Tyrantos Level 1 of the Dungeon (0, 0, D:1) 3 stones (4, 45, D:1) a +0 club 5 stones (6, 13, D:1) 8 stones (18, 17, D:1) a +0 sling (24, 9, D:1) a +0 spear (28, 22, D:1) 3 stones (42, -5, D:1) a +0 short sword (44, -3, D:1) a +0 hand axe (51, -5, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (0, 20, D:2) a +0 dagger (2, -3, D:2) a +0 quarterstaff (2, -1, D:2) 9 stones (3, -2, D:2) a +0 dagger (6, -6, D:2) a +0 cloak (13, 10, D:2) 2 poisoned darts (15, -7, D:2) a +0 club (17, -8, D:2) the +2 leather armour "Pumidgh" {rC+ MP+9 Dex+2} Dex: It affects your dexterity (+2). rC: It protects you from cold. MP: It affects your magic capacity (+9). (22, 6, D:2) a +0 ring mail (23, -3, D:2) a +0 club (23, -2, D:2) a +0 leather armour (31, 16, D:2) a potion of degeneration (32, 0, D:2) a +0 sling a +0 dagger (33, -12, D:2) a +0 dagger (34, -7, D:2) 7 stones (37, -13, D:2) a +0 club a +0 chain mail (42, -1, D:2) a +0 chain mail (48, 2, D:2) a +0 robe Level 3 of the Dungeon (3, -6, D:3) a +0 mace (3, 0, D:3) a +0 plate armour (11, -18, D:3) a +0 robe (16, 5, D:3) a +0 dagger (22, 13, D:3) 2 javelins (22, 16, D:3) a +0 club (23, 15, D:3) a +0 whip (31, -11, D:3) a +0 whip a +0 leather armour (33, -6, D:3) 4 stones (40, 16, D:3) a +0 sling a +0 club (42, -13, D:3) 4 stones (46, -5, D:3) a +0 plate armour (47, -5, D:3) a +0 club Level 4 of the Dungeon [Shop] Kouji's Neck Hole a +0 cloak (58 gold) a +2 cloak (214 gold) a scarf of repulsion (156 gold) a scarf of invisibility (156 gold) an amulet of magic regeneration (390 gold) the amulet "Mezawn" {Reflect -Tele Dex+5 SH+5 Stlth+} (562 gold) [amulet of reflection] It reflects blocked missile attacks. Dex: It affects your dexterity (+5). -Tele: It prevents most forms of teleportation. SH: It affects your SH (+5). Stlth: It makes you more stealthy. an amulet of guardian spirit (390 gold) (1, 4, D:4) a +0 rapier (10, -17, D:4) a +0 club (11, 21, D:4) 7 stones (13, -10, D:4) 8 stones (14, -11, D:4) a +0 club (16, -1, D:4) a +0 short sword (33, 20, D:4) 4 stones (44, 24, D:4) a +0 sling a +0 dagger Level 5 of the Dungeon [Shop] Umeczyt's Weapon Boutique a +0 war axe (49 gold) a +0 hand axe (42 gold) a +0 trident (49 gold) 6 stones (8 gold) a stone (1 gold) a +0 sling (21 gold) 5 poisoned darts (28 gold) 6 stones (8 gold) a +0 quarterstaff (56 gold) [Shop] Samoas's Magic Scroll Shoppe a scroll of blinking (112 gold) a scroll of teleportation (45 gold) a scroll of butterflies (60 gold) a scroll of teleportation (45 gold) a scroll of blinking (112 gold) (0, 0, D:5) 7 stones (4, -7, D:5) a +0 mace (7, -44, D:5) 6 large rocks (9, -44, D:5) a +0 club a +0 leather armour (11, -21, D:5) a +2 quarterstaff of chaos (14, -35, D:5) a staff of fire (14, -20, D:5) a +0 hammer (16, 1, D:5) a +0 hand axe (17, -27, D:5) a +0 trident (20, -38, D:5) 6 poisoned darts (21, -42, D:5) a +0 robe (25, -11, D:5) 5 stones (49, -36, D:5) a +0 rapier (50, -47, D:5) a potion of lignification (56, -8, D:5) a +0 dagger (57, -7, D:5) a +0 club (58, -5, D:5) a +0 dagger a +0 robe (63, 2, D:5) a +0 ring mail (65, -3, D:5) a +0 chain mail Level 