Dungeon Sprint DCSS version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 13572094633157177558 1942 Tyagj the Fighter (level 8, 0/141 HPs) Began as a Red Draconian Berserker on July 8, 2021. Was a High Priest of Trog. Slain by Erica ... wielding a +3 scimitar of flaming (5 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:12:13 (1509 turns). Tyagj the Fighter (Red Draconian Berserker) Turns: 1509, Time: 00:12:13 Health: 0/141 AC: 11 Str: 29 XL: 8 Next: 98% Magic: 9/9 EV: 10 Int: 7 God: Trog [*****.] Gold: 0 SH: 30 Dex: 10 Spells: 8/8 levels left rFire + + . SeeInvis . t - +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rCold + . . Faith . q - +18 shield of the Gong {rElec rN+ Will+ EV-5} rNeg + . . Spirit . (armour unavailable) rPois + Reflect . (helmet restricted) rElec + Harm . T - +1 cloak {Will+} rCorr . Rampage . (no gloves) Will ++... NoTele + (no boots) Stlth .......... U - amulet of Vitality {Regen+ HP+15} HPRegen 0.33/turn m - +6 ring of strength MPRegen 0.11/turn Q - ring of Shadows {Umbra +Inv Stlth+} @: berserking, short of breath, wreathed by umbra, studying Bows, very quick A: breathe fire, unfitting armour, fire resistance 1, cold-blooded, AC +6 a: Breathe Fire, Renounce Religion, Evoke Invisibility, Berserk, Trog's Hand, Brothers in Arms You were in the Dungeon. You worshipped Trog. Trog was extremely pleased with you. You visited 1 branch Inventory: Hand Weapons r - the +7 Singing Sword {vorpal, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. s - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. t - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. u - the +7 mace of Variability {chain chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. w - the cursed +13 scythe of Curses {drain, *Curse} (You found it in the Dungeon) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. x - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) y - the +8 storm bow {elec, penet} (You found it in the Dungeon) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. z - the +5 sword of Power {vorpal} (You found it in the Dungeon) It inflicts extra damage upon your enemies. A - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. R - the +9 short sword of Disorder {freeze, Will+} (You found it in the Dungeon) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your willpower, your defense against some magical effects. Armour q - the +18 shield of the Gong (worn) {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your willpower, your defense against some magical effects. T - a +1 cloak of willpower (worn) Jewellery a - an uncursed ring of flight h - a +6 ring of dexterity i - a +6 ring of dexterity j - a +6 ring of intelligence k - a +6 ring of intelligence l - a +6 ring of strength m - a +6 ring of strength (left hand) K - an uncursed ring of protection from fire L - the amulet of the Four Winds {rN+ Will+++ Clar} (You found it in the Dungeon) [amulet of nothing] It protects you from negative energy. It affects your willpower, your defense against some magical effects. It protects you against confusion. M - an uncursed ring of protection from cold P - the ring of Freedom {+Fly rF++ rC+ EV+4 Slay-4} (You found it in the Dungeon) [ring of evasion] It affects your evasion (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It greatly protects you from fire. It protects you from cold. It lets you fly. Q - the ring of Shadows (right hand) {Umbra +Inv Stlth+} (You found it in the Dungeon) [ring of stealth] It lets you turn invisible. It makes you more stealthy. U - the amulet of Vitality (around neck) {Regen+ HP+15} (You found it in the Dungeon) [amulet of regeneration] It affects your health (+15). It increases your rate of regeneration. Wands n - a wand of disintegration (7) o - a wand of iceblast (7) p - a wand of acid (7) Z - a wand of flame (18) Scrolls g - 4 scrolls of blinking v - 7 scrolls of fog B - a scroll of holy word C - 5 scrolls of identify D - 5 scrolls of remove curse E - 2 scrolls of fear F - 4 scrolls of amnesia O - a scroll of brand weapon S - 4 scrolls of enchant weapon Potions b - 10 potions of curing c - 10 potions of heal wounds d - 6 potions of haste e - 7 