Unholydonuts Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 32, D:1) a +0 dagger (11, -1, D:1) a +0 dagger (11, 5, D:1) a +0 hunting sling (14, 11, D:1) a +0 dagger (16, -2, D:1) a +0 chain mail (18, 11, D:1) 23 poisoned needles (18, 43, D:1) a +0 robe (28, 21, D:1) a +2 short sword of holy wrath (29, 18, D:1) a +0 dagger (41, 26, D:1) a +0 short sword (44, 24, D:1) a +0 dagger (45, 27, D:1) a +0 club Level 2 of the Dungeon (0, 22, D:2) a +0 dagger (2, 16, D:2) a +0 leather armour (21, 1, D:2) a +0 club (23, 2, D:2) a +0 robe (28, 1, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, 6, D:3) a +0 dagger a +0 leather armour a +0 flail (6, 24, D:3) a +0 club a +0 club a +0 dagger (7, 4, D:3) a +0 dagger (7, 18, D:3) 23 bolts (7, 24, D:3) a +0 hunting sling a +0 dagger (8, 3, D:3) a +2 mace of crushing a +0 ring mail (8, 23, D:3) a +0 club a +0 chain mail an uncursed ring of flight {+Fly, !d} (9, 5, D:3) a +0 dagger (9, 23, D:3) a +0 mace (12, 26, D:3) a +0 robe (12, 31, D:3) a +0 hunting sling (unseen) (14, -13, D:3) a +0 ring mail (14, 18, D:3) a +0 scythe a +0 robe (17, 8, D:3) a +0 robe (17, 35, D:3) a +0 leather armour (19, 1, D:3) a +0 short sword (35, -2, D:3) a +0 mace (37, 23, D:3) a +0 dagger (40, 6, D:3) a +0 hand axe (43, 25, D:3) a +0 mace (43, 26, D:3) a +0 mace a +2 dagger of flaming a +0 robe (50, 17, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 robe (7, 0, D:4) a +0 chain mail of cold resistance (8, 1, D:4) a +0 club (12, -21, D:4) a +0 ring mail (14, -24, D:4) a +0 giant club (14, -15, D:4) a +0 dagger a +0 robe (14, -10, D:4) a +0 dagger a +0 robe (15, -16, D:4) a +0 short sword (20, 1, D:4) a +2 dagger of speed (24, -49, D:4) a +0 ring mail (25, -52, D:4) a +0 dagger a cursed +0 leather armour (26, -52, D:4) a +0 dagger a +0 leather armour (27, -50, D:4) a +0 mace a +0 chain mail (27, -22, D:4) 23 arrows (39, 1, D:4) a +0 war axe (47, 0, D:4) a +0 dagger a +0 robe (50, -58, D:4) a +0 hand axe (51, -33, D:4) a +0 hand axe (68, -11, D:4) a +0 giant spiked club (69, -7, D:4) a +0 leather armour of magic resistance a +0 club (71, 0, D:4) 8 tomahawks (71, 1, D:4) a +0 club (72, 2, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +5 dire flail of distortion {!w} a +0 leather armour (1, -4, D:5) 6 poisoned needles (7, 10, D:5) a +0 trident a +0 leather armour (8, 9, D:5) a +0 flail a +0 dagger a +0 robe (8, 18, D:5) a +0 dagger (21, 8, D:5) a +0 club (22, 26, D:5) 13 poisoned needles (32, 38, D:5) 20 sling bullets (34, 12, D:5) a +0 broad axe (37, 26, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a cursed +0 scale mail a cursed -3 mace a +0 plate armour a +0 halberd (0, 2, D:6) a +0 robe a +0 dagger (5, -8, D:6) 24 sling bullets (6, -24, D:6) a cursed +0 leather armour (7, -22, D:6) 19 bolts (10, -14, D:6) 6 tomahawks (11, 4, D:6) a +0 hunting sling Level 7 of the Dungeon [Shop] Bihen's Distillery a potion of haste (100 gold) a potion of flight (30 gold) a potion of degeneration (10 gold) a potion of cancellation (80 gold) a potion of haste (100 gold) a potion of flight (30 gold) 2 potions of cancellation (160 gold) [Shop] Ruco's Distillery a potion of flight (48 gold) a potion of brilliance (64 gold) a potion of ambrosia (128 gold) a potion of lignification (48 gold) 2 potions of curing (96 