Dungeon Crawl Stone Soup version 0.33-a0-1405-g4de08de1f5 (webtiles) character file. Game seed: 14503218260116193776 7 Tux the Grave Robber (level 1, 0/15 HPs) Began as a Mummy Necromancer on Apr 16, 2025. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (245 turns). Tux the Grave Robber (Mummy Necromancer) Turns: 245, Time: 00:00:31 Health: 0/15 AC: 2 Str: 11 XL: 1 Next: 91% Magic: 3/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of identify {unknown} e - a scroll of vulnerability {unknown} Skills: + Level 1.6 Fighting - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting - Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 38% 2d9 6% 2 Vampiric Draining Necr 19% 2d7 13% 3 Animate Dead Necr 19% N/A 38% 4 Curse of Agony Necr 19% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The bat hits you but does no damage! The hobgoblin hits you! * * * don't die * * * Your soul wisp misses the bat! You are too injured to fight recklessly!!! You are too injured to fight recklessly!!! You are too injured to fight recklessly!!! You are too injured to fight recklessly!!! You are too injured to fight recklessly!!! Hit: a) +0 dagger Press: ? - help, Dir - move target Aim: a bat (weak, ally target, soul-splintered, 48% to hit) You skewer the bat like a kebab! The bat is moderately wounded! The bat misses you! The bat closely misses your soul wisp! The bat barely misses your soul wisp! The hobgoblin hits you but does no damage! Your soul wisp touches the bat! Hit: a) +0 dagger Press: ? - help, Dir - move target Aim: a bat (severely wounded, weak, ally target, soul-splintered, 48% to hit) You closely miss the bat! The bat is severely wounded! The bat misses you! The bat barely misses your soul wisp! The bat hits you but does no damage! The hobgoblin hits you! * * * don't die * * * Your soul wisp barely misses the bat! Hit: a) +0 dagger Press: ? - help, Dir - move target Aim: a bat (severely wounded, weak, ally target, soul-splintered, 48% to hit) You stick the bat like a pincushion! You annihilate the bat!!! The hobgoblin barely misses you! Your soul wisp barely misses the hobgoblin! Hit: a) +0 dagger Press: ? - help, Dir - move target Aim: a hobgoblin (lightly wounded, ally target, 62% to hit) You barely miss the hobgoblin! The hobgoblin is lightly wounded! The hobgoblin hits you! rip ### ### #.. #######.## #.## ......g*†# ############ ...####### #@# #........... .........# #####.#####.######.### ...##.##.# #..>.....†.........# # #†##...#.###.#.#.#.###.######## # #.#..........#.#...# #.# ## #.##...#.......###.# #.# #. #.###.##.####### #.# #.# #. ..# #.##.# #.###.#########* .## #.##.# #............... You could see a hobgoblin (ally target) and a friendly soul wisp (summoned). Vanquished Creatures A giant cockroach (D:1) 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tux the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 149 | D:1 | Reached skill level 1 in Fighting 245 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_loops_ring, ebering_ecumenical_altar_webs Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.6 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 2.6 Necromancy | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 31 Cast: Soul Splinter || 3 Stab: Sleeping || 1 Armour: Robe || 23 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 248 | 248 | 0 | 0 | 183 | 1 | 248.0 | Dungeon | 248 | 248 | 0 | 0 | 183 | 1 | 248.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 248 daAuts