Dungeon Sprint DCSS version 0.20-a0-957-g47ad1fd (webtiles) character file. 7 Tyryt0 the Conjurer (level 1, -20/15 HPs) Began as a Mummy Conjurer on Apr 5, 2017. Demolished by an ogre ... wielding a +0 giant spiked club (24 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:13 (154 turns). Tyryt0 the Conjurer (Mummy Conjurer) Turns: 154, Time: 00:01:13 Health: -20/15 AC: 2 Str: 11 XL: 1 Next: 91% Magic: 0/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . SeeInvis . d - +0 club rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: very slightly contaminated A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons d - a +0 club (weapon) Armour a - a +0 robe (worn) Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Skills: * Level 1.1 Fighting * Level 0.4 Armour * Level 1.9 Dodging - Level 1.5 Stealth * Level 3.0 Spellcasting * Level 4.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant spiked club (heavily wounded) The magic dart hits the ogre. The ogre is heavily wounded. The ogre closely misses you. You barely miss the ogre. The ogre is heavily wounded. The ogre closely misses you. You hit the ogre. The ogre is severely wounded. The ogre closely misses you. You hit the ogre. The ogre is severely wounded. The ogre completely misses you. You hit the ogre. The ogre is almost dead. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ▓.▓ ▓.▓ ▓.▓ ▓S▓ ▓o▓ ▓S▓ ▓Z▓ ▓O▓ ▓@▓ ▓▓▓ You could see an ogre, 2 adders, an orc and a leopard gecko zombie. Vanquished Creatures A dart slug (D) A bat (D) A giant cockroach (D) A goblin (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Tyryt0 the Mummy Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 18 | D | Reached skill level 1 in Fighting 23 | D | Reached skill level 4 in Conjurations 137 | D | Noticed an ogre 154 | D | Demolished by an ogre Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.1 Conjurations | 4 | 4.1 Spellcasting | 3 | 3.0 Armour | | 0.4 Dodging | | 1.9 Stealth | | 1.5 Action || total -------------------------++------- Melee: Unarmed || 18 Club || 7 Cast: Magic Dart || 8 Use: Scroll || 1 Armor: Robe || 4 Dodge: Dodged || 15