Tyszek Level 1 of the Dungeon (2, 2, D:1) 5 stones (2, 44, D:1) a +0 dagger (6, 33, D:1) a +0 short sword 2 stones (7, 33, D:1) a +0 club (14, 19, D:1) a +0 club (20, 16, D:1) a +0 dagger (23, 44, D:1) a +0 dagger (25, 45, D:1) a +0 short sword (27, 47, D:1) 3 stones (28, 38, D:1) a staff of conjuration (30, 22, D:1) a +2 dagger of distortion (46, 21, D:1) a +0 club (48, 33, D:1) a +0 whip 5 stones (54, 34, D:1) a +0 sling (60, 16, D:1) a +0 club Level 2 of the Dungeon (2, 9, D:2) a +0 club (4, 7, D:2) a +1 vampiric war axe (6, 12, D:2) 3 stones (6, 46, D:2) the +6 sling of Res Nullius {flame, rPois rC- Dex+4} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+4). rC: It makes you vulnerable to cold. rPois: It protects you from poison. (9, 46, D:2) a +0 club (11, 27, D:2) 3 stones (18, 24, D:2) a +0 whip (30, 0, D:2) a +0 whip 7 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a +0 flail a gnoll corpse (0, 1, D:3) a potion of lignification (0, 2, D:3) a quokka corpse (4, -3, D:3) a potion of heal wounds (4, 4, D:3) a +0 flail a gnoll corpse (10, 8, D:3) a +0 flail (18, -34, D:3) a hobgoblin corpse (skeletalised by now) (25, 10, D:3) a +0 leather armour (28, -35, D:3) a +0 trident (29, -38, D:3) a +0 club a goblin corpse (skeletalised by now) (31, 2, D:3) 8 stones (36, 2, D:3) a giant cockroach corpse (51, -4, D:3) 6 stones (54, -2, D:3) a +0 spear