Unholydonuts Level 1 of the Dungeon (0, 0, D:1) a +0 whip (16, 21, D:1) 16 arrows (17, 1, D:1) a +0 club (20, 14, D:1) a +0 mace (23, 15, D:1) 5 stones (23, 42, D:1) 14 poisoned needles (27, 24, D:1) a +0 short sword (28, 39, D:1) a +0 dagger (30, 27, D:1) a +0 club (36, 11, D:1) 15 stones (40, 48, D:1) a cursed -3 club (50, 15, D:1) a +0 ring mail (54, 8, D:1) a +0 dagger (56, 51, D:1) a +0 robe (58, 33, D:1) a +0 club (64, 27, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club 3 stones (1, -4, D:2) a stone (6, 13, D:2) 31 stones (22, -22, D:2) a cursed -1 spear (31, -5, D:2) 23 stones (39, 12, D:2) a +0 dagger (40, -35, D:2) a +0 ring mail (52, -30, D:2) 20 stones (54, -26, D:2) 12 stones (58, -32, D:2) a +0 ring mail (59, -32, D:2) a +0 short sword (59, -19, D:2) a -3 ring of strength Level 3 of the Dungeon (0, 0, D:3) a +0 club (9, -8, D:3) a +0 dagger (12, 33, D:3) a cursed -2 hunting sling (14, 10, D:3) a +0 club 4 stones (15, 2, D:3) a +0 leather armour (16, 0, D:3) 5 javelins (27, -13, D:3) a +0 scale mail (33, -9, D:3) a +0 club (39, 16, D:3) a +0 whip (40, 8, D:3) a +0 club (43, 5, D:3) a +0 club a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 26 stones (2, -31, D:4) 14 stones (7, -27, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (0, 3, D:5) a +0 spear (2, -1, D:5) a +0 whip (5, 11, D:5) a +0 flail of pain (6, -1, D:5) a throwing net (8, 14, D:5) a +0 dagger (9, 14, D:5) a +0 whip (15, -8, D:5) a +0 dagger a +0 robe (17, -11, D:5) a +0 trident (29, 23, D:5) a +0 short sword 3 stones (29, 30, D:5) a +0 club (30, 29, D:5) 27 sling bullets (30, 34, D:5) a +0 dagger (31, 33, D:5) a +0 dagger (32, 31, D:5) a +0 club a +0 dagger (33, 23, D:5) a +0 club (34, 24, D:5) a +0 dagger (35, 22, D:5) a +1 hand axe of electrocution a +0 whip (36, 27, D:5) a +0 dagger (37, 29, D:5) a +0 blowgun 2 poisoned needles (40, 3, D:5) a +0 giant club (42, 0, D:5) a +0 ring mail (45, 23, D:5) a cursed -1 trident (58, 26, D:5) a +0 centaur barding (63, 16, D:5) a +0 trident (63, 17, D:5) a +0 mace a +0 dagger a +0 robe (63, 18, D:5) a +0 club Level 6 of the Dungeon [Shop] Jasinir's Weapon Boutique a +0 dagger of electrocution (105 gold) 13 stones (19 gold) a +0 hand crossbow (52 gold) a +0 spear (45 gold) a +0 short sword of speed (165 gold) a +0 mace (45 gold) 17 arrows (51 gold) the +3 rapier of the Stork {freeze, +Inv Int+2} (606 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It lets you turn invisible. a +0 giant spiked club (28 gold) a +0 flail (52 gold) a +0 long sword (52 gold) 15 stones (22 gold) a +0 trident (52 gold) a +0 dagger (30 gold) (0, 0, D:6) a cursed -2 flail (3, 0, D:6) a cursed -1 halberd (4, 22, D:6) 27 stones (7, -3, D:6) a +0 giant club (10, 4, D:6) a +0 dire flail a +0 plate armour (11, 5, D:6) 2 tomahawks (12, 5, D:6) 2 tomahawks (14, 5, D:6) a +0 giant club (16, 6, D:6) a +0 hand axe (17, 6, D:6) a +0 spear (18, 6, D:6) a +0 hand axe a +0 leather armour a +0 flail (25, 8, D:6) a tomahawk a +0 hand axe (26, 5, D:6) a +0 dagger (28, -15, D:6) a +0 chain mail a +0 ring mail a +0 dagger (29, 3, D:6) a tomahawk (30, 1, D:6) 3 tomahawks (30, 2, D:6) a +0 robe a +0 dagger (31, -17, D:6) a +0 dagger a +0 robe (34, -3, D:6) a +0 animal skin (35, 5, D:6) a +0 chain mail (36, 1, D:6) a +0 blowgun (37, -10, D:6) a +0 giant spiked club (37, 0, D:6) a +0 giant club (44, -3, D:6) a +0 flail (50, 6, D:6) a +0 scale mail (53, 28, D:6) a +0 flail (55, 29, D:6) a tomahawk (56, 29, D:6) a cursed +0 ring mail (57, 0, D:6) a +0 scale mail (59, 29, D:6) a +0 leather armour a +0 hand axe 2 tomahawks a +0 ring mail (63, 11, D:6) 23 stones Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (0, 7, D:7) a tomahawk a +2 whip of flaming a +0 robe (5, -14, D:7) a +0 scimitar a +0 robe (5, 2, D:7) a +0 leather armour a +2 war axe of freezing (6, -10, D:7) a +0 robe a cursed +0 battleaxe (6, 1, D:7) a +0 dagger (7, -9, D:7) a +0 club a +0 robe (11, -9, D:7) a +0 whip a +0 ring mail a +0 dagger a +0 robe (12, 19, D:7) a +0 robe a +0 dagger (12, 20, D:7) a +0 leather armour the +5 short sword of the Lame Duck {holy, rElec rPois MP+9 Str+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). It insulates you from electricity. It protects you from poison. It affects your magic capacity (+9). a +0 short sword (13, -9, D:7) a +0 scale mail a +3 war axe (15, 22, D:7) a +0 ring mail a +0 dagger (15, 23, D:7) a +0 hand axe (16, -6, D:7) a +0 animal skin (33, 0, D:7) a +0 robe a +0 war axe (33, 3, D:7) a +0 whip (33, 7, D:7) a +0 animal skin (34, 0, D:7) a +0 robe a +5 hand axe (34, 30, D:7) a +0 short sword a +0 scale mail a +0 dagger a +0 robe (36, 19, D:7) a +0 leather armour a +0 short sword (38, 0, D:7) a +0 animal skin (39, 21, D:7) a +0 shortbow 24 arrows (41, -6, D:7) a +0 leather armour (42, 22, D:7) a +0 dagger (51, 24, D:7) a +0 dagger (53, 6, D:7) a +0 flail (57, 9, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) 16 stones (8, 8, D:8) 21 stones (12, 2, D:8) 22 stones (16, 12, D:8) a +0 shortbow 19 arrows (19, 12, D:8) a +0 halberd a +2 animal skin (30, 13, D:8) a +0 war axe (31, 13, D:8) a +0 scale mail of magic resistance (35, -5, D:8) a +0 mace a +0 leather armour (36, 17, D:8) a +0 ring mail (41, 26, D:8) a +0 club 4 tomahawks (53, 26, D:8) 23 stones (54, -21, D:8) a +0 dagger a +0 robe (55, -18, D:8) a +0 robe a +0 dagger (55, -16, D:8) a +0 flail of protection (56, 26, D:8) a +3 dagger of draining a cursed +0 robe a +0 short sword (57, 26, D:8) a +0 dagger a +0 robe a +0 club a +0 chain mail (58, 4, D:8) 15 arrows the Ecumenical Temple