Tzialkovskiy Level 1 of the Dungeon (4, 17, D:1) a +0 dagger (6, 32, D:1) a +0 dagger (19, 19, D:1) a +0 ring mail (29, 22, D:1) a +0 hunting sling (31, 22, D:1) 17 stones (35, 21, D:1) a +0 club (40, 25, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Derearupu's Armour Shoppe a +0 robe (7 gold) a +0 leather armour (22 gold) a +0 cloak (49 gold) a +0 leather armour (22 gold) a +0 ring mail (44 gold) a +0 helmet (49 gold) a +0 helmet (49 gold) a +0 robe (7 gold) a +0 chain mail (49 gold) a +0 leather armour (22 gold) [Shop] Nawkyogh's Weapon Boutique the +5 war axe "Ecuxuv" {distort, rC++} (582 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. rC: It greatly protects you from cold. a +0 rapier of draining (92 gold) a +6 triple crossbow (420 gold) 24 arrows (48 gold) 13 stones (13 gold) a +4 mace (250 gold) a +0 hand axe (30 gold) the +8 morningstar "Itug" {pain, *Rage rC++ Str+8} (892 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+8). rC: It greatly protects you from cold. *Rage: It may make you go berserk in combat. the +6 scythe of the Pit {drain, *Rage Will+ Str+6} (585 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+6). *Rage: It may make you go berserk in combat. Will: It increases your willpower. a +0 whip (25 gold) a +0 short sword (30 gold) a +0 battleaxe (65 gold) a +0 dagger (20 gold) a +0 shortbow (30 gold) [Shop] Ucleir's Armour Shop a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +0 pair of gloves (63 gold) a +1 scale mail of cold resistance (224 gold) the +1 fire dragon scales "Zuxzofri" {rF++ rC- Will- MP+9 Int+3 Stlth+} (1341 gold) Int: It affects your intelligence (+3). rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. MP: It affects your magic capacity (+9). Will: It decreases your willpower. Stlth: It makes you more stealthy. a +0 helmet (63 gold) a +0 cloak (63 gold) the +3 pair of boots of Qacsageg {rF++} (616 gold) rF: It greatly protects you from fire. a +0 leather armour (28 gold) a +1 scale mail of cold resistance (224 gold) [Shop] Xaecs's Armour Shop a +3 leather armour of fire resistance (240 gold) a +1 leather armour of willpower (140 gold) the +5 ring mail "Fec Byj" {MP+9 Int+6} (675 gold) Int: It affects your intelligence (+6). MP: It affects your magic capacity (+9). a +0 robe (7 gold) a +0 ring mail (40 gold) a +0 robe (7 gold) a +0 scale mail (40 gold) +1 storm dragon scales (870 gold) a +0 leather armour (20 gold) a +0 ring mail (40 gold) [Shop] Fyanoq's Distillery 2 potions of lignification (60 gold) a potion of haste (100 gold) a potion of heal wounds (50 gold) a potion of flight (30 gold) a potion of cancellation (80 gold) 2 potions of mutation (160 gold) a potion of brilliance (40 gold) (0, 0, D:2) a +0 helmet (2, 5, D:2) a +0 spear (6, -3, D:2) a +0 club (13, -13, D:2) a +0 ring mail (19, 5, D:2) a +0 short sword (20, -4, D:2) a +0 club (21, 11, D:2) a +0 chain mail (23, -33, D:2) a +0 dagger (23, -6, D:2) a +0 robe (29, -5, D:2) a +0 flail of protection (31, -23, D:2) a +0 short sword 4 stones (40, -14, D:2) a +0 club (52, -13, D:2) a +0 dagger 