Tyrant Level 1 of the Dungeon (8, -10, D:1) 17 stones (20, -2, D:1) a +0 club (26, 16, D:1) a +0 ring mail (35, -8, D:1) a +0 spear (37, -1, D:1) a +0 club (37, 9, D:1) a +0 short sword Level 2 of the Dungeon (4, 16, D:2) a +0 club (13, 6, D:2) a +0 dagger (17, 25, D:2) 15 stones (18, 19, D:2) 10 stones a +0 robe (19, -5, D:2) a stone (19, 6, D:2) a +0 scale mail (22, -1, D:2) a +0 short sword (23, 17, D:2) a stone (24, 16, D:2) a stone (29, 8, D:2) a +0 chain mail (34, -12, D:2) a +0 mace (37, 22, D:2) a +0 club (39, -8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 war axe a +0 scale mail (1, -7, D:3) a +0 short sword 2 steel tomahawks (1, -4, D:3) a +0 flail a +0 leather armour (2, -21, D:3) a stone (2, -13, D:3) a +0 short sword 2 tomahawks (2, -12, D:3) a +0 short sword (2, -11, D:3) a stone (2, -10, D:3) a stone (2, -9, D:3) a stone (2, -8, D:3) a cursed +0 hand axe a +0 scale mail a +0 mace a +0 leather armour 2 stones (2, -6, D:3) a tomahawk (2, -4, D:3) a +0 vampiric halberd 14 stones a +0 robe (3, -13, D:3) a +0 dagger (3, -6, D:3) 27 arrows (10, 20, D:3) a +0 flail a +0 ring mail (16, 12, D:3) a +0 club (22, 8, D:3) a sling bullet (23, 8, D:3) a sling bullet (23, 9, D:3) a sling bullet (23, 10, D:3) a sling bullet (23, 12, D:3) a sling bullet (23, 13, D:3) 2 sling bullets (23, 15, D:3) a +0 hunting sling 11 sling bullets (24, -31, D:3) a stone (25, -31, D:3) a stone (25, -3, D:3) a +0 leather armour a +0 club (26, -31, D:3) a stone (28, -29, D:3) a stone (28, 3, D:3) a +0 hunting sling (29, -31, D:3) a +0 scythe a +0 robe (31, 2, D:3) a +0 leather armour (35, -16, D:3) a +0 club (40, -32, D:3) a +0 flail of venom (45, -30, D:3) 14 stones (47, -11, D:3) a +0 club (47, -8, D:3) 7 arrows (48, -29, D:3) 22 arrows (50, -23, D:3) a +0 whip 3 stones (51, -32, D:3) 4 stones (52, -19, D:3) 2 stones Level 4 of the Dungeon [Shop] Yfatt's Weapon Emporium a +0 long sword (35 gold) 17 stones (17 gold) 19 stones (19 gold) a +0 whip (25 gold) a +6 rapier of holy wrath (392 gold) a throwing net (30 gold) the +9 double sword "Coimpob" {chaos, *Slow rElec rF+ Int+4} (958 gold) Each time it hits an enemy it has a different, random effect. It affects your intelligence (+4). It protects you from fire. It insulates you from electricity. It may slow you when you take damage. a +0 war axe (35 gold) a +0 rapier (40 gold) 14 sling bullets (70 gold) a +0 long sword (35 gold) (0, 0, D:4) a +0 spear (8, -30, D:4) a +0 spear (13, -38, D:4) a +0 flail (14, -39, D:4) a +0 spear a +0 flail (22, -28, D:4) 17 poisoned needles (27, -18, D:4) 6 sling bullets (32, -9, D:4) a +0 short sword (36, -39, D:4) a +0 giant spiked club (45, -30, D:4) a +0 leather armour Level 5 of the Dungeon (8, 22, D:5) a +0 leather armour (12, 22, D:5) a +0 club a +0 chain mail (14, 27, D:5) a +4 short sword of flaming a +0 leather armour (29, 37, D:5) 9 arrows (39, 46, D:5) 6 stones (49, 37, D:5) a +0 dagger a +2 robe of magic resistance Level 6 of the Dungeon (0, 0, D:6) an arrow (1, 0, D:6) a +0 club a +0 scale mail an arrow (1, 3, D:6) an arrow (2, 0, D:6) an arrow (20, 7, D:6) a +0 giant spiked club an ogre corpse (26, 6, D:6) a +2 dagger of venom (36, -9, D:6) a quokka corpse (skeletalised by now) (41, -20, D:6) a +0 long sword a cursed +0 chain mail a +0 hand axe a cursed +0 scale mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (41, -18, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (49, -9, D:6) a +0 chain mail