Dungeon Crawl Stone Soup version 0.23.0 (webtiles) character file. Game seed: 2108404481448221725 1498 Unholydonuts the Magician (level 8, -5/45 HPs) Began as a Deep Elf Fire Elementalist on Feb 14, 2019. Was a Believer of Vehumet. Shot with a bolt by an orc warrior (24 damage) ... in a bailey. The game lasted 00:19:42 (7611 turns). Unholydonuts the Magician (DEFE) Turns: 7611, Time: 00:19:43 Health: -5/45 AC: 5 Str: 5 XL: 8 Next: 52% Magic: 9/20 EV: 15 Int: 23 God: Vehumet [**....] Gold: 360 SH: 0 Dex: 15 Spells: 8/21 levels left rFire + . . SeeInvis . h - -2 dagger (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +1 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... q - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.15/turn n - ring of protection from fire {rF+, !d} MPRegen 0.17/turn (no ring) @: no status effects A: no striking features a: Renounce Religion You were in a bailey. You worshipped Vehumet. Vehumet was pleased with you. You were not hungry. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Sewer and Bailey. You collected 360 gold pieces. Inventory: Hand Weapons h - a cursed -2 dagger (weapon) (You found it on level 1 of the Dungeon) r - a +3 whip of venom (You took it off a gnoll on level 3 of the Dungeon) v - the cursed +2 dagger "Plog" {flame, Dex+4, unknown} (You found it on level 4 of the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It has a curse placed upon it. Missiles f - 146 stones (quivered) Armour a - a +0 robe (worn) b - a +1 helmet (worn) (You found it on level 4 of the Dungeon) q - a +0 pair of boots (worn) (You found it on level 3 of the Dungeon) t - a +0 buckler (You found it on level 4 of the Dungeon) Magical Staves y - an uncursed staff of fire {unknown} (You found it on level 8 of the Dungeon) Jewellery l - the amulet "Qebef" {Spirit *Drain rN++ Dex-3 Stlth+, unknown} (You found it on level 5 of the Dungeon) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (-3). It greatly protects you from negative energy. It causes draining when unequipped. It makes you more stealthy. n - a ring of protection from fire (left hand) {rF+, !d} (You found it on level 3 of the Dungeon) Wands g - a wand of polymorph (10) (You found it on level 5 of the Dungeon) Scrolls d - 5 scrolls of teleportation k - 2 scrolls of enchant weapon o - 2 scrolls of magic mapping {!r} u - 2 scrolls of fog C - a scroll of amnesia Potions e - a potion of flight {unknown} i - 4 potions of curing m - a potion of brilliance {unknown} p - a potion of berserk rage {!q} s - 2 potions of cancellation w - 2 potions of heal wounds x - a potion of magic {unknown} z - a potion of haste A - a potion of ambrosia {unknown} Comestibles c - 11 rations Skills: + Level 2.6 Fighting + Level 4.9 Dodging - Level 2.4 Stealth + Level 1.5 Shields + Level 7.1 Spellcasting + Level 5.5 Conjurations + Level 1.0 Translocations + Level 6.4 Fire Magic + Level 1.9 Air Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##### 1% 1 None b - Shock Conj/Air #### 1% 1 None c - Conjure Flame Conj/Fire #####... 1% 3 None d - Blink Tloc N/A 8% 2 None s - Sticky Flame Conj/Fire #####... 6% 4 ###.... x - Throw Flame Conj/Fire #####. 1% 2 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ####.. 1% 2 None Magic Dart Conj #### 1% 1 None Inner Flame Hex/Fire ###..... 6% 3 None Mephitic Cloud Conj/Pois/Air ###..... 9% 3 None Call Imp Summ #....... 12% 2 None Slow Hex #....... 