Dungeon Sprint DCSS version 0.20-a0-268-gb6bde61 (webtiles) character file. 25 Tyryt0 the Skirmisher (level 3, -1/27 HPs) Began as an Octopode Monk on Dec 7, 2016. Slain by an ogre ... wielding a +0 giant spiked club (28 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:28 (100 turns). Tyryt0 the Skirmisher (Octopode Monk) Turns: 100, Time: 00:00:28 Health: -1/27 AC: 1 Str: 10 XL: 3 Next: 4% Magic: 3/3 EV: 15 Int: 12 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth ++++...... (no ring) (no ring) (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 short sword (weapon) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Comestibles b - a bread ration Skills: * Level 4.4 Fighting * Level 4.2 Short Blades * Level 4.2 Dodging * Level 3.7 Stealth You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Your Dodging skill increases to level 4! Your Stealth skill increases to level 3! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. You start resting. HP restored. Things that are here: a club; the goblin corpse of Ijyb You open the door. An ogre comes into view. It is wielding a giant spiked club. The ogre shouts! There is an open door here. You hit the ogre. You squeeze the ogre! The ogre is heavily wounded. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ########## #<.#.)@O.# #..'..#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Tyryt0 the Octopode Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 2 | D | Noticed Ijyb 15 | D | Killed Ijyb 15 | D | Reached XP level 2. HP: 16/23 MP: 2/2 15 | D | Reached XP level 3. HP: 19/27 MP: 3/3 99 | D | Noticed an ogre 100 | D | Slain by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.4 Short Blades | 4 | 4.2 Dodging | 4 | 4.2 Stealth | 3 | 3.7 Action || total -------------------------++------- Melee: Short sword || 13 Constrict || 1 Tentacles || 1 Stab: Sleeping || 1 Dodge: Dodged || 6