Unholydonuts Level 1 of the Dungeon (6, 8, D:1) 23 stones (11, 4, D:1) a +0 ring mail (17, 30, D:1) a cursed +0 plate armour (18, 6, D:1) a +0 ring mail (19, 8, D:1) a +0 dagger (20, 7, D:1) a +0 club (28, -7, D:1) 15 arrows (28, 7, D:1) a stone (30, -7, D:1) a +0 dagger (30, -1, D:1) a +0 club (30, 7, D:1) a stone (31, 7, D:1) a stone (32, 1, D:1) a +2 hand axe of electrocution (32, 6, D:1) a +0 dagger (33, 7, D:1) a +0 club 12 stones (33, 33, D:1) a +0 short sword a +0 short sword (34, 34, D:1) 4 stones (43, 2, D:1) a +0 dagger (45, 9, D:1) a +0 plate armour (46, 4, D:1) 26 bolts Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet "Masaut" {Gourm *Contam +Fly Dex+4} (4190 gold) [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your dexterity (+4). It lets you fly. It causes magical contamination when unequipped. the cursed +1 mace "Duza" {freeze, +Fly rC- Int+3 Dex+4} (2420 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your dexterity (+4). It makes you vulnerable to cold. It lets you fly. It has a curse placed upon it. the cursed +0 leather armour of Tilorom {rN+ MR+ Int+2 Stlth-} (1860 gold) It affects your intelligence (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you less stealthy. It has a curse placed upon it. the ring "Lur Dyiwn" {Ice *Drain Dex+3 Stlth+} (3550 gold) [ring of ice] It enhances your ice magic. It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from cold. It causes draining when unequipped. It makes you more stealthy. (0, 0, D:2) a +0 robe (2, -7, D:2) a +0 leather armour (19, -22, D:2) a +0 dagger (19, 16, D:2) 4 stones (19, 18, D:2) a +0 mace (20, 18, D:2) a stone (24, 6, D:2) 19 gold pieces (30, -26, D:2) a +0 robe (34, -17, D:2) a cursed -1 spear (44, -10, D:2) a +0 whip (44, -9, D:2) 7 gold pieces (44, -8, D:2) a +0 scale mail (45, -10, D:2) 8 arrows (45, -9, D:2) a +2 pair of gloves (45, -8, D:2) a cursed -1 dagger (45, 8, D:2) a +0 plate armour (46, -25, D:2) a +0 short sword (46, -10, D:2) 12 gold pieces (46, -9, D:2) 10 gold pieces (46, -8, D:2) 10 gold pieces (46, -6, D:2) 18 arrows (52, 14, D:2) 17 stones (59, -7, D:2) a +0 ring mail (60, -2, D:2) a +0 club Level 3 of the Dungeon (7, -6, D:3) 27 arrows (7, 25, D:3) a +0 leather armour (11, -5, D:3) a +0 ring mail (12, -3, D:3) a +0 club a +0 leather armour a +0 trident (12, -2, D:3) a +0 flail a +0 leather armour (19, 12, D:3) a stone (20, 13, D:3) 9 stones (20, 14, D:3) a +0 dagger a +0 hunting sling (27, -5, D:3) a +0 hand axe (27, -4, D:3) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour a +0 flail a +0 chain mail (28, 0, D:3) a +0 flail (28, 6, D:3) a cursed +0 club (30, -3, D:3) 15 bolts (30, 7, D:3) a +0 rapier (38, 5, D:3) 27 arrows (48, 30, D:3) a cursed +0 flail a +0 dagger a +0 robe (49, 23, D:3) 2 stones (49, 30, D:3) a +1 falchion of slicing (50, 23, D:3) a stone (52, 23, D:3) a stone (55, 23, D:3) a +0 club a +0 hunting sling 4 stones Level 4 of the Dungeon [Shop] Vairug's Gadget Emporium a wand of clouds (5/9) (324 gold) a wand of confusion (29/48) (278 gold) a crystal ball of energy (240 gold) a fan of gales (480 gold) a box of beasts (240 gold) a sack of spiders (240 gold) a wand of random effects (32/48) (204 gold) a wand of flame (25/48) (162 gold) a phial of floods (480 gold) (0, 0, D:4) a +0 club (5, -20, D:4) 18 stones (10, 30, D:4) a +0 giant club (17, -11, D:4) a +0 ring mail (17, 11, D:4) a +0 leather armour (20, 14, D:4) a +0 giant club (21, -11, D:4) 24 sling bullets (32, 2, D:4) a +0 dagger a +0 robe (33, 3, D:4) a +0 dagger (34, 28, D:4) a +0 mace (37, 20, D:4) 11 gold