4 stones (53, -12, D:2) a +0 whip 3 stones Level 3 of the Dungeon (6, 15, D:3) a +0 club (10, 17, D:3) a +0 halberd (14, 6, D:3) a +0 quarterstaff (22, 30, D:3) a +0 dagger a +0 robe (22, 31, D:3) a +0 club a +0 dagger (23, 32, D:3) a +0 short sword a +0 chain mail (24, 33, D:3) a +0 dagger a +0 leather armour (25, 41, D:3) a +0 dagger (27, 40, D:3) a +0 short sword a stone (36, 36, D:3) a +0 short sword (38, 11, D:3) a +0 dagger (45, -3, D:3) a +0 dagger (45, 10, D:3) a +0 mace (48, 11, D:3) a +2 quarterstaff of chaos a +0 cloak (49, 41, D:3) 41 stones a +0 ring mail Level 4 of the Dungeon [Shop] Qiptyruq's Jewellery Boutique a ring of poison resistance (280 gold) a +4 ring of protection (504 gold) a +4 ring of protection (504 gold) a ring of resist corrosion (280 gold) an amulet of the acrobat (420 gold) a +4 ring of protection (504 gold) an amulet of regeneration (420 gold) (0, 0, D:4) a +0 whip (10, 15, D:4) a +0 leather armour (12, -1, D:4) a +0 dagger a +0 robe (12, 0, D:4) a +0 whip a +0 ring mail a +0 dagger a +0 robe (16, 9, D:4) a +0 spear (16, 10, D:4) a +0 halberd (17, -7, D:4) a +0 hand axe (17, 7, D:4) a +0 scythe (17, 8, D:4) a +0 halberd (22, 22, D:4) a +0 robe (28, 11, D:4) 17 stones (31, 10, D:4) a +0 short sword (32, 11, D:4) a +0 short sword (32, 12, D:4) a +0 ring mail a +0 club (43, 11, D:4) a +1 quarterstaff of holy wrath (44, 5, D:4) 8 stones (44, 6, D:4) 27 stones (49, 14, D:4) 11 stones Level 5 of the Dungeon (0, 0, D:5) 17 stones (0, 1, D:5) a +3 scale mail (6, -10, D:5) 29 stones (6, 0, D:5) a +1 pair of gloves (10, -4, D:5) 5 arrows (12, 12, D:5) a +0 giant club (18, -23, D:5) a +0 leather armour a +0 short sword (21, -20, D:5) a +0 whip (26, -21, D:5) 16 stones (30, -11, D:5) a +0 whip of distortion (30, -10, D:5) a +0 short sword a +0 whip a +0 whip a +0 dagger of venom a +0 whip a +2 whip of venom (30, -9, D:5) a +0 whip (34, -19, D:5) a +0 scale mail (41, -9, D:5) a +0 club a +0 ring mail (48, -12, D:5) 18 stones (48, -4, D:5) a +0 leather armour (54, -9, D:5) a +0 dagger a +0 robe (58, -16, D:5) 22 stones (63, -21, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 hand axe a +0 leather armour a +0 short sword a +0 mace a +0 club (4, -2, D:6) a +0 great sword (18, -15, D:6) a +0 pair of boots (18, -10, D:6) a +0 ring mail (33, -4, D:6) a +0 ring mail (34, -2, D:6) a +0 trident (35, -8, D:6) a +0 leather armour (36, -7, D:6) a +0 giant spiked club (36, 4, D:6) 21 bolts (43, -2, D:6) a +0 ring mail (43, 14, D:6) a +0 dagger a +0 dagger 4 stones a +0 whip a +0 short sword (44, 14, D:6) a +0 club (45, 11, D:6) a +0 leather armour (52, -26, D:6) a staff of death (58, -4, D:6) a +0 quarterstaff Level 7 of the Dungeon [Shop] Baon Ore's Antique Weapon Emporium a +0 long sword (94 gold) a +0 hunting sling (40 gold) a +0 vorpal hand crossbow (194 gold) a +0 flail (94 gold) a +0 flail (94 gold) the +6 falchion "Woovim" {elec, Drain rElec rPois rN+++} (1919 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It renders you almost immune to negative energy. Drain: It drains your maximum health when unequipped. the +7 trident "Bikhlyllo" {vorpal, +Blink rCorr SInv Stlth+} (1803 gold) It inflicts extra damage upon your enemies. SInv: It lets you see invisible. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. a +0 war axe (94 gold) a +7 falchion of electrocution (1201 gold) a +0 broad axe of venom (183 gold) a +0 vorpal hand axe (175 gold) a +4 hunting sling (634 gold) a +0 falchion (81 gold) (0, 0, D:7) a +0 morningstar of protection a +0 plate armour (1, 0, D:7) a +0 club (3, 0, D:7) a +0 mace (4, -13, D:7) a +0 dagger a +0 robe (9, 13, D:7) a +0 morningstar (18, 13, D:7) a +0 robe (25, 21, D:7) 31 arrows (46, -5, D:7) a +0 robe a +0 club (47, -5, D:7) a +0 halberd (54, 3, D:7) a +0 whip (56, 1, D:7) a +0 spear (56, 3, D:7) a +0 spear (59, 1, D:7) a +0 leather armour a +0 hand axe a +0 chain mail a +0 flail a +0 hand axe (60, 1, D:7) a +0 leather armour a +0 flail (61, 1, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (5, 14, D:8) 13 arrows (10, 28, D:8) a +0 ring mail (12, 7, D:8) a +0 robe (16, 0, D:8) 19 arrows (21, 5, D:8) a +0 ring mail a +0 hand axe (22, 5, D:8) a +0 scale mail a +0 mace (23, 3, D:8) a +0 spear (23, 4, D:8) a +0 buckler a +0 spear (24, 2, D:8) a +0 spear (24, 9, D:8) a +0 club (25, 8, D:8) a +0 plate armour a +0 mace (26, 17, D:8) a +0 robe (26, 20, D:8) a +0 club a +0 whip (26, 21, D:8) a +0 dagger (26, 23, D:8) a +3 spear a +0 robe (26, 24, D:8) a +4 short sword a +0 robe a +0 scimitar a +0 robe a +0 mace a +0 robe (27, 2, D:8) a +0 ring mail (46, 12, D:8) a +0 flail Level 9 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (4, 9, D:9) 32 stones (13, -2, D:9) the +1 pair of boots of Instinct {rF- rCorr Int+4} Int: It affects your intelligence (+4). rF: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. (15, 8, D:9) a +0 shortbow 15 arrows (17, -24, D:9) 20 stones (23, 8, D:9) 21 stones (27, -21, D:9) 12 stones (28, 6, D:9) a +0 trident (32, 5, D:9) a +0 robe a +0 dagger of flaming a +0 robe a +2 long sword a +0 robe a +0 dagger (33, 5, D:9) a +0 robe a +1 scimitar (34, 11, D:9) a +0 scimitar Level 10 of the Dungeon (0, 0, D:10) 12 sling bullets (0, 23, D:10) a +0 dagger a +0 robe (3, 25, D:10) a +0 dagger a +0 robe a +4 hand axe (9, -5, D:10) a +0 hunting sling (14, 0, D:10) 20 stones (16, 36, D:10) a +0 dagger (23, 34, D:10) 16 stones (24, 17, D:10) a +2 falchion of electrocution (24, 25, D:10) a +0 chain mail a +0 long sword (25, 25, D:10) a +0 short sword a +0 giant club a +0 giant club (25, 26, D:10) a +0 robe (still there?) a +0 dagger (still there?) (27, 25, D:10) a +0 giant club a +0 giant club a +0 chain mail a +0 short sword Level 11 of the Dungeon (0, 0, D:11) a +0 kite shield (0, 6, D:11) a +0 pair of boots (4, 4, D:11) a +2 vorpal hand axe a +0 shortbow 18 arrows (6, 3, D:11) a +0 war axe (7, 3, D:11) a +0 dagger (8, 1, D:11) a +0 club a +0 short sword a +0 leather armour (8, 3, D:11) a +0 leather armour (9, -1, D:11) a +0 morningstar a +0 chain mail a +0 kite shield (9, 0, D:11) a +0 troll leather armour (12, 3, D:11) a +2 dagger a +4 vorpal triple sword a +5 long sword the +8 demon trident "Rift" {distort, reach+} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. It can reach especially far, and its reaching attacks ignore other creatures in the way. a staff of cold (15, -5, D:11) a +0 giant spiked club a +0 giant club (19, -19, D:11) a +0 leather armour (19, 33, D:11) a +0 long sword a +0 leather armour (22, -5, D:11) a +0 troll leather armour 13 arrows a +0 longbow (22, 33, D:11) a +6 ring of dexterity a ring of wizardry 6 javelins a +2 double sword of holy wrath the +1 falchion of Purpose {protect, rC+ Will++ Dex-2 Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (-2). rC: It protects you from cold. Will: It greatly increases your willpower. Stlth: It makes you more stealthy. a +6 ring of intelligence a +1 robe of the Archmagi 57 poisoned darts a +0 cloak a +0 robe (25, 25, D:11) a +0 long sword (32, 3, D:11) a +0 robe a +0 dagger of holy wrath (47, 2, D:11) 9 arrows Level 12 of the Dungeon (0, 0, D:12) a +0 arbalest (7, 39, D:12) a +0 trident (10, 24, D:12) a +0 great mace (10, 30, D:12) a +2 dagger of venom a +0 whip (10, 31, D:12) a +0 club a +0 club a +0 chain mail a +0 war axe a +0 plate armour (10, 33, D:12) a +0 club (10, 34, D:12) a +0 whip a +0 leather armour (10, 36, D:12) a +0 hand axe (17, 37, D:12) a +0 morningstar (19, 36, D:12) a +0 short sword a +0 ring mail (19, 37, D:12) a +0 club (20, 41, D:12) a +2 mace of holy wrath (21, 42, D:12) a +0 whip (22, 43, D:12) a +1 whip of flaming a +0 ring mail (23, 10, D:12) a +0 dagger (23, 43, D:12) a +0 hand axe (25, 35, D:12) a +0 dagger (25, 43, D:12) a +0 giant spiked club a +0 giant club (29, 22, D:12) a +0 spear (42, 35, D:12) a +0 club (42, 59, D:12) a +0 shortbow (44, 32, D:12) a +0 dagger (48, 38, D:12) 15 stones the Ecumenical Temple Level 1 of the Lair of Beasts (1, -40, Lair:1) a +0 plate armour (1, -39, Lair:1) a +4 short sword (1, -21, Lair:1) a +0 ring mail (10, -9, Lair:1) a +0 quarterstaff of freezing (20, 13, Lair:1) a +0 falchion (30, -7, Lair:1) a +2 vorpal war axe a +0 ring mail of fire resistance (44, 17, Lair:1) 19 sling bullets (49, -31, Lair:1) a +1 hat of see invisible (54, -17, Lair:1) the +1 leather armour "Liptuta" {Str+3} Str: It affects your strength (+3). Level 2 of the Lair of Beasts (0, 0, Lair:2) the +4 dire flail "Gyejoph" {freeze, Dex+2} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+2). (1, 2, Lair:2) a +1 ring mail of fire resistance (2, 0, Lair:2) a +2 halberd of flaming (2, 1, Lair:2) 16 stones (10, -17, Lair:2) a death yak skeleton (12, -19, Lair:2) 8 bolts (20, 4, Lair:2) 24 stones (24, -6, Lair:2) a blink frog corpse (skeletalised by now) (25, 4, Lair:2) a +0 leather armour (26, -7, Lair:2) a +0 chain mail (27, 4, Lair:2) 16 stones (40, -10, Lair:2) 25 stones (40, -8, Lair:2) 12 stones (41, -20, Lair:2) a ring of flight (41, -10, Lair:2) 18 stones (41, -8, Lair:2) 8 stones (42, -8, Lair:2) 29 stones (48, 0, Lair:2) 19 stones (57, -19, Lair:2) a bullfrog corpse (61, 23, Lair:2) 20 stones (65, -2, Lair:2) an iguana corpse (66, -5, Lair:2) a swamp worm corpse