Tyryt0 the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 4, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence (7, 5, D) 42 fruits 4 bread rations 4 meat rations (7, 6, D) a scroll of holy word (7, 7, D) 2 potions of brilliance (unseen) (10, 1, D) a +0 shield a +0 scale mail the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) a +0 trident the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 sword of Power the +4 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 0, D) the cursed +3 halberd of the Moth {pain, rN+ MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (61, 3, D) a water moccasin corpse (61, 8, D) an uncursed staff of wizardry (61, 11, D) a +0 trident a merfolk corpse (62, 0, D) a cursed ring of poison resistance (62, 1, D) a +2 mace of protection (62, 8, D) a +0 trident (62, 9, D) a +2 leather armour of fire resistance (62, 11, D) a +0 trident (63, 0, D) a crystal ball of energy (63, 8, D) an uncursed staff of fire (63, 11, D) the +9 staff of Wucad Mu {channel} 3 throwing nets (63, 12, D) a +0 trident (68, 0, D) a +1 chain mail of magic resistance (68, 4, D) a shapeshifter corpse (69, 4, D) a shapeshifter corpse (70, 9, D) an uncursed ring of stealth (70, 12, D) a shapeshifter corpse (71, 8, D) the Volume of Enchanting Heat Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Bolt of Fire Conjuration/Fire 6 d - Delayed Fireball Conjuration/Fire 7 (71, 16, D) the cursed +2 falchion of the Bear {drain, rPois rC- Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It makes you vulnerable to cold. It protects you from poison. It has a curse placed upon it. (71, 17, D) a +0 rapier of venom (72, 8, D) a lamp of fire (72, 9, D) a +4 ring of strength (72, 11, D) a shapeshifter corpse (72, 12, D) a shapeshifter corpse (72, 16, D) an uncursed amulet of regeneration (72, 17, D) the Collected Works on Dislocated Conjuration Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Poisonous Cloud Conjuration/Poison/Air 5 d - Summon Forest Summoning/Translocation 5 e - Bolt of Fire Conjuration/Fire 6 (73, 1, D) a +2 rapier of draining (73, 16, D) an uncursed amulet of rage (73, 17, D) a potion of might (75, 1, D) the +4 battleaxe "Ogreslayer" {drain, *Noise Str+3 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It lets you see invisible. It may make noises in combat.