Dungeon Sprint DCSS version 0.21-a0-2-ge494091 (webtiles) character file. 9 Tyryt0 the Skirmisher (level 2, 0/24 HPs) Began as a Mummy Fighter on May 22, 2017. Slain by a shadow imp (1 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:19 (149 turns). Tyryt0 the Skirmisher (Mummy Fighter) Turns: 149, Time: 00:00:19 Health: 0/24 AC: 6 Str: 19 XL: 2 Next: 3% Magic: 2/2 EV: 7 Int: 7 God: Gold: 0 SH: 9 Dex: 11 Spells: 1/1 levels left rFire x . . SeeInvis . a - +0 flail rCold + . . Gourm . c - +0 shield rNeg + + + Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls d - a scroll of blinking Skills: * Level 3.4 Fighting * Level 2.1 Maces & Flails * Level 3.0 Armour * Level 0.7 Dodging * Level 2.8 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You closely miss the leopard gecko. You block the leopard gecko's attack. The leopard gecko closely misses you. You closely miss the leopard gecko. The leopard gecko barely misses you. You thump the leopard gecko! You kill the leopard gecko! Your Armour skill increases to level 3! You have reached level 2! You block the shadow imp's attack. You barely miss the shadow imp. The shadow imp grinds its teeth. The shadow imp barely misses you. You hit the shadow imp. The shadow imp is moderately wounded. The shadow imp hits you. * * * LOW HITPOINT WARNING * * * The shadow imp hits you but does no damage. You closely miss the shadow imp. The shadow imp is moderately wounded. The shadow imp hits you. You die... ▓▓▓ ▓<▓ ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓.▓ ▓.▓ ▓@▓ ▓5▓ ▓S▓ ▓c▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ You could see a centaur, an adder and a shadow imp. Vanquished Creatures A worm (D) A leopard gecko (D) A bat (D) A goblin (D) A kobold (D) 2 rats (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Tyryt0 the Mummy Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 127 | D | Noticed a centaur 146 | D | Reached XP level 2. HP: 2/24 MP: 2/2 148 | D | HP: 1/24 [shadow imp (1)] 149 | D | Slain by a shadow imp Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Maces & Flails | 2 | 2.1 Armour | 3 | 3.0 Fighting | | 3.4 Dodging | | 0.7 Shields | | 2.8 Action || total -------------------------++------- Melee: Flail || 45 Armor: Scale mail || 17 Dodge: Dodged || 11 Block: Shield || 15