Dungeon Crawl Stone Soup version 0.32-a0-1308-g275cc6b170 (webtiles) character file. Game seed: 46210201934888810 5 Tuxfanturnip the Caller (level 1, 0/13 HPs) Began as a Merfolk Summoner on May 27, 2024. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:22 (547 turns). Tuxfanturnip the Caller (Merfolk Summoner) Turns: 547, Time: 00:01:23 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 80% Magic: 1/3 EV: 11 Int: 14 God: Gold: 7 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of immolation {unknown} Potions b - a potion of magic c - a potion of curing {unknown} d - a potion of attraction {unknown} e - a potion of heal wounds {unknown} Skills: + Level 2.7 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 4.2 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 26% N/A 6% 2 Call Canine Familiar Summ 13% N/A 12% 3 Summon Blazeheart Golem Fire/Summ 7% N/A 69% 4 Summon Lightning Spire Summ/Air 7% N/A 69% 4 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Discord Hex 0% N/A 100% 8 Disjunction Tloc 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal bites you. x2 The jackal attacks as it pursues you! The jackal completely misses you. The jackal pauses to sniff the ground. Your rat bites the jackal. You see here a +0 trident. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The jackal barely misses your rat. Your rat barely misses the jackal. The jackal bites your rat. The jackal barely misses your rat. Your rat bites the jackal but does no damage. The jackal barely misses your rat. Your rat misses the jackal. The jackal completely misses your rat. The jackal closely misses your rat. x2 Your rat closely misses the jackal. The jackal bites your rat. x2 Your rat dies! Your rat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal bites your quokka. The jackal closely misses your quokka. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The jackal barely misses your quokka. The jackal closely misses your quokka. The jackal closely misses you. The jackal bites you. Your quokka bites the jackal. The jackal bites you but does no damage. The jackal bites you. Your quokka closely misses the jackal. The jackal bites you. The jackal closely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal misses you. Your quokka bites the jackal. The jackal dies! The jackal bites you. * * * LOW HITPOINT WARNING * * * You swap places. Something closely misses your quokka. The endoplasm freezes you. You are frozen. You die... ......#.# #.#.# #.# #######.# #.#.# #.# ......#.###.#.# #.# .........##.#.#####.# ...)........#.......# ######h....h...###### .......J...h§#.#....# #######.####)#.#J##.# ### #...# #.#h#@##.## ..###.### #.#.r.##h.# #.#...# #.######.## #.#.### #.J.......# #.#.# ########### #.#.# ....# ..### ..# You could see an endoplasm and a friendly quokka (summoned). Vanquished Creatures (collateral kills) A ball python (D:1) A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tuxfanturnip the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 547 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_basic, dreamdust_ecumenical_altar_angels_and_demons, serial_shops, shop Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Summon Small Mamm || 16 Armour: Robe || 15 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 547 | 547 | 0 | 0 | 395 | 1 | 547.0 | Dungeon | 547 | 547 | 0 | 0 | 395 | 1 | 547.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 547 daAuts