Tyryt0 Level 1 of the Dungeon (0, 0, D:1) 26 arrows (3, 24, D:1) a potion of invisibility (14, 26, D:1) a +0 whip (28, 3, D:1) a meat ration (40, 6, D:1) 5 poisoned sling bullets (41, 14, D:1) 23 stones (45, 11, D:1) a +0 short sword (48, 34, D:1) 2 throwing nets (51, 20, D:1) a +0 dagger (52, 2, D:1) 12 bolts (57, 12, D:1) a cursed +0 dagger (57, 37, D:1) a +0 short sword (57, 43, D:1) 16 stones (59, 41, D:1) 2 potions of curing Level 2 of the Dungeon (0, 0, D:2) a potion of heal wounds (1, -19, D:2) 20 bolts (3, 5, D:2) a +0 short sword (4, -22, D:2) a +0 club (10, 12, D:2) a +0 dagger (11, -33, D:2) a +0 leather armour (13, 1, D:2) 5 sling bullets (20, -20, D:2) a +0 club (30, 6, D:2) a potion of heal wounds (34, -19, D:2) a -3 scythe (35, -19, D:2) a +0 robe (35, 9, D:2) a +0 hunting sling (39, -14, D:2) 16 stones (41, -24, D:2) a potion of might (49, 21, D:2) a +0 robe (52, -14, D:2) 23 stones (55, -5, D:2) a +0 hand axe (57, -8, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -46, D:3) 10 stones (5, -7, D:3) 23 arrows (11, 7, D:3) a +0 club (13, -28, D:3) a +0 robe (15, -37, D:3) a bread ration (15, -29, D:3) a meat ration (22, -24, D:3) 2 fruits (23, -23, D:3) 3 fruits (23, -19, D:3) a fruit (24, -33, D:3) a +0 scale mail a +0 hand axe (24, -19, D:3) a fruit (26, -33, D:3) a +0 leather armour a +0 dagger (35, -36, D:3) a +0 leather armour a +0 dagger of venom (36, -34, D:3) a +0 club a +0 robe a +0 club (40, -54, D:3) a +0 chain mail (40, -35, D:3) a +0 leather armour a +0 dagger (41, -32, D:3) a +0 giant club (43, -29, D:3) a bread ration (46, -16, D:3) a +0 dagger (47, -13, D:3) a +0 club (49, -38, D:3) a +0 club (50, -38, D:3) a cursed -2 blowgun (still there?) a +0 club (still there?) (53, -36, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 flail (7, -7, D:4) 22 sling bullets (8, -18, D:4) a +0 leather armour (9, -8, D:4) a +0 dagger (9, 0, D:4) 18 arrows (9, 6, D:4) 25 stones (10, -9, D:4) 2 stones (10, -1, D:4) a meat ration (10, 1, D:4) a potion of ambrosia (11, -17, D:4) a poisoned needle (12, -20, D:4) a poisoned needle (13, -21, D:4) 4 poisoned needles (15, -24, D:4) a poisoned needle (17, -21, D:4) a meat ration (18, -13, D:4) 2 potions of might (33, 0, D:4) a +0 club a +0 hunting sling a +0 club a +0 club 30 stones a +0 hunting sling a +0 club a +0 animal skin a +0 short sword (35, -2, D:4) a +0 club (36, 6, D:4) a +0 dagger a +0 mace a +0 hand axe (38, -2, D:4) a +0 club a +0 dagger (41, 4, D:4) 18 stones Level 5 of the Dungeon [Shop] Tauxokhla's Weapon Shop a +0 rapier (52 gold) a +4 blowgun (318 gold) a +0 hand axe (39 gold) the +7 halberd of Zin's Approval {antimagic, MR+} (774 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your resistance to hostile enchantments. the +3 flail of Mublaeh {flame, rC- rN++ Str+3} (495 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It makes you vulnerable to cold. It greatly protects you from negative energy. the cursed +3 falchion "Hitretixu" {venom, rC- Int+6 Dex+4} (475 gold) It poisons the flesh of those it strikes. It affects your intelligence (+6). It affects your dexterity (+4). It makes you vulnerable to cold. It has a curse placed upon it. a +0 mace (39 gold) (0, 0, D:5) a potion of agility (2, -7, D:5) a cursed -1 giant club (6, 19, D:5) a +0 spear (8, 6, D:5) a +0 giant spiked club (10, 20, D:5) a +0 flail (16, -19, D:5) 8 stones (19, -1, D:5) 14 bolts (21, 21, D:5) a +0 robe (31, 13, D:5) 2 potions of lignification (33, 7, D:5) 4 fruits (35, 13, D:5) a +0 flail (38, -18, D:5) a +0 flail (39, 17, D:5) a meat ration (40, -14, D:5) a potion of mutation (40, -6, D:5) a +0 morningstar (40, 17, D:5) a potion of mutation Level 6 of the Dungeon [Shop] Fugif's Antique Weapon Shoppe the +7 Singing Sword (3600 gold) a +2 glaive of freezing (711 gold) a +0 trident (105 gold) a +0 arbalest (135 gold) the +9 war axe "Ybycut" {drain, +Rage rN+ Str+2} (2106 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It protects you from negative energy. It lets you go berserk. a +0 hand axe (90 gold) a +0 club (30 gold) a +0 trident (105 gold) a +0 long sword (105 gold) a +0 dagger (60 gold) a +0 hand axe (90 gold) a +0 blowgun (75 gold) a +0 quarterstaff (120 gold) (1, -2, D:6) a cursed -2 giant spiked club (1, 15, D:6) a +0 chain mail (8, 15, D:6) 24 stones (11, 3, D:6) a bread ration (15, -14, D:6) 6 sling bullets of frost (19, -18, D:6) 15 poisoned needles (24, -17, D:6) a +0 war axe a +0 ring mail (24, 14, D:6) a +0 ring mail a +0 dagger a cursed -1 whip (24, 15, D:6) a cursed +0 scale mail a +0 club a potion of lignification (25, 4, D:6) a +0 falchion (36, -11, D:6) a +0 morningstar a +0 flail a +0 leather armour a +0 flail a +0 plate armour (36, -10, D:6) a +0 dagger a +0 robe (36, 17, D:6) 2 scrolls of random uselessness a +1 helmet (36, 21, D:6) a +0 club (40, -15, D:6) a +0 broad axe (52, -2, D:6) a bread ration (56, 6, D:6) a bread ration Level 7 of the Dungeon (0, 0, D:7) a +0 animal skin (4, 14, D:7) a +0 leather armour (12, 6, D:7) a +0 long sword a +0 plate armour (13, 3, D:7) a +4 dagger a +0 robe (13, 6, D:7) a +0 trident a +0 leather armour (13, 7, D:7) a +0 hand axe (13, 8, D:7) a +0 giant club a +2 whip of electrocution a +0 robe (13, 9, D:7) a +0 animal skin (15, -2, D:7) 8 curare-tipped needles (19, 9, D:7) a bread ration (24, -3, D:7) a +0 club a +0 ring mail a +0 club (25, -3, D:7) a +0 dagger a +0 robe a +0 trident (26, 16, D:7) 16 arrows (27, 13, D:7) 10 poisoned needles (29, 10, D:7) a +0 mace a +0 leather armour (30, 11, D:7) a +0 whip (31, 12, D:7) a +0 leather armour a +0 dagger a +0 robe (38, 9, D:7) a meat ration (42, 9, D:7) a cursed +0 dagger a +0 robe (42, 11, D:7) a +0 mace a +0 dagger a +0 robe (42, 12, D:7) a cursed -2 club a cursed -2 flail a +0 ring mail (48, 18, D:7) a +0 club (51, -3, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 robe (9, -9, D:8) an uncursed amulet of magic regeneration (15, -33, D:8) 20 poisoned needles (19, -1, D:8) a +0 battleaxe a +0 robe a +3 short sword of freezing a +0 robe (21, 3, D:8) a cursed -2 dagger a +0 robe (25, -36, D:8) a giant frog skeleton (25, -7, D:8) an arrow (31, -32, D:8) a +0 shortbow (unseen) (31, -8, D:8) a +0 shortbow 22 arrows (31, -3, D:8) a royal jelly (33, 6, D:8) 12 stones (36, -32, D:8) a +0 spear (36, -2, D:8) 12 stones (39, -15, D:8) 18 exploding sling bullets the Ecumenical Temple