12% 2 None Fireball Conj/Fire #####..... 19% 5 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:5 Lair: D:8-11 Orc: D:9-12 Altars: Cheibriados Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Vehumet Zin The Shining One Message History The zap hits the orc but does no damage. The orc shoots a bolt. The bolt hits you but does no damage. Aim: an orc, wielding a +0 arbalest and wearing a +0 scale mail The zap misses the orc. The orc shoots a bolt. The bolt hits you! You see here a bolt. The orc shoots a bolt. The bolt barely misses you. Aim: an orc, wielding a +0 arbalest and wearing a +0 scale mail The zap hits the orc but does no damage. Aim: an orc, wielding a +0 arbalest and wearing a +0 scale mail The zap misses the orc. The orc disappears! Aim: an orc, wielding a +0 arbalest and wearing a +0 scale mail The zap hits the orc but does no damage. The orc shoots a bolt. The bolt barely misses you. Aim: an orc, wielding a +0 arbalest and wearing a +0 scale mail The zap hits the orc. The orc shoots a bolt. The bolt misses you. Aim: an orc, wielding a +0 arbalest and wearing a +0 scale mail (moderately wounded) The zap hits the orc! You kill the orc! Vehumet accepts your kill. You feel your power returning. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a bolt. You see here 2 bolts. You start resting. You see here a bolt. Found a gate leading back out of this place. An orc warrior comes into view. It is wielding a +0 arbalest. The orc warrior shouts! The orc warrior shoots a bolt. The bolt closely misses you. You hear a shout! You see here a bolt. Spoiler Alert: The orc warrior can hit for high damage! An orc comes into view. It is wielding a +0 arbalest. The orc moves out of view. Found a gate leading back out of this place. Aim: an orc warrior, wielding a +0 arbalest and wearing a +0 scale mail The zap hits the orc warrior. The orc warrior shoots a bolt. The bolt closely misses you. The orc shouts! You hear a shout! Spoiler Alert: The orc warrior can hit for high damage! Aim: an orc warrior, wielding a +0 arbalest and wearing a +0 scale mail (lightly wounded) The zap misses the orc warrior. The zap hits the orc. An orc comes into view. It is wielding a +0 arbalest. The orc warrior shoots a bolt. The bolt closely misses you. Aim: an orc warrior, wielding a +0 arbalest and wearing a +0 scale mail (lightly wounded) The zap hits the orc warrior. The zap hits the orc. An orc warrior comes into view. It is wielding a +0 arbalest. Warning x2: The orc warrior can hit for high damage! x2 Aim: an orc warrior, wielding a +0 arbalest and wearing a +0 scale mail (lightly wounded) The zap hits the orc warrior. x2 Aim: an orc warrior, wielding a +0 arbalest and wearing a +0 scale mail (moderately wounded) The zap misses the orc warrior. The zap hits the orc warrior. The orc warrior shoots a bolt. The bolt hits you! Aim: an orc warrior, wielding a +0 arbalest and wearing a +0 scale mail (moderately wounded) The zap hits the orc warrior. x2; The orc warrior shoots a bolt. The bolt hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Warning x2: The orc warrior can hit for high damage! x2 You see here 2 bolts. You start resting. You are feeling hungry. You start resting. The orc is too close now for your liking. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aim: an orc, wielding a +0 arbalest and wearing a +0 ring mail The puff of flame hits the orc! You kill the orc! Vehumet accepts your kill. You feel your power returning. You hear a splash. x3 You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. You are feeling very hungry. You eat one of the 12 rations. That ration really hit the spot! Aim: an orc, wielding a +0 arbalest and wearing a +0 scale mail (lightly wounded, hasn't noticed you) The puff of flame hits the orc but does no damage. The orc shouts! The orc shoots a bolt. The bolt completely misses you. You hear a shout! Aim: an orc, wielding a +0 arbalest and wearing a +0 scale mail (lightly wounded) The puff of flame hits the orc. Aim: an orc, wielding a +0 arbalest and wearing a +0 scale mail (severely wounded) The puff of flame hits the orc! You kill the orc! Vehumet accepts your kill. You start resting. The orc warrior is too close now for your liking. Spoiler Alert: The orc warrior can hit for high damage! Aim: an orc warrior, wielding a +0 arbalest and wearing a +0 scale mail The puff of flame hits the orc warrior. Aim: an orc warrior, wielding a +0 arbalest and wearing a +0 scale mail (moderately wounded) The puff of flame hits the orc warrior. The orc warrior shoots a bolt. The bolt hits you!! Aim: an orc warrior, wielding a +0 arbalest and wearing a +0 scale mail (moderately wounded) The puff of flame hits the orc warrior! The orc warrior shoots a bolt. The bolt hits you!! Ouch! That really hurt! You die... #≈≈ ≈≈≈≈≈≈≈......# ≈≈≈≈≈......# ≈≈≈)≈......# ≈≈≈≈≈......# ≈≈≈≈≈......# ≈≈≈≈≈......# ≈≈≈≈≈..((..# ≈≈≈≈≈..(...# ≈≈≈≈≈....@.# ≈≈≈≈≈......# ≈≈≈≈≈......# ≈≈≈≈≈......# ≈≈≈≈≈......# #o#≈≈......# oo##§......# o≈......# You could see an orc warrior. Vanquished Creatures 2 ice beasts 2 orc warriors (Bailey) A black bear (D:8) An ogre (D:5) 2 bullfrogs 3 crimson imps A bullfrog zombie (D:5) 3 hounds An iguana (D:7) 6 worker ants A killer bee zombie (D:5) A hound skeleton (D:2) 12 adders 10 gnolls 6 river rats (Sewer) 4 oozes 3 worms A leopard gecko (D:8) 15 orcs 4 ball pythons 4 giant cockroaches 3 goblins (D:2) 6 hobgoblins 4 jackals (D:2) 3 quokkas 7 bats 12 frilled lizards 6 kobolds A leopard gecko skeleton (D:5) A quokka skeleton (D:5) 15 rats 141 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Unholydonuts the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 198 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 228 | D:1 | Learned a level 2 spell: Throw Flame 603 | D:2 | Reached skill level 2 in Conjurations 631 | D:1 | Reached XP level 3. HP: 10/19 MP: 0/10 781 | D:1 | Learned a level 3 spell: Conjure Flame 996 | D:2 | Reached skill level 4 in Fire Magic 1129 | D:2 | Reached skill level 4 in Spellcasting 1159 | D:2 | Reached XP level 4. HP: 24/24 MP: 1/12 2026 | D:3 | Reached skill level 3 in Conjurations 2469 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/14 2870 | D:3 | Reached skill level 5 in Spellcasting 3333 | D:4 | Reached skill level 5 in Fire Magic 3619 | D:4 | Reached XP level 6. HP: 32/32 MP: 11/16 3728 | D:4 | Got a bloodstained dagger 3988 | D:4 | Found a burning altar of Makhleb. 3989 | D:4 | Found a hazy altar of Hepliaklqana. 4147 | D:5 | Entered Level 5 of the Dungeon 4166 | D:5 | Found a staircase to the Ecumenical Temple. 4171 | Temple | Entered the Ecumenical Temple 4358 | Temple | Became a worshipper of Vehumet 4391 | D:5 | Noticed an ice beast 4394 | D:5 | Reached skill level 4 in Conjurations 4400 | D:5 | Killed an ice beast 4575 | D:5 | Found a glowing drain. 