Dungeon Crawl Stone Soup version 0.33-a0-33-ga5f74d5c56 (webtiles) character file. Game seed: 13687022456026084145 6 Tyhh the Caller (level 1, 0/13 HPs) Began as a Merfolk Summoner on Aug 28, 2024. Slain by a goblin ... wielding a +0 dagger (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:12 (325 turns). Tyhh the Caller (Merfolk Summoner) Turns: 325, Time: 00:01:12 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 90% Magic: 0/3 EV: 11 Int: 14 God: Gold: 35 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 robe Scrolls c - a scroll of teleportation {unknown} Potions b - a potion of magic Skills: + Level 2.8 Dodging + Level 2.1 Stealth + Level 2.3 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 26% N/A 7% 2 Call Canine Familiar Summ 13% N/A 13% 3 Summon Blazeheart Golem Fire/Summ 7% N/A 69% 4 Summon Lightning Spire Summ/Air 7% 3d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The rat misses you. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. The bat closely misses you. Your rat bites the rat. The rat dies! The bat closely misses you. Your bat barely misses the bat. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. Your bat closely misses the bat. The bat misses you. The bat closely misses you. The goblin attacks as it pursues you! The goblin hits you but does no damage. The bat closely misses you. Your bat barely misses the goblin. The goblin hits your rat with a +0 dagger. Your rat dies! Your rat's corpse disappears in a puff of smoke! The bat closely misses you. The bat hits you but does no damage. Your bat closely misses the bat. The goblin hits your bat with a +0 dagger. Your bat dies! Your bat's corpse disappears in a puff of smoke! The bat closely misses you. The bat closely misses you. The bat hits you. You closely miss the bat. The bat is heavily wounded. The bat hits you but does no damage. The bat completely misses you. The goblin hits you with a +0 dagger. You hit the bat. You kill the bat! The goblin hits you with a +0 dagger. The goblin hits you with a +0 dagger. You see here a bat corpse. The goblin completely misses you. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin attacks as it pursues you! The goblin completely misses you. You hit the goblin but do no damage. The goblin barely misses you. You miss the goblin. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal (safe; 4% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate The goblin hits you with a +0 dagger. You die... #..............# #..(...........# #....###...###.# #..>.# #...+ # ###### #...## #....## ##########.....# #########....r.........# #### #.........g@...........# ...# #..........†...........# ##.# #......†...............# #.# #......................# ##.###......................# ....##.........#########....# ....##.........# ###### ...............# ....##.........# You could see a goblin (ally target) and a friendly rat (summoned). Vanquished Creatures A bat (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) A goblin (D:1) A rat (D:1) 4 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tyhh the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 325 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 15 Cast: Summon Small Mamm || 8 Stab: Sleeping || 1 Armour: Robe || 26 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 325 | 107 | 218 | 0 | 0 | 1 | 325.0 | Dungeon | 325 | 107 | 218 | 0 | 0 | 1 | 325.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 325 daAuts