (4, -11, D:2) 5 poisoned darts (8, 6, D:2) a potion of curing (10, 6, D:2) an adder corpse (skeletalised by now) (12, 2, D:2) a +0 tower shield (12, 10, D:2) a +0 hand axe (27, 8, D:2) a +0 rapier (37, -5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (37, -4, D:2) a +0 dagger (38, -5, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 18, D:3) a human skeleton (3, 16, D:3) a +0 flail a human skeleton (3, 17, D:3) a +0 mace a +0 dagger a +0 robe (3, 18, D:3) a human skeleton (5, 16, D:3) a human skeleton (6, 20, D:3) a human skeleton (7, 20, D:3) an adder corpse (skeletalised by now) (13, 5, D:3) a hobgoblin skeleton (14, 25, D:3) a +0 short sword a gnoll skeleton (14, 26, D:3) a ball python skeleton (28, 23, D:3) a rat skeleton (28, 24, D:3) a +0 club (31, 18, D:3) a fortress talisman (33, 38, D:3) 7 stones (34, 11, D:3) a +0 robe (36, 16, D:3) a +0 club (39, 33, D:3) 7 stones (41, 30, D:3) a +0 ring mail (44, 12, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (46, 7, D:3) 5 stones (47, 19, D:3) 2 stones (52, 53, D:3) a +0 club (54, -7, D:3) a frilled lizard corpse (skeletalised by now) (54, -6, D:3) a +0 club (55, 2, D:3) 2 stones Level 4 of the Dungeon (0, 12, D:4) a +0 plate armour (1, -4, D:4) a +0 halberd a jackal corpse (skeletalised by now) (1, -1, D:4) a +0 club (1, 0, D:4) a +0 flail (6, 14, D:4) a potion of ambrosia (8, 11, D:4) an adder corpse (skeletalised by now) (9, -15, D:4) a potion of curing (12, -4, D:4) a +0 club (13, -13, D:4) a +0 giant club (14, -4, D:4) a +0 flail (14, 11, D:4) 3 flux baubles (15, 8, D:4) an adder skeleton (28, 32, D:4) a potion of curing (29, 30, D:4) a potion of invisibility (30, -4, D:4) a potion of haste (36, -7, D:4) a +0 club (37, -18, D:4) a +0 plate armour (37, 33, D:4) a +0 plate armour (46, 6, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) 9 gold pieces (0, 9, D:5) a hound corpse (skeletalised by now) (10, 11, D:5) 10 gold pieces (13, -4, D:5) 10 gold pieces (20, 7, D:5) a quokka corpse (skeletalised by now) (23, -4, D:5) a +0 sling