Tzialkovskiy Level 1 of the Dungeon (0, 1, D:1) a +0 club a +0 club (1, 14, D:1) a +0 club (2, -3, D:1) a +0 short sword (6, -7, D:1) 13 bolts (6, 3, D:1) 17 stones (9, -4, D:1) a +0 leather armour (11, -5, D:1) 8 stones (29, -6, D:1) a +0 dagger (30, 9, D:1) 5 stones a +0 club a +0 club (32, -17, D:1) a +0 dagger (33, 20, D:1) a +0 short sword 4 stones (38, -6, D:1) a +0 dagger (47, 6, D:1) a +0 club (48, 14, D:1) 24 sling bullets (55, 4, D:1) a +0 club (56, 4, D:1) a +0 club a +0 dagger (56, 6, D:1) a +0 club (still there?) a +0 club (still there?) a +0 animal skin (still there?) a +0 dagger (still there?) a +0 dagger (still there?) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, -3, D:2) 25 sling bullets (15, -11, D:2) a +0 trident a +0 scale mail (16, 22, D:2) a +0 dagger (18, 11, D:2) a +0 club (19, 10, D:2) a +0 club (20, 11, D:2) a +0 club (22, -5, D:2) 15 stones (27, 19, D:2) a +0 dagger (34, -2, D:2) a +2 dagger of venom a +0 robe (43, -1, D:2) a +0 robe (44, 9, D:2) 14 stones Level 3 of the Dungeon (6, 12, D:3) a +0 whip 2 stones (28, -22, D:3) a +0 flail (32, 19, D:3) a +0 ring mail (35, 37, D:3) a +0 dagger (36, -8, D:3) a +0 hand axe a +0 scale mail (36, -7, D:3) a +0 dagger a +0 hunting sling 19 stones (38, -17, D:3) 18 arrows (44, 12, D:3) a +0 dagger (51, 17, D:3) a +0 mace (52, 7, D:3) a +0 ring mail (59, 12, D:3) a +0 trident Level 4 of the Dungeon [Shop] Enuc's General Store a +0 hunting sling (21 gold) a +0 quarterstaff (56 gold) a potion of flight (42 gold) a +3 scale mail of positive energy (322 gold) a potion of brilliance (56 gold) 21 arrows (58 gold) a +0 scale mail (56 gold) a +0 rapier (56 gold) a potion of cancellation (112 gold) a potion of berserk rage (70 gold) (0, 0, D:4) a +0 leather armour (19, -10, D:4) a +0 dagger (20, 2, D:4) a +0 scythe a +2 robe of fire resistance (21, -7, D:4) 25 stones (21, 34, D:4) 18 bolts (28, -4, D:4) a +0 robe (34, 32, D:4) a +0 dagger a +0 hand axe a +0 leather armour (35, 32, D:4) a +0 dagger (36, 2, D:4) a +0 leather armour (41, 2, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Deth's Jewellery Boutique a +6 ring of intelligence (760 gold) a ring of magical power (260 gold) a ring of magical power (260 gold) a +6 ring of intelligence (760 gold) a ring of poison resistance (260 gold) a ring of ice (325 gold) a ring of resist corrosion (260 gold) a +4 ring of evasion (468 gold) an amulet of regeneration (390 gold) a ring of protection from cold (325 gold) (0, 0, D:5) 21 arrows (3, 2, D:5) 24 bolts (3, 5, D:5) a +0 whip (4, 21, D:5) a +0 short sword (8, 0, D:5) a +0 robe (12, 17, D:5) a +0 robe (17, 12, D:5) a +0 plate armour a +0 hand axe (22, 18, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (25, -30, D:6) a +0 quarterstaff (25, -1, D:6) a +0 rapier (34, -42, D:6) 25 bolts (34, -13, D:6) a +0 dagger (34, -12, D:6) a +0 giant spiked club (36, -12, D:6) a +0 club 3 stones (39, -34, D:6) 16 stones (39, -12, D:6) 19 stones a +0 robe (44, -8, D:6) a +0 whip (52, -32, D:6) a +0 leather armour (53, -17, D:6) a +0 flail (53, -13, D:6) a +0 robe a +0 whip (54, -20, D:6) a +0 whip (54, -13, D:6) a +0 club (54, -12, D:6) 12 arrows a +0 shortbow (55, -13, D:6) a +0 robe a +0 club a +0 flail (55, -10, D:6) a +0 robe of willpower (56, -15, D:6) a +0 club (59, -24, D:6) 15 stones (59, -8, D:6) a +0 leather armour (60, -34, D:6) 16 stones (63, -14, D:6) a +0 dagger (64, -42, D:6) 11 stones (64, -29, D:6) a +0 short sword (64, -28, D:6) a +0 spear a +0 scale mail (64, -24, D:6) a +0 halberd (64, -21, D:6) a +0 spear (64, -20, D:6) a +0 short sword a stone a +0 robe (64, -19, D:6) a +0 short sword (64, -18, D:6) a +0 club a +0 robe (64, -17, D:6) a +0 spear a +0 scale mail (64, -15, D:6) a +0 short sword 2 stones (65, -24, D:6) a +0 dagger a +0 shortbow 21 arrows (65, -17, D:6) a +3 spear Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (10, -6, D:7) a staff of cold (14, 4, D:7) the +12 spear of Okadd {vorpal, Will+} It inflicts extra damage upon your enemies. Will: It increases your willpower. (16, 17, D:7) a +0 leather armour (32, 17, D:7) 14 arrows a +0 shortbow (33, 12, D:7) 13 stones (35, 4, D:7) a +0 robe (44, -7, D:7) a +0 whip (44, -5, D:7) a +0 whip (44, 20, D:7) 14 stones (45, -8, D:7) a +0 ring mail a +0 spear (45, -5, D:7) a +0 club (47, 23, D:7) a +0 mace (50, -4, D:7) a +0 robe (50, -2, D:7) 16 stones Level 8 of the Dungeon [Shop] Acotug's Assorted Antiques a +0 pair of boots (90 gold) a +0 dagger (40 gold) a +1 long sword of holy wrath (266 gold) a +0 scimitar (80 gold) a scroll of identify (40 gold) a +0 plate armour (460 gold) a potion of lignification (60 gold) a potion of flight (60 gold) a box of beasts (800 gold) a +0 leather armour (40 gold) the +8 Vampire's Tooth {vamp} (1200 gold) It occasionally heals its wielder for the full amount of damage dealt when it wounds a living foe. (0, 0, D:8) 22 sling bullets (0, 9, D:8) a +1 great sword of freezing a +0 robe (2, 9, D:8) a +0 mace a +0 robe (12, -7, D:8) a +0 war axe (13, -7, D:8) a +0 robe a +0 battleaxe (13, 8, D:8) a +0 dagger (14, -6, D:8) a +0 club (16, 5, D:8) 24 arrows a +0 hand axe (18, 1, D:8) a +0 robe a +0 morningstar (18, 6, D:8) a +0 hand axe (18, 10, D:8) a +0 scale mail a +0 hand axe (18, 11, D:8) a +0 ring mail a +0 club (19, 2, D:8) a +0 robe a +0 hand axe of freezing (20, -1, D:8) a +0 robe a +0 trident (21, -1, D:8) a +0 robe a +0 falchion (22, 12, D:8) 19 stones (23, -2, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) 15 bolts (4, -24, D:9) a +0 spear (5, -9, D:9) a +0 whip (27, 9, D:9) a +0 shortbow 18 arrows (28, 7, D:9) 14 arrows (47, 9, D:9) 19 arrows (50, 11, D:9) a +0 robe a +0 dagger (50, 12, D:9) a +0 robe a +0 dagger (51, -11, D:9) a +0 short sword a +0 leather armour (52, -11, D:9) a +0 dagger (52, 14, D:9) a +0 war axe a +0 leather armour (53, -11, D:9) a +0 scimitar a +0 plate armour (57, 14, D:9) 16 stones Level 10 of the Dungeon (1, 4, D:10) a +0 flail a +0 mace a +0 dagger a +0 robe a +0 club (16, 8, D:10) 27 arrows a +0 shortbow (19, 42, D:10) a +0 quarterstaff (21, 38, D:10) 25 stones (25, 9, D:10) a +0 scale mail a +0 rapier (31, 11, D:10) a +0 short sword (32, 11, D:10) a +0 kite shield a +1 plate armour of poison resistance a +0 broad axe (34, 31, D:10) 16 bolts (38, 37, D:10) 20 bolts (54, 18, D:10) 17 stones Level 11 of the Dungeon (0, 0, D:11) a +0 flail (0, 1, D:11) a +0 hand axe a +0 chain mail a +3 hand axe a +0 chain mail (1, 1, D:11) a +0 falchion a +0 leather armour (7, -2, D:11) a +0 quarterstaff (7, 22, D:11) a +0 hand axe a +0 dagger a +0 robe (8, 22, D:11) a +0 club a +0 hunting sling (8, 23, D:11) a +0 