pieces Level 5 of the Dungeon (0, 0, D:5) a +0 whip (5, 6, D:5) a +0 mace (14, 9, D:5) a +3 short sword of venom a +0 leather armour of cold resistance (15, 9, D:5) a +3 dagger a +0 robe (28, -19, D:5) a +0 helmet (33, 26, D:5) a +0 leather armour (39, -20, D:5) a +0 club (54, 1, D:5) a +0 plate armour (57, -25, D:5) a +0 helmet (58, 27, D:5) a +0 war axe a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 club (7, -24, D:6) a +0 flail 21 stones a +0 scale mail (7, -5, D:6) 3 needles of confusion (9, -26, D:6) a +0 dagger a +0 ring mail (9, -25, D:6) a +0 dagger a cursed +0 robe (9, -23, D:6) a stone (11, -17, D:6) 4 tomahawks a +0 dagger (12, -16, D:6) a +0 giant spiked club a tomahawk (12, -2, D:6) a +0 leather armour (15, -2, D:6) a +0 plate armour a +0 scimitar (17, -4, D:6) a +0 robe a +0 dagger (21, 4, D:6) 25 stones (31, -39, D:6) a +0 robe (32, -20, D:6) a cursed -1 scale mail (34, -14, D:6) a +0 whip a +0 flail (34, -13, D:6) a +0 short sword (49, -33, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Amote's Gadget Shop a fan of gales (400 gold) a fan of gales (400 gold) a wand of random effects (34/48) (180 gold) a lightning rod (4/4) (400 gold) a crystal ball of energy (200 gold) a wand of digging (17/24) (420 gold) a wand of lightning (6/15) (100 gold) a wand of lightning (6/15) (100 gold) a wand of acid (8/15) (240 gold) a lamp of fire (400 gold) a wand of lightning (8/15) (120 gold) (0, 0, D:7) a +0 animal skin (0, 1, D:7) a +2 whip of freezing (unseen) (5, 0, D:7) a +0 trident a +0 hand axe (6, 0, D:7) 4 tomahawks of dispersal a cursed -1 scimitar a +0 chain mail (7, 0, D:7) a +0 robe a +0 dagger a +0 falchion (7, 2, D:7) a +0 leather armour (7, 18, D:7) a +0 mace a cursed -2 club a +0 dagger a +0 robe (8, 0, D:7) a +0 flail a +0 club (9, 0, D:7) a +0 spear (9, 1, D:7) a +0 whip of venom a +0 long sword a +0 chain mail a +0 ring mail a +0 flail (9, 19, D:7) a +0 dagger a +0 robe (17, 21, D:7) 18 arrows (20, 8, D:7) a +0 spear (21, 7, D:7) a +0 dagger (23, 7, D:7) 19 bolts (23, 33, D:7) 13 stones (24, 15, D:7) 15 poisoned needles (25, 33, D:7) 5 bolts (28, 3, D:7) a +0 robe (29, 3, D:7) a +0 halberd (29, 5, D:7) a +0 club (33, 19, D:7) a +0 flail (34, 13, D:7) a +0 morningstar (35, 20, D:7) a +0 mace (42, 21, D:7) a +0 mace (46, 17, D:7) a tomahawk (46, 18, D:7) a tomahawk (46, 19, D:7) a tomahawk (48, 27, D:7) 9 stones (49, 9, D:7) a +0 trident a +0 chain mail (49, 10, D:7) a +0 flail a +0 flail (55, 29, D:7) 13 stones Level 8 of the Dungeon (0, 0, D:8) the +6 war axe of Sudden Death {freeze, rC+ Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It protects you from cold. (2, -20, D:8) 16 poisoned needles a cursed +0 blowgun (3, -20, D:8) a +0 dagger (4, -21, D:8) a poisoned needle (5, -21, D:8) a stone (8, -19, D:8) a stone (9, -21, D:8) a stone (10, -17, D:8) a +0 leather armour (15, 25, D:8) 21 stones (32, 22, D:8) a +1 scimitar of flaming a +0 robe (37, 16, D:8) a stone (41, -27, D:8) a +0 short sword (42, -27, D:8) a +3 dire flail of holy wrath 2 stones (43, -28, D:8) a stone (54, 4, D:8) a +0 giant club (57, -22, D:8) a +0 shortbow 31 arrows (60, 1, D:8) a +0 short sword (64, -32, D:8) 4 large rocks (64, 7, D:8) 20 bolts (65, -30, D:8) a large rock Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (15, 12, D:9) a +0 dagger a +0 robe (16, 12, D:9) a +0 falchion a +0 leather armour (16, 13, D:9) a +0 short sword a +0 scale mail (17, 14, D:9) a +0 dagger (20, -8, D:9) a +0 giant club a +0 giant club (21, 14, D:9) 16 stones (27, -10, D:9) a +0 dagger (28, -11, D:9) a cursed -3 club a +0 