gold) a potion of agility (64 gold) [Shop] Zohimu's General Store a +0 club (10 gold) a scroll of vulnerability (75 gold) a +0 long sword (35 gold) a potion of curing (30 gold) 16 sling bullets (80 gold) 14 stones (14 gold) a scroll of enchant weapon (75 gold) a wand of paralysis (10) (120 gold) a potion of heal wounds (50 gold) a +0 robe (7 gold) a scroll of remove curse (30 gold) a ration (50 gold) [Shop] Jyery's Antique Weapon Shoppe a +0 long sword (101 gold) a +0 great sword of flaming (397 gold) a +0 spear (87 gold) a +0 long sword (101 gold) a +0 longbow (130 gold) a +1 trident of pain (455 gold) a +0 hunting sling (43 gold) a +0 dagger (58 gold) a +0 club (29 gold) the +7 short sword "Brush" {pierce, +Rage rF+} (1653 gold) It inflicts extra damage upon your enemies. It protects you from fire. It lets you go berserk. the +5 war axe of Evolution {vamp, rC+} (1435 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. [Shop] Edoingu's Book Shop a book of Necromancy (330 gold) a book of Conjurations (330 gold) a book of Frost (385 gold) a book of Geomancy (385 gold) a book of the Earth (715 gold) a Fen Folio (825 gold) a book of Transfigurations (605 gold) a manual of Throwing (1214 gold) a Young Poisoner's Handbook (440 gold) (0, 0, D:7) 8 sling bullets (5, 7, D:7) 23 arrows (9, 35, D:7) a +0 robe (15, 1, D:7) 15 bolts (18, 23, D:7) 12 arrows (22, 40, D:7) a +0 scale mail (26, 24, D:7) 10 arrows (30, 6, D:7) 3 scrolls of random uselessness (33, 17, D:7) a +0 chain mail (34, 18, D:7) a +0 war axe a +0 plate armour (41, 30, D:7) a +0 falchion (43, 2, D:7) a +0 pair of boots (43, 32, D:7) a +0 helmet (47, 12, D:7) a +0 club (47, 38, D:7) a cursed +0 hand axe (55, -14, D:7) a +0 spear Level 8 of the Dungeon (11, 13, D:8) 21 bolts (12, -8, D:8) a +0 flail a +0 ring mail (13, -9, D:8) a +0 giant club a +0 giant spiked club (17, 19, D:8) a cursed +0 animal skin a +0 halberd (22, -11, D:8) a +0 dagger a +0 leather armour (22, 23, D:8) a +0 dagger a +0 robe (23, 22, D:8) a +0 war axe a +0 plate armour (25, 22, D:8) a +0 scimitar a +0 plate armour (31, 33, D:8) a +0 trident a +0 ring mail (32, 1, D:8) a +0 robe (33, 9, D:8) a +0 dagger a +0 robe (39, 12, D:8) a +0 hand axe (39, 36, D:8) a +0 club (42, -5, D:8) a cursed -3 spear (42, 9, D:8) a cursed +3 trident a +0 robe (42, 10, D:8) a +0 battleaxe a +0 robe (42, 11, D:8) a +0 scimitar a +0 robe (42, 30, D:8) a +0 flail (43, -4, D:8) a +0 spear (43, 10, D:8) a +4 short sword a cursed +0 robe (45, -2, D:8) a +0 halberd (51, -3, D:8) a +0 spear a +0 ring mail (51, 27, D:8) a +0 whip a +0 leather armour a +0 club (51, 33, D:8) a cursed +0 spear a +0 robe (53, 3, D:8) a +0 whip a +0 ring mail (53, 23, D:8) a +0 spear (54, -5, D:8) a +0 whip a +0 robe (54, 0, D:8) a +0 spear (54, 6, D:8) 4 large rocks (54, 16, D:8) a +0 robe (56, 7, D:8) a +0 whip Level 9 of the Dungeon (2, -4, D:9) a +0 giant spiked club (8, -11, D:9) a +0 club a +0 club a +0 robe (9, -11, D:9) a +0 whip (10, -12, D:9) a +0 spear (10, -11, D:9) a cursed +0 halberd (13, 10, D:9) a +0 short sword (13, 12, D:9) a +0 whip (14, 11, D:9) a +0 blowgun a +0 club 3 poisoned needles (14, 12, D:9) a +0 whip (14, 17, D:9) a poisoned needle (19, -18, D:9) 17 bolts (26, -13, D:9) a +0 plate armour (32, -11, D:9) a +0 helmet (32, -5, D:9) a +0 dagger a +0 robe (33, -8, D:9) a +0 dagger a cursed +0 leather armour (33, -5, D:9) a +0 dagger a +0 robe (33, 13, D:9) a +0 short sword a +0 dagger (34, 11, D:9) a cursed -3 whip a +0 dagger (34, 35, D:9) a +0 robe (37, 28, D:9) a +0 naga barding (37, 30, D:9) a +0 flail a +0 leather armour (41, 25, D:9) a +0 shortbow 6 arrows (42, -17, D:9) a +0 ring mail (44, 24, D:9) an arrow (46, 24, D:9) an arrow (47, 24, D:9) 3 arrows (50, -20, D:9) an uncursed ring of teleportation {+/*tele, !d} a +0 buckler (51, 8, D:9) a +0 giant spiked club a +0 great mace Level 10 of the Dungeon (0, 0, D:10) a +0 robe (2, -3, D:10) a +0 club (2, -2, D:10) a +0 dagger (2, -1, D:10) a +0 club a +0 mace (3, -2, D:10) a +0 club (4, -4, D:10) a +0 club (5, -28, D:10) a +0 quarterstaff (5, -7, D:10) a +0 mace a +0 plate armour (5, -3, D:10) a +0 giant club (7, -18, D:10) a +0 war axe a +0 chain mail (7, 3, D:10) a +0 mace (13, -31, D:10) a +2 short sword of holy wrath (16, 5, D:10) 14 arrows (20, -8, D:10) a +0 leather armour a +0 morningstar (29, 10, D:10) 17 arrows (35, 12, D:10) the +5 naga barding "Fud Byen" {*Corrode rN+ MR+} It protects you from negative energy. It affects your resistance to hostile enchantments. It may corrode you when you take damage. (42, 10, D:10) a +0 giant spiked club (50, -28, D:10) a steel tomahawk (50, -27, D:10) a +0 short sword (50, -26, D:10) a +0 mace (51, -25, D:10) a steel tomahawk (55, -3, D:10) a +0 cloak (58, -15, D:10) 15 sling bullets (59, 13, D:10) a +0 shortbow 23 arrows (61, 6, D:10) a +0 dagger of chaos a +0 robe (63, 13, D:10) 3 arrows (64, 13, D:10) an arrow the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 27 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) 8 poisoned needles (10, 18, Lair:1) 16 arrows (18, 30, Lair:1) a +0 chain mail (30, 37, Lair:1) 13 bolts (38, 19, Lair:1) 12 poisoned needles (48, 6, Lair:1) 20 poisoned needles Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 club (21, -35, Lair:2) a cursed -2 long sword (23, -23, Lair:2) a +0 flail (37, -30, Lair:2) a +0 battleaxe (56, 3, Lair:2) a +1 hat Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 halberd (2, -4, Lair:3) 22 arrows (18, 32, Lair:3) 22 sling bullets (19, -14, Lair:3) a +0 hand axe (19, 9, Lair:3) a +0 long sword (21, 32, Lair:3) a +0 flail (22, -5, Lair:3) 13 poisoned needles (24, 32, Lair:3) a +0 scimitar a +0 robe (35, 14, Lair:3) an uncursed ring of flight (48, -1, Lair:3) a ration (48, 0, Lair:3) a manual of Short Blades (48, 1, Lair:3) 28 gold pieces (48, 2, Lair:3) a wand of acid (7) Level 4 of the Lair of Beasts (0, 0, Lair:4) a +1 club (1, -8, Lair:4) a +0 pair of boots (6, -9, Lair:4) 16 sling bullets (21, 20, Lair:4) 19 sling bullets (36, 11, Lair:4) 20 bolts Level 5 of the Lair of Beasts (7, 9, Lair:5) 22 gold pieces (11, 15, Lair:5) 28 gold pieces (15, -16, Lair:5) a hydra corpse (skeletalised by now) (17, 0, Lair:5) a crocodile skeleton (31, -15, Lair:5) a +0 leather armour (33, -14, Lair:5) a spiny frog corpse (skeletalised by now) (34, -16, Lair:5) a hydra corpse (skeletalised by now) an ice cave (0, 0, IceCv) an ugly thing corpse (4, 33, IceCv) a +0 halberd (5, 32, IceCv) 31 gold pieces (5, 34, IceCv) 2 scrolls of identify (6, 0, IceCv) 18 sling bullets (6, 33, IceCv) a book of Debilitation