Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 8107086946071249033 143 Ulv the Conjurer (level 5, -4/28 HPs) Began as a Deep Elf Conjurer on Nov 14, 2024. Slain by Terence ... wielding a +0 mace (9 damage) ... on level 3 of the Dungeon. The game lasted 00:08:12 (2058 turns). Ulv the Conjurer (Deep Elf Conjurer) Turns: 2058, Time: 00:08:13 Health: -4/28 AC: 2 Str: 10 XL: 5 Next: 4% Magic: 2/11 EV: 11 Int: 25 God: Gold: 122 SH: 0 Dex: 8 Spells: 7/10 levels left rFire . . . o - +1 dagger (protect) rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ j - ring "Beogeem" {Fly rElec rPois Str+6 Dex-5} HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: flying A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons o - a +1 dagger of protection (weapon) Armour a - a +0 robe (worn) Jewellery j - the ring "Beogeem" (left hand) {Fly rElec rPois Str+6 Dex-5} (You found it on level 2 of the Dungeon) [ring of strength] Str+6: It affects your strength (+6). Dex-5: It affects your dexterity (-5). rElec: It insulates you from electricity. rPois: It protects you from poison. Fly: It grants you flight. Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of immolation {unknown} k - a scroll of teleportation {unknown} l - a scroll of brand weapon {unknown} m - a scroll of noise {unknown} Potions b - a potion of magic d - 2 potions of heal wounds {unknown} f - a potion of berserk rage {unknown} g - 2 potions of cancellation {unknown} h - 2 potions of curing {unknown} i - a potion of invisibility {unknown} n - a potion of resistance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting * Level 7.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Elyvilon Hepliaklqana Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You finish channelling your searing ray. Terence hits you with a +0 mace. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +2 chain mail of poison resistance (moderately wounded, 86% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) Terence hits you with a +0 mace. The searing ray hits Terence! Terence is severely wounded. Terence hits you with a +0 mace! The searing ray hits Terence. Terence is almost dead. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence barely misses you. Terence attacks as he pursues you! Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Sorry, you're not good enough to have a special ability. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +2 chain mail of poison resistance (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +2 chain mail of poison resistance (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 mace! You die... Terence says, "Finally, peace and quiet." ########### .#####.........# .........#####.# .#####.#@# #.#@### #.#.).# # #.###.# #. #.###.###.# ##'# #....†...(# ##...## #####.##### ##.....## ### #.# #.......## ##.###.# .........####...##.# You could see Terence. Vanquished Creatures 6 adders A ribbon worm (D:3) 3 dart slugs 5 orcs (D:3) 3 ball pythons 7 endoplasms 2 giant cockroaches 13 goblins 3 hobgoblins 7 jackals A quokka (D:1) 5 bats 5 frilled lizards 3 kobolds 8 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ulv the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 129 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 141 | D:1 | Reached skill level 5 in Conjurations 471 | D:1 | Learned a level 2 spell: Searing Ray 502 | D:1 | Reached XP level 3. HP: 19/19 MP: 2/9 873 | D:2 | Reached skill level 6 in Conjurations 895 | D:2 | Found a faded altar of an unknown god. 981 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/10 1204 | D:2 | Identified the ring "Beogeem" {Fly rElec rPois Str+6 Dex-5} 1822 | D:3 | Found a hazy altar of Hepliaklqana. 1822 | D:3 | Found a white marble altar of Elyvilon. 2016 | D:3 | Reached skill level 7 in Conjurations 2016 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/11 2045 | D:3 | Noticed Terence 2058 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_dog_temple D:3: layout_loops_corners, gammafunk_temple_overflow_wave, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 7 | 7.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | 5 || 13 Cast: Magic Dart | 61 | 48 || 109 Searing Ray | 2 | 6 || 8 Stab: Sleeping | 1 | || 1 Armour: Robe | 6 | 13 || 19 Dodge: Dodged | 19 | 17 || 36