Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 5398751693361951782 239 Ulv the Conjurer (level 5, -7/28 HPs) Began as a Deep Elf Conjurer on Nov 14, 2024. Mangled by a crocodile (15 damage) ... in a sewer. The game lasted 00:12:08 (2630 turns). Ulv the Conjurer (Deep Elf Conjurer) Turns: 2630, Time: 00:12:09 Health: -7/28 AC: 2 Str: 4 XL: 5 Next: 79% Magic: 1/11 EV: 11 Int: 25 God: Gold: 195 SH: 0 Dex: 13 Spells: 3/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 195 gold pieces. Inventory: Armour a - a +0 robe (worn) c - the +0 chain mail of Dishonesty {rN+ Str-3 Slay+3 Stlth+} (You found it on level 3 of the Dungeon) Str-3: It affects your strength (-3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. i - an orb of mayhem Jewellery l - an amulet of reflection Scrolls d - 2 scrolls of teleportation f - a scroll of torment g - a scroll of blinking {unknown} h - 2 scrolls of vulnerability j - a scroll of fog {unknown} Potions b - a potion of magic e - a potion of curing {unknown} k - a potion of might {unknown} m - a potion of haste {unknown} Skills: + Level 0.3 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 0.7 Unarmed Combat - Level 3.0 Spellcasting * Level 7.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 c - Fulminant Prism Conj/Alch 11% 3d8 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 10% 1 Confusing Touch Hex 3% N/A 30% 3 Vampiric Draining Necr 3% 2d6 30% 3 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Makhleb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The crocodile bites you! The crocodile drags you backwards! Splash! The crocodile barely misses you. You see here a river rat skeleton. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (almost dead, 100% to hit) The magic dart hits the crocodile but does no damage. The crocodile is almost dead. The crocodile misses you. The crocodile barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. The crocodile barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (almost dead, 100% to hit) The magic dart hits the crocodile but does no damage. The crocodile is almost dead. The crocodile barely misses you. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The crocodile hisses menacingly. The crocodile attacks as it pursues you! The crocodile bites you! Ouch! That really hurt! You die... #### ##### ##### ###..# ##~.~## ##...## #....#####~....#####.....# ##.......@~~.~.~~†)~~..~~# #.~..#####l~~..#####~.~~.# ###.## ##..~## ##..~## ### ##÷## ##~## #)# #~# #~# #~# ##### ##~## ##~## ##~..## ##..~## ##~~~## #.....####....~#####.~...# You could see a crocodile. Vanquished Creatures 2 kobold brigands (Sewer) 3 adders (Sewer) 2 river rats (Sewer) A dart slug (D:2) 2 ribbon worms An orc (D:3) 6 ball pythons 4 bats 5 endoplasms A giant cockroach (D:1) 5 goblins 8 hobgoblins 8 kobolds A quokka (D:3) 4 frilled lizards 6 rats 59 creatures vanquished. Vanquished Creatures (others) 3 fulminant prisms (Sewer) 3 creatures vanquished. Grand Total: 62 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ulv the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 270 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 271 | D:1 | Reached skill level 5 in Conjurations 882 | D:1 | Learned a level 2 spell: Searing Ray 1319 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 2045 | D:3 | Identified the +0 chain mail of Dishonesty {rN+ Str-3 | Slay+3 Stlth+} 2124 | D:3 | Found a burning altar of Makhleb. 2227 | D:3 | Found a glowing drain. 2255 | Sewer | Entered a sewer 2291 | Sewer | Reached skill level 6 in Conjurations 2310 | Sewer | Reached XP level 4. HP: 7/24 MP: 4/10 2459 | Sewer | Noticed a kobold brigand 2459 | Sewer | Noticed a kobold brigand 2475 | Sewer | Killed a kobold brigand 2476 | Sewer | Reached skill level 7 in Conjurations 2476 | Sewer | Reached XP level 5. HP: 20/28 MP: 4/11 2483 | Sewer | Learned a level 4 spell: Fulminant Prism 2594 | Sewer | Noticed a crocodile 2630 | Sewer | Mangled by a crocodile Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_basic D:2: layout_loops_ring, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_c, hex_medium D:3: layout_loops_ring, bloody_makhleb, mainiacjoe_overflow_alcove_1, hellmonk_ecumenical_altar_run_dry, cheibrodos_sewer_entry_sluice, nicolae_eternal_life Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 7 | 7.6 Fighting | | 0.3 Dodging | | 2.4 Stealth | | 2.4 Unarmed Combat | | 0.7 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 35 | || 35 Cast: Magic Dart | 72 | 18 || 90 Searing Ray | 4 | 3 || 7 Fulminant Prism | | 3 || 3 Use: Scroll | 4 | || 4 Potion | 3 | 1 || 4 Stab: Sleeping | 1 | || 1 Armour: Skin | 42 | || 42 Robe | 25 | 6 || 31 Dodge: Dodged | 28 | 17 || 45