flail (8, 28, D:11) a +0 dagger (9, 20, D:11) a +0 short sword a +0 falchion a +0 robe a +0 helmet a +0 buckler a +0 flail a +0 scale mail (9, 21, D:11) a +0 dagger a +0 leather armour a +0 club (9, 22, D:11) a +0 dagger (12, 2, D:11) a +0 robe (14, 19, D:11) a +0 chain mail (18, 12, D:11) a +0 giant spiked club a +0 giant club (32, 17, D:11) 15 stones (33, 16, D:11) 22 arrows a +0 shortbow (34, 49, D:11) a +1 hand axe of electrocution (43, -3, D:11) 4 large rocks (43, 21, D:11) the +6 quarterstaff "Zein" {distort, rC+ Str+4} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Str: It affects your strength (+4). rC: It protects you from cold. (43, 24, D:11) a +0 plate armour (45, 21, D:11) the +10 trident of Piaq {vamp, rPois rCorr Str-2} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (-2). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (45, 26, D:11) a +0 pair of boots (46, 23, D:11) a +0 spear Level 12 of the Dungeon (27, 21, D:12) a +2 long sword of protection (30, 26, D:12) 5 large rocks (38, 13, D:12) a +0 chain mail a +3 great mace (39, 13, D:12) a +0 plate armour a +0 battleaxe (46, 12, D:12) a +0 chain mail a +0 war axe (48, 14, D:12) a +0 robe (51, -6, D:12) a +0 flail (54, 13, D:12) 13 arrows Level 13 of the Dungeon (8, -1, D:13) a +4 shortbow 17 arrows (8, 0, D:13) a +0 shortbow a +0 longbow 50 arrows (9, 4, D:13) a +0 shortbow 22 arrows (12, 21, D:13) a +0 shortbow 13 arrows (17, -17, D:13) a +0 trident (18, -16, D:13) a +1 ring mail of willpower (29, 34, D:13) a +0 war axe (33, 32, D:13) a +0 great mace a +0 plate armour (44, 30, D:13) a +0 plate armour a +2 tower shield (45, 29, D:13) a +1 battleaxe a +0 plate armour (48, 26, D:13) a +1 broad axe of venom a +0 chain mail a +0 tower shield (55, -16, D:13) a ring of resist corrosion the amulet of Bibot {Faith Str-2 Dex+4} [amulet of faith] It allows you to gain divine favour quickly. Str: It affects your strength (-2). Dex: It affects your dexterity (+4). an amulet of the acrobat a ring of see invisible a +4 ring of protection the ring of Ossias {MP+9 EV+4 Str+3 Dex-3 SInv} [ring of evasion] EV: It affects your evasion (+4). Str: It affects your strength (+3). Dex: It affects your dexterity (-3). MP: It affects your magic capacity (+9). SInv: It lets you see invisible. the +2 cloak of Hadjma {Dex+2} Dex: It affects your dexterity (+2). a +1 flail of holy wrath a wand of flame (76) (55, 19, D:13) a +0 chain mail a +0 great sword (61, -17, D:13) a +0 hand axe (61, -16, D:13) a +0 war axe a +0 glaive (61, -13, D:13) 20 arrows (63, -15, D:13) a +0 long sword a +0 chain mail a +2 battleaxe Level 14 of the Dungeon (0, 0, D:14) 5 large rocks (8, 8, D:14) 29 sling bullets (10, -13, D:14) 12 bolts (12, -8, D:14) a +0 shortbow 19 arrows (12, -7, D:14) a +0 longbow 23 arrows (12, -1, D:14) a +0 club (13, -8, D:14) a +0 dagger a +0 shortbow 14 arrows (13, 8, D:14) a +0 mace (15, -17, D:14) 22 stones (17, 6, D:14) a +0 leather armour (19, -10, D:14) 16 bolts (23, -1, D:14) 26 arrows a +0 shortbow (23, 0, D:14) 6 large rocks (24, 3, D:14) a +0 plate armour a +1 glaive (25, -7, D:14) 15 stones (28, 7, D:14) a +0 hand axe (29, 3, D:14) a +0 leather armour a +0 rapier (36, -2, D:14) 6 gold pieces a +0 long sword the Ecumenical Temple (31, 15, Temple) a +0 club Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe a +0 flail a +2 chain mail of positive energy (0, 1, Orc:1) a +0 war axe a +0 plate armour (1, -1, Orc:1) a +0 short sword a +0 leather armour (1, 1, Orc:1) a +0 hand axe a +0 dagger a +0 robe (1, 2, Orc:1) a +0 dagger (3, -4, Orc:1) a +0 dagger a +0 robe (23, -15, Orc:1) a stone (23, -11, Orc:1) 4 large rocks (24, -13, Orc:1) 3 large rocks (25, -11, Orc:1) a stone (26, -14, Orc:1) a stone (28, -12, Orc:1) the +3 glaive of Pitiat {vorpal, MP+9 Str+2 Int+2} It inflicts extra damage upon your enemies. Str: It affects your strength (+2). Int: It affects your intelligence (+2). MP: It affects your magic capacity (+9). (32, -4, Orc:1) a +0 chain mail a +3 hand axe (32, -3, Orc:1) a +0 chain mail a +0 whip a +0 mace a +1 robe of willpower a +0 dagger a +1 cloak (32, -2, Orc:1) a +0 plate armour a +0 short sword (33, -4, Orc:1) a +0 leather armour a +0 club (33, -3, Orc:1) a +0 robe a +0 dagger (33, -2, Orc:1) a +0 leather armour a +0 dagger a +0 ring mail a +0 short sword a +0 robe a +0 dagger (34, -4, Orc:1) a +0 leather armour a +0 club (34, -3, Orc:1) a +0 chain mail a +0 battleaxe a +0 leather armour a +0 dagger a +0 club a +0 club (35, -5, Orc:1) a +0 robe a +0 dagger (35, -4, Orc:1) a +3 short sword of venom (35, -3, Orc:1) a +0 dagger a +0 plate armour a +0 flail Level 2 of the Orcish Mines [Shop] Zidu's Antique Armour Shop the +10 tower shield of Ignorance {rN+ Int-4} (1317 gold) Int: It affects your intelligence (-4). rN: It protects you from negative energy. a +0 leather armour (46 gold) a +0 robe (16 gold) a +0 scale mail (92 gold) the +4 Cigotuvi's embrace {rMiasma Drain rN+} (634 gold) It gathers nearby corpses to temporarily increase the armour it provides. It protects you from foul pestilence. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. a +0 chain mail (103 gold) an orb of light (368 gold) a +0 plate armour (529 gold) [Shop] Goisoam's Antique Weapon Boutique a +0 dagger (58 gold) a +0 hunting sling (43 gold) a +0 mace of protection (162 gold) a +2 dagger of flaming (452 gold) the +11 plutonium sword {Contam Stlth-} (2900 gold) It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. a +2 glaive of freezing (687 gold) [Shop] Tyskatac's Distillery a potion of attraction (51 gold) a potion of lignification (51 gold) a potion of lignification (51 gold) a potion of mutation (136 gold) a potion of brilliance (68 gold) [Shop] Timootor's Book Shop a manual of Invocations (1200 gold) a book of the Moon (600 gold) a book of the Earth (540 gold) a book of Changes (270 gold) a manual of Long Blades (1200 gold) a book of Conjurations (300 gold) a Grand Grimoire (510 gold) (4, 13, Orc:2) a +0 dagger a +0 robe (5, 13, Orc:2) a +0 hand axe a +0 ring mail (6, 13, Orc:2) a +0 dagger a +0 robe (7, 13, Orc:2) a +0 dagger a +0 robe (8, 2, Orc:2) a +0 club a +0 robe (8, 12, Orc:2) a +0 flail a +0 chain mail (9, 2, Orc:2) a +0 club (9, 12, Orc:2) a +0 whip (9, 13, Orc:2) a +0 dagger a +0 robe (9, 17, Orc:2) a +0 dagger a +2 robe of willpower a +0 mace a +0 dagger a +0 robe (9, 18, Orc:2) a +0 flail of protection (9, 19, Orc:2) a +0 dagger a +0 robe (10, -5, Orc:2) a +0 dagger a +0 robe (10, -1, Orc:2) a +0 whip (10, 1, Orc:2) a +0 dagger a +0 robe (10, 2, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (10, 14, Orc:2) a +0 dagger a +0 