Tzialkovskiy Level 1 of the Dungeon (2, -6, D:1) a +0 club (15, -46, D:1) a +0 dagger (35, -36, D:1) 23 stones (37, -45, D:1) a +0 club (40, -21, D:1) a +0 scale mail (41, -2, D:1) a +0 club (59, -46, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 16 sling bullets (9, -14, D:2) a +0 mace a +0 animal skin a +0 helmet a +0 club a +0 dagger a +0 dagger a +0 club a +0 dagger a +0 club a +0 club (9, -12, D:2) a +0 club (10, -17, D:2) a +0 spear (20, 7, D:2) 25 stones (27, -12, D:2) a +0 plate armour (38, 10, D:2) a +0 robe (47, -28, D:2) a +0 flail a +0 scale mail (47, -7, D:2) a +0 rapier (49, -8, D:2) a +0 club 5 stones (52, -2, D:2) a +0 robe (56, -17, D:2) a +0 trident (57, -7, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Pyna's Antique Weapon Emporium a +0 mace of draining (177 gold) a +0 quarterstaff (96 gold) a +2 dagger of speed (432 gold) a +1 lajatang of speed (1248 gold) a +0 whip (60 gold) a +0 rapier (96 gold) a +0 flail (84 gold) a +0 short sword (72 gold) a +0 falchion (72 gold) a +0 flail (84 gold) the +8 falchion of Ydghuyg {flame, rElec rC++ Will+} (1980 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rC: It greatly protects you from cold. rElec: It insulates you from electricity. Will: It increases your willpower. a +0 trident (84 gold) a +0 flail (84 gold) a +0 spear (72 gold) (0, 0, D:3) a +0 robe (1, -6, D:3) 23 stones (12, 27, D:3) 22 arrows (25, 22, D:3) a +0 dagger (26, 11, D:3) a +0 club (27, 15, D:3) 11 arrows (30, 15, D:3) a +0 club (33, 25, D:3) a +0 scale mail (34, -6, D:3) a +0 falchion (37, 19, D:3) a +0 leather armour (41, 18, D:3) 10 bolts (44, 43, D:3) a +0 leather armour (46, 38, D:3) 15 stones (48, 19, D:3) 16 stones (49, 10, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Nijo's Distillery a potion of mutation (112 gold) a potion of attraction (42 gold) a potion of ambrosia (112 gold) a potion of heal wounds (70 gold) a potion of might (56 gold) a potion of lignification (42 gold) a potion of degeneration (14 gold) a potion of lignification (42 gold) (0, 0, D:4) a +0 leather armour (12, -5, D:4) a +0 leather armour (23, -16, D:4) 16 stones (27, 19, D:4) 19 stones (37, -13, D:4) a +0 flail a +0 scale mail (41, -4, D:4) a +0 dagger (49, -13, D:4) a +0 short sword a +0 leather armour (49, 0, D:4) a +1 short sword of freezing a +0 short sword (50, 0, D:4) a +0 hand axe (56, -2, D:4) a +0 hand axe 13 stones a +0 dagger a +0 robe a +0 flail a +0 plate armour (59, -5, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (4, -23, D:5) 15 stones (14, -33, D:5) a +0 club a +0 leather armour (15, -31, D:5) a +0 dagger a +0 robe a +0 club a +0 short sword a +0 club a +0 leather armour a +0 hand axe (29, -13, D:5) 8 gold pieces (30, -8, D:5) a +0 falchion (31, -24, D:5) a +0 shortbow 21 arrows (33, -13, D:5) a scroll of brand weapon (33, -12, D:5) a +0 ring mail (still there?) 10 gold pieces (still there?) (33, -2, D:5) a +0 giant club (36, -29, D:5) 15 stones (39, 3, D:5) a +0 mace (40, 3, D:5) 30 sling bullets (42, -12, D:5) a +0 hand axe (48, -14, D:5) a +0 plate armour (48, -3, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (10, -22, D:6) a +0 dagger (13, -28, D:6) a +0 dagger a +0 robe (14, -28, D:6) a +0 short sword a +0 ring mail (14, 15, D:6) a ring of resist corrosion (16, -28, D:6) a +0 club (18, -30, D:6) 18 bolts (23, -17, D:6) a +2 whip of venom a +0 robe (25, -26, D:6) a +0 leather armour (33, -9, D:6) a +0 giant spiked club (33, 5, D:6) a +0 whip a +0 ring mail (35, 3, D:6) a +0 dagger a +0 robe (35, 5, D:6) a +0 club a +0 scale mail (37, 4, D:6) a +0 whip a +0 chain mail a +0 dagger (40, -3, D:6) 22 stones (40, 0, D:6) 20 stones (46, 3, D:6) 14 stones (49, -6, D:6) a +0 pair of boots (49, 7, D:6) a +0 quarterstaff (50, 7, D:6) a +2 dagger of venom a +0 robe (51, -12, D:6) a +0 giant club (51, 7, D:6) a +0 club a +0 short sword (53, -15, D:6) 30 stones (58, -22, D:6) a +0 shortbow 24 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 mace (0, 2, D:7) a +0 mace of draining (1, 0, D:7) a +0 mace (1, 1, D:7) a +0 mace (1, 2, D:7) a +0 mace (2, 0, D:7) a +0 mace (2, 1, D:7) a +0 mace (2, 2, D:7) a +0 mace (3, 1, D:7) a +4 quarterstaff of chaos (4, 1, D:7) a +0 mace (5, 2, D:7) a +0 mace (5, 13, D:7) the +5 hand axe of Tacles {freeze, rPois rC- Dex+4} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+4). rC: It makes you vulnerable to cold. rPois: It protects you from poison. (6, 2, D:7) a +0 mace (7, 3, D:7) a +0 mace (8, 2, D:7) a +0 mace (9, 3, D:7) a +0 mace (20, 13, D:7) a +0 ring mail (30, 8, D:7) a +0 shortbow 17 arrows (33, -4, D:7) 12 stones (37, 9, D:7) 19 stones (38, -12, D:7) a scarf of invisibility (39, -14, D:7) a +0 war axe (43, -28, D:7) a +0 hand axe (47, 10, D:7) 19 stones Level 8 of the Dungeon (0, 0, D:8) 23 stones (5, 8, D:8) a +0 hand axe (9, 5, D:8) a +0 shortbow 22 arrows (9, 16, D:8) a scroll of silence (10, 5, D:8) a +0 flail a +0 leather armour a +0 short sword a stone (10, 7, D:8) a +0 war axe (11, -5, D:8) a +0 hand axe (12, -2, D:8) a +0 club (13, -2, D:8) a +0 club a +0 leather armour a +2 flail of protection a +0 whip (13, -1, D:8) 7 gold pieces a curare-tipped dart a +0 short sword (14, -2, D:8) a +0 robe a +0 dagger the Ecumenical Temple