Tyryt0 Level 1 of the Dungeon (0, 0, D:1) a bread ration (0, 26, D:1) a +0 club (3, 1, D:1) 9 poisoned needles (4, 44, D:1) a +0 short sword (9, 12, D:1) 16 arrows (15, 7, D:1) a +0 dagger (16, 9, D:1) a +0 club a +0 short sword (16, 10, D:1) a stone (16, 11, D:1) a +0 club a stone (24, 28, D:1) a +0 club (37, 8, D:1) 17 stones (38, 11, D:1) a +0 dagger 3 stones (39, 30, D:1) a +0 leather armour (42, 11, D:1) a potion of agility Level 2 of the Dungeon (0, 0, D:2) 18 stones (14, -32, D:2) a bread ration (20, -12, D:2) a +0 mace (20, -10, D:2) a +0 mace (21, -11, D:2) a +0 mace (21, -9, D:2) a cursed +0 mace (21, -8, D:2) a +0 mace (21, -5, D:2) a +0 mace (21, -4, D:2) a +0 mace (21, -3, D:2) a +0 mace (22, -12, D:2) a +0 short sword (22, -7, D:2) a +0 mace (22, -6, D:2) a +0 mace (22, -4, D:2) a +0 mace (23, -5, D:2) a +0 mace (23, -4, D:2) a +0 mace (23, -3, D:2) a +0 mace (29, -19, D:2) 21 stones (31, -17, D:2) a bread ration (32, -17, D:2) a +0 dagger 2 stones (33, -8, D:2) a bread ration (34, -20, D:2) a cursed -3 hand axe (34, -17, D:2) a stone (36, -22, D:2) a +0 club (37, -16, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a bread ration (3, 0, D:3) a +0 club (4, -1, D:3) 24 stones (8, -10, D:3) a +0 club (8, -9, D:3) a +0 club a +0 ring mail a +0 dagger a cursed +0 robe a +0 club (11, -7, D:3) a stone (12, -7, D:3) a stone 2 silver tomahawks (13, -7, D:3) a +0 club a cursed +0 leather armour a +0 dagger a +0 robe (14, -7, D:3) 12 stones (14, -6, D:3) a silver tomahawk (15, -14, D:3) a beef jerky (16, -17, D:3) a +0 dagger (16, -14, D:3) a +0 leather armour (18, -7, D:3) a +0 club a potion of poison (18, 14, D:3) a +0 club (18, 21, D:3) a +0 club (29, 4, D:3) a stone (30, 1, D:3) a stone (30, 8, D:3) a +0 dagger a +0 hunting sling 14 stones (34, -2, D:3) a +0 battleaxe Level 4 of the Dungeon (5, -30, D:4) 13 arrows (22, 8, D:4) a +0 giant club (22, 12, D:4) a potion of curing (25, -25, D:4) 22 bolts (26, -35, D:4) a cursed +0 whip a cursed +0 leather armour a +0 mace a +0 ring mail a +0 hand axe a +0 dagger a +0 robe a cursed -1 dagger a +0 robe (30, -25, D:4) a -2 scale mail an uncursed ring of poison resistance (31, -1, D:4) a potion of mutation (32, 0, D:4) a +0 leather armour a +0 club (32, 1, D:4) a cursed +0 giant spiked club (35, -28, D:4) 17 stones (37, -19, D:4) a +0 club a +0 leather armour (37, -18, D:4) a +0 leather armour a +0 flail a +0 leather armour a +0 whip a cursed +0 trident (37, 4, D:4) a +0 ring mail (39, -33, D:4) 22 stones (39, -10, D:4) 17 stones (51, -14, D:4) a +0 ring mail (53, -2, D:4) the +5 hunting sling of Daufutin {freeze, rF- Str+8 Int+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+8). It affects your intelligence (+2). It makes you vulnerable to fire. Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (6, 4, D:5) a +0 giant spiked club (20, 20, D:5) a +0 ring mail (21, 15, D:5) 17 stones (34, -4, D:5) a potion of curing (34, 19, D:5) a +0 leather armour (35, 14, D:5) a potion of beneficial mutation (44, -14, D:5) a +0 rapier (45, 4, D:5) 2 potions of curing (46, -14, D:5) a potion of degeneration (46, 23, D:5) a +0 buckler (55, -1, D:5) a +0 short sword (57, -19, D:5) a +0 scale mail (58, -5, D:5) a +0 leather armour (61, -13, D:5) 32 sling bullets Level 6 of the Dungeon [Shop] Horuemeo's Armour Boutique a +0 ring mail (56 gold) a +0 chain mail (63 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} (660 gold) It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It protects you from mutation. a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +3 chain mail of positive energy (329 gold) a cursed +0 ring mail (14 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) (0, 0, D:6) a +0 dagger (2, -2, D:6) a +0 whip (3, -6, D:6) a +0 robe (19, 16, D:6) a +0 giant club (21, 16, D:6) a +0 flail (21, 31, D:6) a +0 leather armour a +0 short sword a +0 robe a +0 dagger (23, 26, D:6) a tomahawk (23, 29, D:6) a +0 mace 4 tomahawks (23, 30, D:6) a +0 leather armour a +0 flail (25, 25, D:6) 25 arrows a +0 shortbow (28, -2, D:6) a +0 whip a +0 whip a +0 club (29, -3, D:6) a +0 halberd (30, -2, D:6) a +0 dagger a +0 robe (30, 16, D:6) a +0 dagger (31, 1, D:6) a +0 shortbow 4 arrows of flame (31, 2, D:6) a cursed +0 ring mail a +0 mace (31, 3, D:6) an arrow of flame (31, 5, D:6) 2 arrows of flame (31, 8, D:6) a +0 whip (32, 13, D:6) a cursed -2 ring mail (32, 14, D:6) a +0 flail (34, -2, D:6) a +0 short sword (36, -3, D:6) 26 stones (36, 7, D:6) a potion of might (36, 17, D:6) a +0 ring mail (40, 18, D:6) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. (41, 17, D:6) an uncursed staff of death Level 7 of the Dungeon (0, 0, D:7) 3 fruits (4, -8, D:7) a cursed +0 leather armour (12, 8, D:7) 16 stones the Ecumenical Temple