6 of the Dungeon [Shop] Rigiz's Antique Armour Emporium a +0 leather armour (64 gold) a +0 chain mail (144 gold) a +0 leather armour (64 gold) a +0 scale mail (128 gold) a +0 robe (22 gold) a +0 plate armour (736 gold) a +0 leather armour (64 gold) a +0 buckler (144 gold) a +0 robe (22 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (3404 gold) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +3 chain mail of poison resistance (752 gold) (0, 0, D:6) a +0 ring mail (8, 24, D:6) a +0 giant spiked club (11, 25, D:6) 6 stones (12, -1, D:6) a +0 leather armour (12, 18, D:6) Sif Muna's Directory of Reformation Spells Type Level a - Passwall Transmutation/Earth 2 (13, 19, D:6) a +0 dagger a +0 robe (18, 2, D:6) a +0 hand axe (19, 19, D:6) a +0 war axe a +0 plate armour (20, 20, D:6) a +0 vorpal war axe (24, 27, D:6) a +0 scale mail (25, 28, D:6) a +0 falchion a +0 robe (25, 29, D:6) a +0 mace a +0 robe (25, 32, D:6) a +4 mace of freezing a +0 robe (28, 7, D:6) a +0 hand axe (29, 7, D:6) a +0 falchion a +0 ring mail (29, 8, D:6) a +0 dagger a +0 robe (34, -3, D:6) 5 stones (53, 36, D:6) a +0 shortbow (54, 37, D:6) a +0 rapier a +3 leather armour of willpower (55, -1, D:6) 7 stones Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (19, 12, D:7) a +0 hand axe (23, -7, D:7) a stone (28, -30, D:7) a +0 robe a +3 morningstar (28, -10, D:7) a +0 dagger (29, -30, D:7) a +0 robe a +0 falchion a +0 robe a +0 short sword a +0 robe (30, -30, D:7) a +0 robe of positive energy a +0 scimitar (42, -12, D:7) a +0 spear (43, -14, D:7) a +0 spear (43, -13, D:7) a +0 spear (43, -12, D:7) a +0 spear (53, 0, D:7) a +0 chain mail (58, -4, D:7) a scroll of immolation Level 8 of the Dungeon [Shop] Uqat's General Store 3 scrolls of teleportation (99 gold) 5 stones (5 gold) a scroll of poison (44 gold) a scroll of identify (22 gold) 4 stones (4 gold) 4 stones (4 gold) a wand of flame (10) (77 gold) a +0 leather armour (22 gold) (0, 0, D:8) a +0 short sword 3 stones (0, 1, D:8) a +1 whip of electrocution 3 stones (0, 2, D:8) a +0 dagger a stone (2, 2, D:8) a +0 whip 2 stones (2, 18, D:8) a +0 dire flail a +0 plate armour (3, 19, D:8) a +0 shortbow (5, 1, D:8) a +0 hand axe a +0 ring mail (8, -3, D:8) a +0 vampiric short sword 6 poisoned darts (8, 9, D:8) a +0 flail 3 poisoned darts (10, 9, D:8) a +0 trident a +0 leather armour (11, 6, D:8) a +0 flail (12, 3, D:8) a +0 club a +0 ring mail (12, 5, D:8) a +0 dagger a +0 leather armour (12, 6, D:8) a +0 dagger a +0 robe (13, 7, D:8) a +0 whip a +0 leather armour (14, 11, D:8) a +0 falchion a +0 leather armour (15, 2, D:8) a +0 mace a +0 plate armour (15, 6, D:8) a +0 short sword (16, 19, D:8) a +0 rapier (17, 4, D:8) a +0 short sword (18, -16, D:8) a +0 club a +0 animal skin (18, -15, D:8) a +0 sling a +0 animal skin (19, -18, D:8) a +0 flail a +0 ring mail (23, -16, D:8) a +0 club a +0 leather armour (24, 1, D:8) a +0 flail of holy wrath (26, 33, D:8) a +0 flail (28, 32, D:8) a +0 flail (34, 3, D:8) a +0 short sword (35, 2, D:8) a +0 dagger a +0 robe (35, 3, D:8) a +0 dagger a +0 ring mail (41, -7, D:8) the +3 leather