UngaStrats Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, -1, D:1) 20 bolts (4, -30, D:1) a +0 club (12, -16, D:1) a +0 dagger 4 stones (13, -40, D:1) a +0 robe (13, -1, D:1) a +0 dagger (17, -31, D:1) 5 boomerangs (17, -29, D:1) 16 stones (20, 5, D:1) a +0 dagger (22, -10, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -11, D:2) a +0 barding (3, -8, D:2) a +0 dagger (14, 18, D:2) a +0 whip (14, 19, D:2) a +0 hand axe (14, 20, D:2) a +0 short sword (16, 31, D:2) a +1 mace of protection (19, -14, D:2) a +0 leather armour (28, -16, D:2) a +0 dagger (32, 8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, 21, D:3) a +0 robe a +0 dagger (12, 5, D:3) a +0 dagger a +2 hunting sling of flaming 12 stones (13, 3, D:3) a +0 whip (18, 19, D:3) 15 stones (22, 32, D:3) a +0 ring mail (25, 20, D:3) 10 stones (29, 5, D:3) a +0 spear (30, 7, D:3) a +0 dagger (33, 13, D:3) a +0 flail (38, 22, D:3) a +0 dagger a +0 robe (41, 21, D:3) a +6 morningstar of flaming (48, 23, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (11, -16, D:4) 2 poisoned darts a +0 dagger (14, -18, D:4) 23 sling bullets (16, -27, D:4) a +0 dagger (20, -32, D:4) a +0 mace (23, -30, D:4) a +0 club (24, -31, D:4) a +0 short sword a +0 mace (24, -30, D:4) a +0 club (25, -25, D:4) a +0 mace (26, 0, D:4) 21 sling bullets (34, -34, D:4) 19 stones (35, -6, D:4) a +0 spear (36, -6, D:4) a +0 whip (37, -9, D:4) a +0 short sword (37, -8, D:4) a +0 flail (39, -29, D:4) 5 poisoned darts a +0 short sword (41, -32, D:4) a +0 hunting sling (52, -7, D:4) a +0 war axe (57, -18, D:4) 14 arrows Level 5 of the Dungeon [Shop] Julitaev's Weapon Emporium a +0 trident (38 gold) a +0 mace (33 gold) a +0 dagger (22 gold) 15 bolts (33 gold) a +0 falchion (33 gold) 19 stones (20 gold) a +3 longbow of freezing (276 gold) the +6 battleaxe of Wonderful True Grit {holy, rF+ MP+9 Str+3} (889 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+3). rF: It protects you from fire. MP: It affects your magic capacity (+9). 23 sling bullets (126 gold) 14 arrows (30 gold) 17 arrows (37 gold) (0, 0, D:5) 32 stones (12, 2, D:5) a +3 quarterstaff (13, -30, D:5) 23 stones (13, -29, D:5) a +0 halberd (23, -49, D:5) 20 bolts (34, -26, D:5) a +0 flail a +0 flail a +0 flail (34, -23, D:5) a +0 whip (35, -6, D:5) 8 poisoned darts (49, -14, D:5) a +0 hand axe (50, -36, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 20 sling bullets (6, 6, D:6) a water moccasin corpse (skeletalised by now) (11, 4, D:6) 25 arrows (12, 28, D:6) 4 boomerangs (15, -3, D:6) a +0 robe (16, 4, D:6) 27 arrows (18, 11, D:6) 5 arrows (26, 32, D:6) 16 arrows (28, 25, D:6) a +0 club a +0 dagger a +0 club (29, 5, D:6) a scroll of identify (29, 6, D:6) a potion of curing (29, 25, D:6) a +0 dagger (29, 26, D:6) a +0 dagger a +0 club (30, 5, D:6) a potion of heal wounds (30, 6, D:6) 13 stones (30, 26, D:6) a +0 dagger a +0 club (37, 42, D:6) a +0 short sword (41, 29, D:6) a +0 hunting sling (49, 9, D:6) a staff of poison (52, 46, D:6) 12 poisoned darts (53, 47, D:6) a +0 hunting sling (54, 45, D:6) a +0 glaive of protection Level 7 of the Dungeon (0, 0, D:7) a scroll of vulnerability