potions of magic f - 4 potions of berserk rage G - 2 potions of invisibility H - 4 potions of resistance I - 2 potions of brilliance J - 5 potions of might Books W - a manual of Bows Miscellaneous N - a phial of floods V - a lightning rod (4/4) (quivered) X - a phantom mirror Y - a phial of floods Skills: + Level 9.6 Fighting + Level 0.8(4.7) Short Blades + Level 7.5 Long Blades + Level 0.8(4.8) Axes + Level 0.8(1.2) Maces & Flails + Level 7.5(7.6) Polearms + Level 0.8(4.8) Staves + Level 0.7(1.0) Slings + Level 1.2 Bows + Level 1.5 Crossbows + Level 1.1(1.2) Throwing + Level 9.4 Dodging + Level 1.9 Stealth + Level 9.3 Shields + Level 0.8 Unarmed Combat + Level 0.7 Spellcasting + Level 1.3 Conjurations + Level 0.7 Hexes + Level 0.8 Summonings + Level 0.8 Necromancy + Level 0.8 Translocations + Level 0.8 Transmutations + Level 2.0 Fire Magic + Level 0.6 Ice Magic + Level 0.8 Air Magic + Level 0.8 Earth Magic + Level 0.8 Poison Magic + Level 1.0 Invocations + Level 3.5 Evocations You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Foxfire Conj/Fire 8% 41% 1 Shock Conj/Air 4% 50% 1 Static Discharge Conj/Air 1% 86% 3 Sticky Flame Conj/Fire 2% 99% 4 Leda's Liquefaction Hex/Erth 0% 100% 4 Freezing Cloud Conj/Ice/Air 0% 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter, Erica, Eustachio, Gastronok Innate Abilities, Weirdness & Mutations You can breathe blasts of fire. Your fiery red scales are hard. (AC +6) You cannot fit into any form of body armour. Your flesh is heat resistant. (rF+) You are cold-blooded and may be slowed by cold attacks. Message History Something hits you but does no damage. Your phantom mirror has recharged. Your Polearms skill increases to level 7! Your Dodging skill increases to level 9! Your Shields skill gained 2 levels and is now at level 9! Your Evocations skill increases to level 3! You puncture the bat! You kill the bat! The bat's corpse disappears in a puff of smoke! You block the bat's attack. BOUMMMMG! You block the bat's attack. GONNNNG! The quokka barely misses your ogre. Your ogre barely misses the quokka. You block the bat's attack. SHROANNG! You block the bat's attack. BOUMMMMG! The crimson imp blinks! Something hits you. You die... ▓.▓..)▓.▓ ▓...©...▓ ▓▓▓▓▓▓▓▓▓ ▓..8©8..▓ ▓..))|..▓ ▓..))"..▓ ▓.......▓ ▓..5w@b.▓ ▓...@.§.▓ ▓...{bO.▓ ▓.▓..)▓r▓ ▓...©...▓ ▓▓▓▓▓▓▓▓▓ You could see Gastronok, Eustachio, a crimson imp (summoned), a quokka (summoned), 2 bats and a friendly ogre (summoned, berserk, poisoned). Vanquished Creatures Erolcha (D) Sigmund (D) A yak (D) Duvessa (D) A hell hound (D) A floating eye (D) An eye of draining (D) Blork the orc (D) 2 crimson imps (D) 2 quasits (D) An orc priest (D) 2 jellies (D) 2 orc wizards (D) An iron imp (D) Jessica (D) A river rat (D) 2 white imps (D) An ufetubus (D) 23 creatures vanquished. Vanquished Creatures (collateral kills) Grum (D) Edmund (D) Crazy Yiuf (D) 3 creatures vanquished. Vanquished Creatures (others) Dowan (D) 1 creature vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Tyagj the Draconian Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 2 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 2 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 2 | D | Found the +10 dark maul {vorpal} 2 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 2 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 2 | D | Found the cursed +14 obsidian axe {vorpal, +Fly SInv | *Curse} 2 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 2 | D | Found the +6 shillelagh "Devastator" {shatter} 2 | D | Found the +11 plutonium sword {*Contam Stlth-} 2 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 2 | D | Found the +9 sword of Zonguldrok {reap} 2 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 2 | D | Found the +5 sword of Power {vorpal} 2 | D | Found the +7 mace of Variability {chain chaos} 2 | D | Found the +7 Singing Sword {vorpal, sonic wave} 2 | D | Found the +8 storm bow {elec, penet} 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a transporter. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a burning altar of Makhleb. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found an opulent altar of Gozag. 