Tux Level 1 of the Dungeon (3, 3, D:1) a potion of lignification (8, 35, D:1) a potion of ambrosia (11, -7, D:1) a +0 ring mail (20, 41, D:1) a bat corpse (skeletalised by now) (27, -2, D:1) a +0 short sword (27, 24, D:1) a potion of enlightenment (33, -14, D:1) a ball python corpse (skeletalised by now) (34, 10, D:1) a potion of mutation (35, 9, D:1) a +0 club (40, 21, D:1) a +0 club (51, -7, D:1) a +0 short sword (51, 1, D:1) 2 stones (54, 7, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Soek's Armour Shoppe a +0 leather armour (28 gold) a +0 robe (12 gold) a +0 plate armour (252 gold) a +3 plate armour of cold resistance (560 gold) a +0 ring mail (56 gold) a +4 chain mail of cold resistance (462 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) a +0 robe (12 gold) [Shop] Egiedesa's Distillery a potion of invisibility (unknown) (88 gold) a potion of ambrosia (88 gold) a potion of ambrosia (88 gold) a potion of heal wounds (unknown) (88 gold) a potion of curing (unknown) (33 gold) a potion of might (unknown) (44 gold) a potion of ambrosia (88 gold) a potion of magic (unknown) (88 gold) [Shop] Fent's Antique Weapon Shop a +1 dagger of holy wrath (180 gold) the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} (1939 gold) Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. a +0 whip (42 gold) a +0 sling (25 gold) a +0 sling (25 gold) the +4 bardiche of Dawn {protect, rElec rF+ Dex-3} (895 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Dex-3: It affects your dexterity (-3). a +0 mace (51 gold) a +3 vampiric quick blade (1564 gold) a +0 flail (59 gold) a +0 club (8 gold) a +0 spear (51 gold) [Shop] Honuutuo's Jewellery Shop the amulet of Erghaebro {+Inv RegenMP+} (572 gold) [amulet of magic regeneration] +Inv: It lets you turn invisible. RegenMP+: It increases your rate of magic regeneration. a ring of poison resistance (260 gold) a +6 ring of intelligence (unknown) (468 gold) a ring of see invisible (unknown) (195 gold) the ring of Benevolence {rElec rF+ rC- rCorr Stlth+ Fire} (616 gold) [ring of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. a +6 ring of strength (unknown) (468 gold) a +4 ring of protection (unknown) (468 gold) a +4 ring of slaying (unknown) (468 gold) the ring of Funor {rF+ AC+4} (650 gold) [ring of protection] rF+: It protects you from fire. AC+4: It affects your AC (+4). a +5 ring of evasion (unknown) (468 gold) (0, 0, D:2) a frilled lizard corpse (2, -6, D:2) a +0 mace (6, 22, D:2) a potion of moonshine (9, 22, D:2) a potion of magic (13, 27, D:2) a +0 dagger a +0 robe a kobold corpse (16, 19, D:2) 3 stones (19, 10, D:2) a +0 leather armour (20, 37, D:2) a potion of curing (21, 19, D:2) a rat skeleton (22, 18, D:2) an adder skeleton (22, 19, D:2) a rat skeleton (22, 31, D:2) 5 stones (23, 18, D:2) a rat skeleton (23, 35, D:2) a +0 mace (24, 15, D:2) a potion of mutation a jackal skeleton (26, 13, D:2) a +0 club a +0 sling (26, 20, D:2) a frilled lizard skeleton (27, 18, D:2) a quokka skeleton (32, 27, D:2) a potion of heal wounds (34, 7, D:2) a jackal skeleton a jackal skeleton a rat skeleton (34, 8, D:2) a bat skeleton a hobgoblin skeleton a jackal skeleton (45, 26, D:2) 2 potions of lignification (47, 22, D:2) a bat skeleton (48, 7, D:2) a +0 dagger (50, 11, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 leather armour (1, 0, D:3) a +0 short sword a +0 chain mail (12, 13, D:3) a potion of lignification (16, 5, D:3) a ring of poison resistance (26, 13, D:3) a potion of heal wounds (29, 18, D:3) 6 stones