robe (11, -2, Orc:2) a +2 dagger of speed a +0 robe (11, 1, Orc:2) a +0 vampiric dagger a +0 robe (12, -2, Orc:2) a +0 dagger a +0 robe (12, 2, Orc:2) a +0 dagger a +0 robe (12, 14, Orc:2) a +0 dagger a +0 robe (13, 13, Orc:2) a +0 dagger a +0 robe (15, 3, Orc:2) a +0 giant spiked club (16, 13, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (17, 12, Orc:2) a +0 dagger a +0 robe (19, 3, Orc:2) a +0 dagger a +0 robe (21, 4, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (26, 33, Orc:2) a +0 trident a +0 leather armour (28, 32, Orc:2) a +0 hand axe a +0 plate armour (29, 33, Orc:2) a +0 leather armour a +0 dagger (38, 26, Orc:2) a +0 plate armour a +0 trident (39, 27, Orc:2) a +0 club (39, 28, Orc:2) a +1 whip of flaming (39, 29, Orc:2) a +0 hand axe (40, 27, Orc:2) a +0 ring mail a +0 flail (44, 6, Orc:2) a +0 club a +0 ring mail of fire resistance (46, 5, Orc:2) a +0 short sword a +0 scale mail (46, 8, Orc:2) a +0 trident a +0 leather armour (49, 8, Orc:2) a +0 leather armour a +2 war axe of flaming a +0 club (49, 9, Orc:2) a +0 short sword of protection (49, 10, Orc:2) a +0 falchion Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 spear (16, 13, Lair:1) a +0 dagger (19, 6, Lair:1) 12 stones (20, 7, Lair:1) 14 stones (20, 8, Lair:1) 19 stones (33, 23, Lair:1) a +0 pair of gloves (37, 24, Lair:1) a +0 dagger (44, 31, Lair:1) 27 stones (47, -9, Lair:1) a +0 pair of boots (57, 11, Lair:1) a +0 quarterstaff a +0 hunting sling 17 sling bullets a +0 ring mail (58, 29, Lair:1) a +0 long sword (62, 31, Lair:1) 20 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) 18 arrows (7, -5, Lair:2) a scroll of noise (14, -17, Lair:2) the +4 quarterstaff of Ecomi {spect, rElec rC+++ Str-5 Dex-4} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (-5). Dex: It affects your dexterity (-4). rC: It renders you almost immune to cold. rElec: It insulates you from electricity. (17, -19, Lair:2) 16 sling bullets (22, 4, Lair:2) 9 arrows (27, 17, Lair:2) a +0 falchion (30, -18, Lair:2) 16 sling bullets (38, 8, Lair:2) a +0 hat (54, 0, Lair:2) 17 stones (62, 3, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) 27 stones (8, 15, Lair:3) a +0 battleaxe (23, 41, Lair:3) 10 stones (27, 22, Lair:3) a +1 mace of draining (31, 24, Lair:3) 12 stones (49, 38, Lair:3) a +0 hunting sling (60, 7, Lair:3) a book of Scorching (62, 42, Lair:3) 17 stones (68, 29, Lair:3) a +0 quarterstaff of freezing a +2 robe of cold resistance (72, 11, Lair:3) a +0 hunting sling (73, 51, Lair:3) a ring of flight Level 4 of the Lair of Beasts (0, 0, Lair:4) 10 stones (11, -11, Lair:4) 14 stones (17, -6, Lair:4) a +0 scale mail (18, -19, Lair:4) a +7 halberd a +0 chain mail (22, -20, Lair:4) a +0 dagger of draining (26, -27, Lair:4) a +0 flail (27, -22, Lair:4) a +0 long sword (29, -24, Lair:4) a +0 flail (30, -24, Lair:4) a +0 flail (31, -34, Lair:4) a +0 flail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 shortbow (1, 19, Lair:5) 17 bolts (2, -8, Lair:5) a +0 plate armour (4, -12, Lair:5) a +0 plate armour (19, -2, Lair:5) a +0 robe (23, 20, Lair:5) 5 atropa-tipped darts a ring of ice an amulet of magic regeneration 10 poisoned darts a wand of flame (8) (28, 33, Lair:5) a +0 scimitar (39, 19, Lair:5) a +0 leather armour (61, -12, Lair:5) a staff of death (62, 15, Lair:5) a +0 helmet