armour of the Villain {Str+3 Int+2} Str: It affects your strength (+3). Int: It affects your intelligence (+2). (61, 4, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (0, 28, D:9) a scroll of poison (1, 26, D:9) a ring of ice a ring of fire a +0 trident a ring of wizardry a ring of ice an amulet of guardian spirit (2, 23, D:9) a +0 club a +2 dagger of electrocution 5 stones (2, 24, D:9) a +0 falchion 5 stones (3, 23, D:9) a +0 club a +0 whip 6 stones (3, 24, D:9) a +0 dagger a stone a +0 club a curare-tipped dart (8, 19, D:9) a +0 plate armour (11, 29, D:9) a +0 rapier (12, 12, D:9) a +0 chain mail (16, 12, D:9) a +0 short sword (18, 18, D:9) a +0 leather armour (26, -3, D:9) a +0 robe (27, 33, D:9) a +0 troll leather armour (30, 23, D:9) a +0 club a +0 shortbow (31, 17, D:9) a +0 great sword of holy wrath (32, 32, D:9) a +0 giant spiked club a +0 giant spiked club (51, 24, D:9) a +0 chain mail (58, -5, D:9) a +0 scale mail Level 10 of the Dungeon [Shop] Guskyqef's Weapon Shoppe a +0 trident (42 gold) a +0 mace (36 gold) the +10 rapier of the Riding Gods {vorpal, SInv} (806 gold) It inflicts extra damage upon your enemies. SInv: It lets you see invisible. 3 stones (3 gold) a +0 battleaxe (78 gold) a +0 trident of flaming (99 gold) a +0 morningstar (48 gold) (0, 0, D:10) a +0 kite shield (8, 3, D:10) a +1 vorpal mace (8, 4, D:10) a +0 short sword a +0 plate armour (9, 4, D:10) a +0 club a +0 flail (18, 38, D:10) a +0 troll leather armour (20, 39, D:10) a +0 vorpal long sword (21, 12, D:10) 4 stones (21, 19, D:10) a +0 ring mail (23, 25, D:10) a +0 giant spiked club a +0 giant spiked club (24, 26, D:10) 4 stones (27, 38, D:10) 5 stones (29, 38, D:10) a +0 war axe Level 11 of the Dungeon (17, -18, D:11) a +1 arbalest of freezing (19, -11, D:11) a +0 sling (20, -23, D:11) 8 throwing nets a staff of poison a +0 vorpal spear a +6 ring of dexterity a +1 hat a +0 buckler (21, 13, D:11) 4 large rocks (22, 14, D:11) a +0 long sword a +0 leather armour a +0 buckler (31, -3, D:11) a +0 whip (31, -2, D:11) a +0 dagger a +0 robe (32, -2, D:11) a +0 dagger a +0 robe (33, -2, D:11) a +0 short sword (34, -3, D:11) a +0 club a +0 leather armour (34, -1, D:11) 4 large rocks (43, -5, D:11) a potion of attraction Level 12 of the Dungeon (16, -36, D:12) 4 stones (18, -31, D:12) a +0 mace (19, 6, D:12) a +0 giant club a +0 giant spiked club (29, -6, D:12) 5 stones (36, -11, D:12) a +0 dagger a +0 robe a +0 falchion a +0 ring mail an orc skeleton (36, -10, D:12) a +0 dagger a +0 robe a +0 short sword (37, -10, D:12) a +0 club a +0 chain mail an orc skeleton (38, -27, D:12) a rime drake skeleton (39, -27, D:12) a +0 falchion (44, -32, D:12) the +4 skin of Zhor {*Englaciate rC+++ SInv} It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC: It renders you almost immune to cold. SInv: It lets you see invisible. Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 mace (6, 2, Lair:1) 18 gold pieces (6, 3, Lair:1) a yak corpse (8, 2, Lair:1) a wolf corpse a bullfrog corpse (8, 3, Lair:1) a yak corpse (10, -4, Lair:1) a scroll of noise (11, 9, Lair:1) 9 stones