UnknownArk Level 1 of the Dungeon (11, 11, D:1) a +0 robe (35, -10, D:1) a +0 chain mail (41, -25, D:1) a +0 leather armour (51, -24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 17, D:2) 191 arrows (5, 30, D:2) a +0 club (8, 8, D:2) 157 stones (9, 6, D:2) a +0 club (25, 18, D:2) 168 stones (33, 20, D:2) a +0 chain mail (37, 16, D:2) a +0 whip (40, 55, D:2) a +0 scale mail (42, 1, D:2) a +0 robe (48, 42, D:2) a +2 short sword of venom Level 3 of the Dungeon (0, 0, D:3) 119 javelins (21, 7, D:3) a +0 club (22, 6, D:3) a +0 club (31, 23, D:3) a +0 hunting sling (36, 3, D:3) a +0 dagger (38, -3, D:3) a +0 club (41, 23, D:3) a +0 leather armour (42, 17, D:3) a stone (43, -11, D:3) a cursed +0 chain mail (43, 29, D:3) a cursed -2 mace a +0 hand axe of chopping 807 sling bullets a +0 animal skin (48, 15, D:3) a +0 scale mail (59, 31, D:3) 168 stones Level 4 of the Dungeon (0, 0, D:4) a +4 quarterstaff of chaos (17, -1, D:4) a +0 whip (23, 19, D:4) a +0 shortbow 147 arrows (27, -37, D:4) a +0 spear (28, -37, D:4) a +0 flail a +0 club a +0 club (31, -7, D:4) a +0 spear (33, -7, D:4) a +0 spear (37, -1, D:4) a +0 scale mail (40, -7, D:4) 184 stones (41, -11, D:4) a +0 giant club (48, -10, D:4) 64 stones (56, 2, D:4) a +0 dagger a +0 robe a +0 war axe a +0 leather armour (57, 2, D:4) a +0 club a +0 mace (58, 2, D:4) a +0 mace Level 5 of the Dungeon [Shop] Rachoich's Armour Emporium a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) a +0 helmet (63 gold) a +0 robe (9 gold) a cursed +0 leather armour (14 gold) a +0 robe (9 gold) the +1 pair of gloves "Qecal" {Str+4 Int-4 Dex+8} (466 gold) It affects your strength (+4). It affects your intelligence (-4). It affects your dexterity (+8). a +0 pair of boots (63 gold) a +2 robe of magic recovery (247 gold) (1, 4, D:5) a book of Cantrips (5, 19, D:5) a +0 whip (9, -3, D:5) an uncursed ring of teleportation a +2 mace of protection a +0 mace (9, 4, D:5) a book of Maledictions (11, 18, D:5) a +0 ring mail (15, -10, D:5) a +0 spear of pain a +0 robe (15, -9, D:5) a +1 halberd of chopping (16, -11, D:5) a +0 whip (16, -10, D:5) a +0 spear (17, -11, D:5) a +0 whip a +0 leather armour a +0 giant club (21, 13, D:5) 134 stones (24, -10, D:5) 115 poisoned tomahawks (28, -17, D:5) a +0 ring mail (30, -3, D:5) a book of Maledictions (36, -13, D:5) a +0 robe (39, -3, D:5) a +0 dagger a +0 robe (40, 26, D:5) a +0 robe Level 6 of the Dungeon (1, 4, D:6) 96 stones (1, 12, D:6) a +0 falchion (22, -24, D:6) a +0 scythe a +0 robe (24, -24, D:6) 73 bolts (28, 2, D:6) a +0 giant club (29, -5, D:6) a +0 chain mail (50, 6, D:6) 112 stones (51, 0, D:6) a +0 whip of freezing a +0 robe (54, 4, D:6) a +0 dagger a +0 robe (54, 5, D:6) a +0 short sword a +0 ring mail (60, 15, D:6) 223 stones (65, 18, D:6) a +0 robe Level 7 of the Dungeon [Shop] Cid Hamm's Weapon Shop a +0 war axe (45 gold) a +0 hunting sling (19 gold) a +0 flail (45 gold) a +0 spear (39 gold) a +0 quarterstaff (52 gold) the +4 battleaxe "Opuodel" {chop, rPois Int+5 Dex-4 Stlth+} (577 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your intelligence (+5). It affects your dexterity (-4). It protects you from poison. It makes you more stealthy. a +0 club (13 gold) a +0 rapier (52 gold) a +0 falchion (39 gold) (0, 0, D:7) 184 stones (1, 7, D:7) a quokka skeleton (8, 5, D:7) a quokka skeleton (12, 19, D:7) 112 arrows (16, -1, D:7) a +0 leather armour