4584 | Sewer | Entered a sewer 4591 | Sewer | Reached skill level 1 in Fighting 4591 | Sewer | Reached skill level 3 in Dodging 4934 | Sewer | Reached * piety under Vehumet 4934 | Sewer | Offered knowledge of Shock by Vehumet. 5029 | Sewer | Learned a level 4 spell: Sticky Flame 5087 | Sewer | Reached XP level 7. HP: 38/38 MP: 14/17 5234 | D:5 | Reached skill level 6 in Spellcasting 5422 | D:5 | Got a coiled iron amulet 5547 | D:5 | Learned a level 1 spell: Shock 5972 | D:5 | Reached skill level 4 in Dodging 6140 | D:6 | Reached skill level 2 in Fighting 6140 | D:6 | Reached skill level 5 in Conjurations 6140 | D:6 | Reached skill level 6 in Fire Magic 6203 | D:6 | You fall through a shaft for 2 floors! 6233 | D:8 | Reached skill level 1 in Air Magic 6394 | D:8 | Reached skill level 1 in Shields 6394 | D:8 | Reached XP level 8. HP: 44/44 MP: 15/20 6516 | D:8 | Offered knowledge of Searing Ray by Vehumet. 6601 | D:8 | Learned a level 2 spell: Blink 6894 | D:7 | Found a flagged portal. 6904 | D:7 | Reached ** piety under Vehumet 6945 | Bailey | Entered a bailey 7033 | Bailey | Reached skill level 7 in Spellcasting 7156 | Bailey | Reached skill level 1 in Translocations 7413 | Bailey | HP: 10/45 [orc warrior/bolt (24)] 7611 | Bailey | Shot with a bolt by an orc warrior Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 2 3 4 5 | 5.5 Fire Magic | 4 5 6 | 6.4 Spellcasting | 4 5 6 7 | 7.1 Fighting | 1 2 | 2.6 Dodging | 3 4 | 4.9 Air Magic | 1 | 1.9 Shields | 1 | 1.5 Translocations | 1 | 1.0 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | | 13 | 16 || 29 Cast: Flame Tongue | 45 | 108 | 61 || 214 Throw Flame | 7 | 52 | 47 || 106 Shock | | | 33 || 33 Sticky Flame | | | 3 || 3 Conjure Flame | | | 1 || 1 Use: Scroll | | 12 | 4 || 16 Eat: Chunk | 1 | 5 | 7 || 13 Ration | | 2 | 1 || 3 Armor: Robe | 4 | 5 | 12 || 21 Dodge: Dodged | 16 | 41 | 49 || 106 Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_rooms D:2: layout_loops_ring, nicolae_overflow_hidden_temple, first_ration D:3: layout_basic, minmay_misc_feat_ornament D:4: layout_basic, gammafunk_temple_overflow_pools, serial_co_window_serial, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_of_opportunity_b, co_window_of_opportunity_b, co_window_cross_3, co_window_corner_b, glass_columns_a, glass_columns_c, glass_columns_b D:5: layout_basic, temple_doors_cd, portal_sewer_entry_d D:6: minmay_general_purpose_star, layout_gridville, chequers_temple_overflow_statue_of_worship, serial_shops, nicolae_shop_temple_entry_statues_fountains, minmay_crystal_room, uniq_prince_ribbit1, uniq_sigmund D:7: layout_basic, enter_bailey_6 D:8: cheibrodos_iron_armory, layout_loops_ring D:9: layout_small_grid, nicolae_ru_sacrificial_ziggurat, hangedman_ranch [blue_anna_fruit_fields] Temple: minmay_temple_curvy_branch Sewer: sewer_co_cracked_pipes Bailey: bailey_polearm_2, bailey Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.2 | 36.8 | 40.2 | 620.2 Dungeon | 80.3 | 80.1 | 2.5 | 33.5 | 42.7 | 662.2 Temple | 3.0 | 2.8 | 8.0 | 0.0 | 87.9 | 207.0 Sewer | 8.0 | 8.2 | 0.0 | 33.8 | 42.9 | 609.0 Bailey | 8.8 | 8.9 | 0.0 | 80.0 | 0.0 | 666.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 178.3 Dungeon | 75.9 | 75.9 | N/A | N/A | 81.4 | 193.4 Sewer | 17.7 | 17.7 | N/A | N/A | 5.1 | 109.0 Bailey | 6.4 | 6.4 | N/A | N/A | 13.6 | 290.0 +-------+-------+-------+-------+-------+----------------------