Undrscore Level 1 of the Dungeon (0, 0, D:1) a +0 robe (-49, 2, D:1) a +0 hunting sling (-45, 2, D:1) a cursed +0 dagger 3 stones (-35, 2, D:1) a +0 spear (-47, 3, D:1) a stone (-53, 4, D:1) a +1 dagger of draining (-22, 5, D:1) a +0 club (-49, 6, D:1) a cursed -3 dagger (-54, 9, D:1) a +0 leather armour (2, 11, D:1) a +0 dagger (-37, 14, D:1) 22 stones (-27, 15, D:1) a cursed +0 whip (-42, 19, D:1) a +0 whip (-39, 20, D:1) a +0 leather armour (-42, 24, D:1) 17 bolts (-28, 28, D:1) 3 throwing nets (-16, 29, D:1) 22 stones (-14, 33, D:1) a +0 dagger (-27, 40, D:1) a +0 club (-2, 40, D:1) a +0 dagger (-10, 41, D:1) a stone (-9, 43, D:1) 10 stones (-8, 46, D:1) 2 stones (-13, 48, D:1) 24 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (39, 0, D:2) a +0 short sword (26, 1, D:2) a +0 dagger (34, 21, D:2) a +0 dagger (26, 22, D:2) 13 arrows (25, 32, D:2) a cursed -2 whip (38, 33, D:2) a +0 club (50, 38, D:2) 29 stones (20, 45, D:2) a +0 club (-3, 46, D:2) a +0 club (48, 49, D:2) a +0 trident (11, 50, D:2) 23 bolts (25, 57, D:2) a +0 short sword (5, 59, D:2) a +3 falchion of protection Level 3 of the Dungeon (0, 0, D:3) a +0 whip (-22, 6, D:3) a +0 ring mail (-4, 8, D:3) a +0 robe (-3, 8, D:3) 3 stones (-5, 12, D:3) 12 stones (-15, 13, D:3) a +0 whip a +0 leather armour (-14, 13, D:3) a +0 flail (-20, 23, D:3) an arrow (-19, 23, D:3) an arrow (-20, 24, D:3) 2 arrows (10, 24, D:3) a +0 dagger (-20, 25, D:3) a +0 shortbow a +0 dagger (-1, 30, D:3) a stone (0, 30, D:3) a stone (-2, 31, D:3) a stone (-20, 32, D:3) a cursed -2 whip 4 stones (-7, 33, D:3) a +0 club (unseen) (8, 48, D:3) 15 poisoned needles Level 4 of the Dungeon [Shop] Febilaah's Jewellery Shop an uncursed ring of protection from magic (300 gold) a cursed ring of teleportation (174 gold) an uncursed ring of stealth (210 gold) a cursed ring of loudness (54 gold) the ring "Ysit" {-Tele rN+++ MR+ Int+4 Stlth+} (693 gold) [ring of intelligence] It affects your intelligence (+4). It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It makes you more stealthy. an uncursed ring of positive energy (240 gold) an uncursed ring of wizardry (360 gold) (0, 0, D:4) 23 stones (14, 12, D:4) 6 large rocks (14, 13, D:4) a +0 dagger a potion of degeneration (19, 17, D:4) a +0 long sword (6, 27, D:4) 11 stones (4, 33, D:4) 20 arrows (18, 43, D:4) a -3 ring of dexterity (46, 48, D:4) a potion of poison