6 | D | Found a blossoming altar of Fedhas. 74 | D | Reached skill level 1 in Bows 74 | D | Reached skill level 1 in Crossbows 74 | D | Reached skill level 1 in Throwing 74 | D | Reached skill level 1 in Shields 74 | D | Reached skill level 1 in Conjurations 74 | D | Reached skill level 1 in Fire Magic 74 | D | Reached skill level 1 in Invocations 74 | D | Reached XP level 2. HP: 26/26 MP: 1/3 361 | D | Entered arena 2. 361 | D | Noticed a yak 361 | D | Found a transporter. 362 | D | Found the amulet of the Four Winds {rN+ Will+++ Clar} 365 | D | Killed a yak 365 | D | Reached * piety under Trog 366 | D | Reached skill level 5 in Long Blades 366 | D | Reached skill level 1 in Polearms 366 | D | Reached skill level 5 in Dodging 366 | D | Reached skill level 1 in Stealth 366 | D | Reached XP level 3. HP: 33/37 MP: 4/4 366 | D | Reached XP level 4. HP: 40/44 MP: 5/5 366 | D | Reached XP level 5. HP: 45/50 MP: 6/6 491 | D | Entered arena 3. 491 | D | Found a transporter. 499 | D | Reached ** piety under Trog 510 | D | Got the Compendium of Harmful Clay 522 | D | Entered arena 4. 522 | D | Noticed a floating eye 522 | D | Noticed an eye of draining 522 | D | Found a transporter. 523 | D | Found the ring of Shadows {Umbra +Inv Stlth+} 528 | D | Reached XP level 6. HP: 57/60 MP: 4/7 532 | D | Paralysed by a floating eye for 4 turns 536 | D | Reached *** piety under Trog 537 | D | Paralysed by a floating eye for 3 turns 546 | D | Killed a floating eye 923 | D | Got the ring of Freedom {+Fly rF++ rC+ EV+4 Slay-4} 937 | D | Got the +9 short sword of Disorder {freeze, Will+} 939 | D | Entered arena 5. 939 | D | Noticed a hell hound 939 | D | Found a transporter. 947 | D | Your scales start taking on a fiery red colour. 947 | D | Reached XP level 7. HP: 56/69 MP: 8/8 947 | D | Gained mutation: Your flesh is heat resistant. (rF+) [Red | Draconian growth] 952 | D | Reached **** piety under Trog 963 | D | Reached skill level 5 in Polearms 963 | D | Reached skill level 5 in Shields 1375 | D | Entered arena 6. 1375 | D | Found a transporter. 1391 | D | Reached ***** piety under Trog 1413 | D | Entered arena 7. 1413 | D | Noticed Sigmund 1413 | D | Noticed Jessica 1413 | D | Noticed Blork the orc 1413 | D | Noticed Crazy Yiuf 1413 | D | Noticed Dowan 1413 | D | Noticed Duvessa 1414 | D | Found the amulet of Vitality {Regen+ HP+15} 1421 | D | Found a transporter. 1422 | D | Killed Crazy Yiuf 1422 | D | Received a gift from Trog 1425 | D | Killed Dowan 1426 | D | Reached skill level 1 in Evocations 1430 | D | Killed Duvessa 1433 | D | Killed Jessica 1442 | D | Killed Blork the orc 1443 | D | Reached XP level 8. HP: 56/78 MP: 9/9 1445 | D | Killed Sigmund 1445 | D | Received a gift from Trog 1487 | D | Entered arena 8. 1487 | D | Noticed Edmund 1487 | D | Noticed Erica 1487 | D | Noticed Erolcha 1487 | D | Noticed Eustachio 1487 | D | Noticed Gastronok 1487 | D | Noticed Grum 1493 | D | Killed Grum 1494 | D | Found a transporter. 1505 | D | Killed Edmund 1506 | D | HP: 4/139 [Gastronok/the air (23)] 1507 | D | Killed Erolcha 1509 | D | Slain by Erica Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Bows | 1 | 1.2 Crossbows | 1 | 1.5 Throwing | 1 | 1.1 Shields | 1 2 4 6 9 | 9.3 Conjurations | 1 | 1.3 Fire Magic | 1 2 | 2.0 Invocations | 1 | 1.0 Fighting | 6 7 8 9 | 9.6 Long Blades | 5 6 7 | 7.5 Polearms | 1 2 4 6 7 | 7.5 Dodging | 5 6 7 8 9 | 9.4 Stealth | 1 | 1.9 Evocations | 1 3 | 3.5 Short Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Staves | | 0.8 Slings | | 0.7 Unarmed Combat | | 0.8 Spellcasting | | 0.7 Hexes | | 0.7 Summonings | | 0.8 Necromancy | | 0.8 Translocations | | 0.8 Transmutations | | 0.8 Ice Magic | | 0.6 Air Magic | | 0.8 Earth Magic | | 0.8 Poison Magic | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Lance | 3 | 31 | 71 || 105 Tailslap | | 10 | 13 || 23 Invok: Berserk | | | 1 || 1 Trog's Hand | | | 1 || 1 Brothers in Arms | | | 1 || 1 Abil: Evoke Invisibilit | | | 1 || 1 Breathe Fire | | | 1 || 1 Evoke: Lightning rod | | | 2 || 2 Phantom mirror | | | 2 || 2 Phial of floods | | | 1 || 1 Use: Potion | 1 | | || 1 Armor: Skin | | 4 | 27 || 31 Dodge: Dodged | | | 25 || 25 Block: Kite shield | 6 | 26 | 125 || 157