Dungeon Sprint DCSS version 0.20-a0-1006-ge6c5631 (webtiles) character file. 16 Tyryt0 the Skirmisher (level 2, -2/25 HPs) Began as a Mummy Fighter on Apr 14, 2017. Slain by a shadow imp (5 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:51 (65 turns). Tyryt0 the Skirmisher (Mummy Fighter) Turns: 65, Time: 00:00:52 Health: -2/25 AC: 6 Str: 19 XL: 2 Next: 37% Magic: 2/2 EV: 7 Int: 7 God: Gold: 0 SH: 9 Dex: 11 Spells: 1/1 levels left rFire x . . SeeInvis . a - +0 long sword rCold + . . Gourm . c - +0 shield rNeg + + + Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls d - a scroll of blinking Skills: * Level 3.8 Fighting * Level 2.1 Long Blades * Level 3.2 Armour * Level 1.4 Dodging * Level 2.9 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You slash the bat zombie! You destroy the bat zombie! You block the crimson imp's attack. You closely miss the crimson imp. The crimson imp blinks! Your shield and scale mail prevent you from hitting the crimson imp. The shadow imp puffs mist at you. The crimson imp hits you but does no damage. The shadow imp hits you but does no damage. You block the crimson imp's attack. You miss the crimson imp. The shadow imp hits you. * * * LOW HITPOINT WARNING * * * The crimson imp hits you but does no damage. You hit the crimson imp. The crimson imp is lightly wounded. The shadow imp hits you but does no damage. You block the crimson imp's attack. You completely miss the crimson imp. The crimson imp is lightly wounded. The shadow imp hits you. You die... ▓<▓ ▓.▓ ▓.▓ ▓.▓ ▓†▓ ▓.▓ ▓.▓ ▓5▓ ▓@▓ ▓5▓ ▓O▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓+▓ You could see an ogre, a crimson imp and a shadow imp. Vanquished Creatures An adder (D) 2 bats (D) A bat zombie (D) A goblin (D) A frilled lizard (D) A rat (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Tyryt0 the Mummy Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 21 | D | Reached skill level 1 in Dodging 45 | D | Noticed a crimson imp 45 | D | Noticed an ogre 56 | D | Reached XP level 2. HP: 4/25 MP: 2/2 65 | D | Slain by a shadow imp Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.4 Long Blades | 2 | 2.1 Armour | 3 | 3.2 Fighting | | 3.8 Shields | | 2.9 Action || total -------------------------++------- Melee: Long sword || 38 Armor: Scale mail || 30 Dodge: Dodged || 11 Block: Shield || 14 Rpst.: Long sword || 4