Tzialkovskiy Level 1 of the Dungeon [Shop] Ahistom's Jewellery Shop a ring of fire (325 gold) an amulet of faith (520 gold) a +6 ring of intelligence (760 gold) a +6 ring of intelligence (760 gold) a ring of fire (325 gold) a ring of see invisible (195 gold) a +4 ring of protection (468 gold) a ring of magical power (260 gold) an amulet of magic regeneration (390 gold) a ring of willpower (325 gold) a ring of protection from fire (325 gold) an amulet of guardian spirit (390 gold) [Shop] Poefade's Distillery a potion of attraction (39 gold) a potion of heal wounds (65 gold) a potion of haste (130 gold) a potion of heal wounds (65 gold) a potion of curing (39 gold) a potion of brilliance (52 gold) a potion of curing (39 gold) a potion of mutation (104 gold) a potion of attraction (39 gold) a potion of magic (104 gold) a potion of might (52 gold) a potion of berserk rage (65 gold) [Shop] Unoatam's Distillery a potion of degeneration (11 gold) a potion of curing (33 gold) a potion of lignification (33 gold) a potion of flight (33 gold) a potion of resistance (110 gold) a potion of flight (33 gold) a potion of curing (33 gold) a potion of attraction (33 gold) a potion of heal wounds (55 gold) a potion of attraction (33 gold) 2 potions of curing (66 gold) a potion of heal wounds (55 gold) a potion of might (44 gold) a potion of flight (33 gold) (0, 0, D:1) a +0 chain mail (2, 10, D:1) a +0 dagger (2, 18, D:1) a +0 dagger (7, 23, D:1) a +0 whip a stone (8, 16, D:1) a +0 club 5 stones (9, 18, D:1) a +0 leather armour (31, 16, D:1) 23 arrows (32, 8, D:1) a +0 club (37, -5, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +2 spear of venom (1, 0, D:2) a +0 flail a +0 club a +0 halberd (5, 0, D:2) a +0 dagger (7, 27, D:2) 21 bolts (9, 19, D:2) a +0 whip 3 stones (9, 41, D:2) a +0 club (16, 37, D:2) a +0 dagger (26, 12, D:2) 14 stones (41, 40, D:2) a +0 whip (47, 45, D:2) 20 sling bullets (57, 10, D:2) a +0 leather armour Level 3 of the Dungeon (2, -3, D:3) a +0 ring mail (13, 1, D:3) a +0 club (13, 4, D:3) a +0 hunting sling (13, 22, D:3) a +0 short sword 2 stones (15, -5, D:3) 28 sling bullets (19, 15, D:3) 20 stones (25, 13, D:3) a +0 club (26, 24, D:3) a +0 club 5 stones (30, 10, D:3) a +0 flail a +0 chain mail a +0 dagger a +0 robe a +0 mace a +0 leather armour (32, 19, D:3) a +0 falchion a +0 leather armour (32, 20, D:3) a +0 club a +0 whip (37, 11, D:3) a +0 spear a +0 scale mail (39, 9, D:3) a +0 club a +0 robe (40, 10, D:3) a +0 club a +0 leather armour (44, -9, D:3) 31 stones (50, 6, D:3) 15 bolts (50, 9, D:3) a +0 short sword (50, 14, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (3, -1, D:4) 15 stones (7, 1, D:4) a +0 hunting sling (9, -2, D:4) a +0 war axe (10, 32, D:4) a +0 battleaxe (14, 15, D:4) a +0 robe (still there?) a +0 dagger (still there?) (17, 17, D:4) 28 bolts (27, -3, D:4) a +0 flail an orc corpse (skeletalised by now) (29, -2, D:4) 14 stones (30, 10, D:4) a +0 short sword a kobold corpse (skeletalised by now) (37, 23, D:4) the +4 mace of the Heavens {spect, rElec Will+ Dex+3} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. Will: It increases your willpower. Level 5 of the Dungeon (0, 0, D:5) 12 gold pieces (6, 5, D:5) a +0 ring mail (9, 7, D:5) 18 gold pieces