plate armour (29, -10, D:9) a +0 robe a +0 dagger (29, -2, D:9) a +0 falchion (34, 26, D:9) a +0 leather armour (35, -18, D:9) a +4 chain mail (41, 35, D:9) 16 stones (43, 18, D:9) 14 sling bullets (46, 11, D:9) a +3 short sword (49, 3, D:9) a +0 shortbow 11 arrows Level 10 of the Dungeon [Shop] Giotwamu's Antique Weapon Emporium a cursed +0 club (2 gold) a +0 hand axe (69 gold) a +5 war axe of venom (717 gold) a cursed -2 trident (2 gold) a +0 halberd (92 gold) a +0 falchion of holy wrath (170 gold) a +0 club (23 gold) a +0 morningstar of flaming (211 gold) a +0 dagger (46 gold) a +0 rapier (92 gold) a +0 quarterstaff (92 gold) [Shop] Oxegin's Book Shoppe the Reference Book on Sinister Flight (1170 gold) Spells Type Level a - Corpse Rot Necromancy 2 b - Sublimation of Blood Necromancy 2 c - Animate Dead Necromancy 4 d - Freezing Cloud Conjuration/Ice/Air 6 e - Death Channel Necromancy 6 a book of Spatial Translocations (975 gold) a book of Death (1050 gold) the Incunabulum of the Fetching Entourage (661 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Inner Flame Hexes/Fire 3 c - Confuse Hexes 3 d - Spectral Weapon Hexes/Charms 3 e - Fulminant Prism Conjuration/Hexes 4 f - Invisibility Hexes 6 a book of Transfigurations (825 gold) a book of Burglary (1125 gold) a book of Misfortune (300 gold) (0, 0, D:10) 20 arrows (4, -15, D:10) 15 arrows a +0 shortbow (4, -13, D:10) an arrow (4, -9, D:10) a +0 ring mail 2 arrows a +0 scimitar (4, -8, D:10) an arrow (13, -27, D:10) a +0 club a +0 mace (14, -27, D:10) a +0 flail (15, -27, D:10) 4 tomahawks of returning (17, -26, D:10) 21 stones (18, -1, D:10) 17 stones (23, -32, D:10) a +2 great sword of holy wrath (23, -31, D:10) a +0 dire flail a +0 dire flail (24, 10, D:10) a +0 hand crossbow of freezing (31, -28, D:10) 13 stones (35, -33, D:10) an uncursed ring of protection from magic an uncursed ring of protection from fire a cursed ring of loudness an uncursed ring of flight a +2 amulet of reflection an uncursed ring of protection from cold an uncursed ring of ice (36, -33, D:10) an uncursed amulet of guardian spirit Level 11 of the Dungeon (0, 0, D:11) a +2 battleaxe a +0 robe (0, 2, D:11) a +0 short sword a +0 robe (1, 2, D:11) a +0 falchion a +0 robe (3, 2, D:11) a +4 morningstar a +2 robe of resistance (11, -13, D:11) a +0 robe (17, -33, D:11) 11 poisoned needles (20, 0, D:11) a tomahawk (22, 1, D:11) a tomahawk (22, 3, D:11) a +2 hand axe of pain (23, -34, D:11) a +0 whip (24, 3, D:11) a +0 chain mail a +0 glaive (28, -17, D:11) a tomahawk (28, -13, D:11) a +0 chain mail a +0 short sword (29, -17, D:11) a tomahawk (29, -15, D:11) a tomahawk (29, -14, D:11) a tomahawk a cursed -3 falchion (29, -13, D:11) a +0 ring mail a +0 short sword a +0 short sword a +0 dagger 2 tomahawks a +0 chain mail (29, -11, D:11) a +0 flail (32, -37, D:11) a +0 giant club (32, 14, D:11) a +0 giant club (36, -8, D:11) a +0 flail a +0 mace (37, -23, D:11) a +0 plate armour (37, -7, D:11) a +3 war axe (39, -8, D:11) a +0 chain mail (41, -9, D:11) a +0 mace (42, -8, D:11) a +0 flail (45, -14, D:11) a +0 leather armour (47, -14, D:11) a +0 spear (49, -18, D:11) a +3 battleaxe a +0 robe (49, -16, D:11) a +0 robe a cursed +3 scimitar (50, -18, D:11) a +0 flail a +0 robe (51, -18, D:11) a +4 scimitar a +0 robe (52, -18, D:11) a +2 spear a +0 robe (52, -9, D:11) 20 poisoned needles (55, 2, D:11) a +0 war axe (57, -7, D:11) a cursed ring of teleportation (59, -9, D:11) 13 stones Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (4, -4, D:12) a scroll of noise Level 1 of the Lair of Beasts (0, 