Dungeon Crawl Stone Soup version 0.34-a0 (webtiles) character file. Game seed: 4904254131748774533 12 Tux the Grave Robber (level 2, -3/22 HPs) Began as a Mummy Necromancer on Apr 27, 2025. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (220 turns). Tux the Grave Robber (Mummy Necromancer) Turns: 220, Time: 00:00:41 Health: -3/22 AC: 2 Str: 11 XL: 2 Next: 20% Magic: 4/5 EV: 11 Int: 14 God: Gold: 16 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ c - ring of willpower HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of willpower (worn) Scrolls d - a scroll of identify {unknown} Skills: + Level 1.9 Fighting - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting - Level 4.0 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 38% 2d9 6% 2 Vampiric Draining Necr 19% 2d7 13% 3 Animate Dead Necr 19% N/A 38% 4 Curse of Agony Necr 19% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You barely miss the hobgoblin! The hobgoblin barely misses you! Your soul wisp barely misses the hobgoblin! You perforate the hobgoblin like a sieve! The hobgoblin is lightly wounded! The hobgoblin barely misses you! Your soul wisp closely misses the hobgoblin! You spit the hobgoblin like a pig! The hobgoblin is severely wounded! The hobgoblin hits you! * * * don't die * * * The endoplasm freezes you! You are frozen! You resist! * * * don't die * * * Your soul wisp touches the hobgoblin! The hobgoblin dies!!! You barely miss the endoplasm! A quokka comes into view! The endoplasm freezes you! You are frozen! You resist! * * * don't die * * * Your soul wisp touches the endoplasm! You skewer the endoplasm like a kebab! The endoplasm is heavily wounded! The quokka twitches its whiskers! The endoplasm freezes you! You are frozen! You resist! * * * don't die * * * Your soul wisp touches the endoplasm but does no damage! You spit the endoplasm but do no damage! The endoplasm is heavily wounded! The endoplasm hits you but does no damage! The quokka closely misses you! Your soul wisp touches the endoplasm! The endoplasm dies!!! You completely miss the quokka! The quokka bites you! * * * don't die * * * Your soul wisp touches the quokka! You closely miss the quokka! The quokka is moderately wounded! The quokka bites you! rip #..#######.## ##.##....#..( #.##.####### #.##.##..... # # #.......##.# ##. .#####.#####.# ####.###.# #.####... ####.*†...#.# #.......# #.....r@....## #####...# #.##.##......# #...# #....#.# #...# #.####.# #...# .... #.## #...# .J##.# #.#.## #...# . ..#..###.#####..). ..>.# ##.......†. ..##. ##.......... You could see a quokka (ally target) and a friendly soul wisp (summoned). Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 3 bats (D:1) A rat (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) A kobold (D:1) 4 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tux the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 171 | D:1 | Reached skill level 1 in Fighting 213 | D:1 | Reached XP level 2. HP: 9/22 MP: 3/5 219 | D:1 | HP: 1/22 [quokka (3)] 220 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_loops_cross Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.9 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 2.6 Necromancy | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 41 Cast: Soul Splinter || 3 Armour: Robe || 22 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 219 | 219 | 0 | 0 | 146 | 1 | 219.0 | Dungeon | 219 | 219 | 0 | 0 | 146 | 1 | 219.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 219 daAuts