Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 2311372905043158871 0 TwoHeadsTalk the Grave Robber (level 1, 7/7 HPs) Began as a Felid Necromancer on Aug 4, 2023. Got out of the dungeon alive. The game lasted 00:00:30 (24 turns). TwoHeadsTalk the Grave Robber (Felid Necromancer) Turns: 24, Time: 00:00:30 Health: 7/7 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 4/4 EV: 17 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls b - 3 scrolls of poison {unknown} Potions a - a potion of magic Skills: + Level 2.6 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 56% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 14% 2d7 12% 3 Animate Dead Necr 14% N/A 36% 4 Agony Necr 14% N/A 73% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Welcome, TwoHeadsTalk the Felid Necromancer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found 3 scrolls labelled TEWOVA YNACI. Found a staircase leading out of the dungeon. b - 3 scrolls labelled TEWOVA YNACI There is a staircase leading out of the dungeon here. As you open the door, it creaks loudly! You hear a shout! Found a sling. There is an open door here. Found 11 gold pieces. Found a blue potion. Found a runed hand axe. Welcome back, TwoHeadsTalk the Felid Necromancer. Press ? for a list of commands and other information. Okay, then. Unknown command. You see here a +2 heavy hand axe. You open the door. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ....... ....... ## ....... .# .......######.# ...........)..# #.............# $...##'##....# ...##...##...# ! #..@..#...# . ##...##...# ....##'##)...# ..............# ..............# .############.... ###.# # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TwoHeadsTalk the Felid Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 12 | D:1 | Upgraded the game from 0.30.1-3-gfc49f6343a to | 0.30.1-4-g462c640d31 24 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic, chequers_avenue, minmay_split_cup_small