0, Lair:1) a wand of flame (14/48) (2, -1, Lair:1) a curare-tipped needle (3, -1, Lair:1) 2 curare-tipped needles (3, 2, Lair:1) a +0 blowgun a +1 dagger of venom 3 curare-tipped needles (4, 0, Lair:1) a +0 robe (5, -6, Lair:1) a wand of random effects (30/48) a +0 morningstar a cursed -2 whip 3 throwing nets a +0 leather armour a +0 flail (7, -2, Lair:1) a +0 leather armour (11, -5, Lair:1) 12 poisoned needles (17, 17, Lair:1) a +0 halberd (46, 23, Lair:1) 14 stones (48, 33, Lair:1) a +0 trident (54, 0, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) 29 arrows (2, 28, Lair:2) a +0 plate armour (7, 14, Lair:2) 17 bolts (10, 33, Lair:2) a cursed -3 broad axe (18, 43, Lair:2) 2 needles of confusion (24, 11, Lair:2) 25 stones (25, 0, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 25 arrows (7, -32, Lair:3) an uncursed ring of magical power (8, -31, Lair:3) an uncursed ring of magical power (8, -27, Lair:3) a wand of lightning (8/15) (24, -28, Lair:3) a +0 battleaxe (32, -15, Lair:3) a +0 leather armour (50, -25, Lair:3) 7 gold pieces Level 4 of the Lair of Beasts (0, 0, Lair:4) a cursed amulet of inaccuracy (2, 32, Lair:4) a +0 robe (3, 32, Lair:4) the +7 scimitar of Darkness {flame, rElec} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. (4, 23, Lair:4) a +6 ring of protection (14, 27, Lair:4) a +0 hand axe a +3 leather armour of poison resistance (14, 28, Lair:4) a +0 hand axe a +0 robe (22, 10, Lair:4) a cursed -1 rapier (29, 28, Lair:4) a +0 hand axe a +0 leather armour (30, 29, Lair:4) +0 steam dragon scales (39, -21, Lair:4) the +0 scale mail of the Country {rPois rN+ MR- Dex+6} It affects your dexterity (+6). It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. (42, -19, Lair:4) 18 stones (48, 29, Lair:4) 2 arrows (49, 27, Lair:4) an arrow (49, 29, Lair:4) 2 arrows (50, 28, Lair:4) an arrow (50, 30, Lair:4) an arrow (51, 22, Lair:4) an arrow (51, 30, Lair:4) an arrow (52, 30, Lair:4) 2 arrows (53, 14, Lair:4) 17 stones (54, 30, Lair:4) a +2 longbow of flaming 8 arrows a cursed +0 centaur barding (56, 9, Lair:4) a wand of lightning (11/15) (59, 13, Lair:4) 7 poisoned needles Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (2, -32, Lair:5) a +0 robe (12, -19, Lair:5) 11 stones (26, 5, Lair:5) an uncursed ring of protection from cold (29, -42, Lair:5) 20 stones (37, -5, Lair:5) a +0 falchion (43, -43, Lair:5) a +0 war axe (46, -20, Lair:5) 17 stones Level 6 of the Lair of Beasts (2, 3, Lair:6) 19 sling bullets (9, 10, Lair:6) a +0 great mace (25, 11, Lair:6) 19 gold pieces (28, 6, Lair:6) a +0 scale mail (31, 11, Lair:6) 21 stones (32, -8, Lair:6) the +3 ring mail of Fydaxt {*Drain rElec rF+++ SInv} It renders you almost immune to fire. It insulates you from electricity. It lets you see invisible. It causes draining when unequipped. (32, 14, Lair:6) a soldier ant corpse (33, 14, Lair:6) a worker ant corpse (still there?) a soldier ant corpse (still there?) (38, 19, Lair:6) a royal jelly (39, 19, Lair:6) a +0 robe (40, 21, Lair:6) a +0 short sword (43, -16, Lair:6) a human skeleton (43, -12, Lair:6) a +2 fustibalus of freezing (44, -12, Lair:6) a +1 dire flail of crushing (45, -15, Lair:6) an elf skeleton (45, -11, Lair:6) 18 arrows (45, -10, Lair:6) a +1 mace of protection (46, -10, Lair:6) a +0 falchion (47, -13, Lair:6) a dwarf skeleton (48, -26, Lair:6) a +0 troll leather armour an elephant skeleton a death yak skeleton (49, -25, Lair:6) a catoblepas skeleton (50, -16, Lair:6) a dwarf skeleton (53, -12, Lair:6) an ogre skeleton Level 1 of the Spider Nest (0, 0, Spider:1) a scroll of identify