Dungeon Crawl Stone Soup version 0.29-a0-1014-ga8c0faee3b (webtiles) character file. Game seed: 15959838748260558454 40 UMR1352 the Sneak (level 3, 0/23 HPs) Began as an Octopode Hedge Wizard on Aug 9, 2022. Slain by Terence ... wielding a +2 short sword of protection (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:43 (1949 turns). UMR1352 the Sneak (Octopode Hedge Wizard) Turns: 1949, Time: 00:03:43 Health: 0/23 AC: 1 Str: 11 XL: 3 Next: 50% Magic: 5/7 EV: 13 Int: 16 God: Gold: 45 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls g - a scroll of torment {unknown} i - a scroll of teleportation Potions c - a potion of magic d - 2 potions of heal wounds {unknown} e - a potion of ambrosia {unknown} f - a potion of degeneration {unknown} h - a potion of might {unknown} j - a potion of cancellation {unknown} k - 3 potions of curing {unknown} Skills: + Level 1.0 Fighting + Level 2.4 Dodging * Level 3.9 Stealth + Level 3.2 Spellcasting - Level 1.0 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 12% 1 b - Call Imp Summ 5% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Blink Tloc 10% N/A 19% 2 Conjure Flame Conj/Fire 4% 6-21 41% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a dart slug (heavily wounded, 100% to hit) The magic dart hits the dart slug. The dart slug is severely wounded. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (severely wounded, 100% to hit) The magic dart hits the dart slug. The dart slug is almost dead. Your magical contamination has completely faded away. You hit the dart slug. You kill the dart slug! You see here a dart slug corpse. You now have 45 gold pieces (gained 3). Things that are here: a +0 club; a goblin skeleton k - 3 emerald potions (gained 1) A frilled lizard is nearby! The frilled lizard hisses angrily. You hit the frilled lizard. You kill the frilled lizard! Terence the Incautious comes into view. He is wielding a +2 short sword of protection and carrying a wand of flame (13). The helpless Terence fails to defend himself. You hit Terence but do no damage. You grab Terence. You squeeze Terence, but do no damage. You constrict Terence, but do no damage. Terence hits you with a +2 short sword of protection. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. Your white imp says, "You called?" You constrict Terence, but do no damage. Terence hits you with a +2 short sword of protection. You release your grip on Terence. Terence attacks as you move away! Terence hits you with a +2 short sword of protection! * * * LOW HITPOINT WARNING * * * Terence attacks as you move away! Terence hits you with a +2 short sword of protection. You die... ..............##....... .#####........#........ ###.........#>....... #....##.............. ...####...#.......... ..#.###..#...#........ ..#..##.####.......... #@#..# #........). #5@.## ##......... ≈......### ........... ...###.# ........... . #.. ........... ### r......... You could see Terence (ally target) and a friendly white imp (summoned). Vanquished Creatures A dart slug (D:2) 2 endoplasms (D:1) A giant cockroach (D:2) 2 hobgoblins 4 ball pythons (D:1) 5 bats A frilled lizard (D:2) A kobold (D:1) 3 rats 20 creatures vanquished. Vanquished Creatures (collateral kills) 2 adders (D:2) A goblin (D:2) A ball python (D:2) 4 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | UMR1352 the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 162 | D:1 | Found a faded altar of an unknown god. 943 | D:1 | Reached XP level 2. HP: 18/18 MP: 6/6 946 | D:1 | Learned a level 2 spell: Call Imp 1658 | D:2 | Reached skill level 1 in Fighting 1658 | D:2 | Reached XP level 3. HP: 23/23 MP: 3/7 1944 | D:2 | Noticed Terence 1949 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_f, layout_basic, hellmonk_ecumenical_altar_slurped_away, chequers_serial_rivers_micro_d, kennysheep_minor_cross D:2: layout_rooms, grunt_decor_junction, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.9 Fighting | 1 | 1.0 Dodging | | 2.4 Spellcasting | | 3.2 Conjurations | | 1.0 Summonings | | 1.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Dagger || 29 Constrict || 6 Tentacles || 4 Punch || 1 Cast: Magic Dart || 16 Call Imp || 3 Use: Scroll || 3 Stab: Sleeping || 5 Armor: Skin || 6 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1949 | 1885 | 64 | 0 | 1690 | 2 | 974.5 | Dungeon | 1949 | 1885 | 64 | 0 | 1690 | 2 | 974.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1575 daAuts D:2: 373 daAuts