UnknownArk Level 1 of the Dungeon (2, -4, D:1) a +0 dagger (4, 7, D:1) a +0 robe (8, 22, D:1) a +0 club (12, -9, D:1) a +0 short sword (12, 13, D:1) a +0 hunting sling (14, -8, D:1) a +0 whip a +0 club (19, -16, D:1) a +0 mace (28, 24, D:1) a +0 dagger (33, 12, D:1) a +0 club (34, 13, D:1) a +0 club (34, 15, D:1) a +0 short sword (41, 31, D:1) a +0 club (44, 7, D:1) 110 bolts (49, 9, D:1) a +0 spear Level 2 of the Dungeon (0, 2, D:2) a +0 mace (17, -16, D:2) a cursed -1 halberd (19, -32, D:2) a +0 dagger (22, -48, D:2) a +0 club (24, -28, D:2) a +0 club (27, -34, D:2) a +0 robe (36, -43, D:2) a +0 ring mail (37, -3, D:2) a +0 short sword a +0 ring mail (40, -31, D:2) a +0 short sword a +0 ring mail (42, -24, D:2) a +0 dagger (44, -3, D:2) a +0 hunting sling (47, -44, D:2) 136 arrows a +0 hand axe (50, -18, D:2) a +0 hand axe (52, -6, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 scimitar (2, -6, D:3) a +0 dagger a +0 robe (9, -3, D:3) a +0 blowgun (11, -7, D:3) a scroll of noise (12, -8, D:3) a +0 robe a +0 dagger a +0 dagger (12, -7, D:3) a +2 mace of protection (18, 0, D:3) a +0 club (28, -23, D:3) a +0 dagger (34, -17, D:3) a +0 dagger (35, -3, D:3) 236 sling bullets (36, -3, D:3) 106 sling bullets (39, 5, D:3) a +0 dagger (43, -5, D:3) a +0 mace (46, -7, D:3) a +0 robe (50, -9, D:3) a +0 hunting sling a +0 club Level 4 of the Dungeon [Shop] Asuor's Assorted Antiques a scroll of remove curse (72 gold) a +0 glaive (156 gold) a potion of agility (96 gold) a +5 vampiric scimitar (936 gold) the +9 quarterstaff "Foich" {crush, +Fly Str+4 Dex-3} (1492 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your strength (+4). It affects your dexterity (-3). It lets you fly. a +0 long sword (84 gold) a potion of invisibility (192 gold) a +0 trident (84 gold) a +0 trident (84 gold) the +3 war axe "Goblinbane" {chop, Str+4} (854 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your strength (+4). (0, 0, D:4) a +0 leather armour 243 sling bullets a +0 hunting sling (4, -2, D:4) a +0 hand axe (21, 21, D:4) a +0 short sword (22, 24, D:4) a +0 robe a +0 dagger (22, 25, D:4) a +0 robe a +0 dagger (24, 22, D:4) an uncursed staff of conjuration a +0 leather armour (26, 33, D:4) a +0 short sword a cursed +0 ring mail (26, 35, D:4) a +0 dagger a +0 robe (31, 9, D:4) a +0 leather armour (31, 23, D:4) a +0 long sword (40, 38, D:4) a +0 robe (41, 11, D:4) a +0 scale mail (43, 21, D:4) a +0 club (44, 4, D:4) a +0 falchion (51, 6, D:4) a +0 pair of boots (52, 42, D:4) a +0 robe (60, 19, D:4) a cursed +0 leather armour Level 5 of the Dungeon (0, 0, D:5) an uncursed ring of positive energy (2, 3, D:5) a +0 giant spiked club a +0 giant club (4, -10, D:5) a +0 dagger a +0 robe (6, -11, D:5) a scroll of remove curse (7, -10, D:5) a +2 flail of draining a +0 chain mail (23, 6, D:5) a +0 dagger a +0 robe (25, 6, D:5) a +0 dagger (36, -22, D:5) a +0 giant spiked club (37, -4, D:5) a +0 ring mail (45, -30, D:5) 72 arrows (45, 9, D:5) a +0 giant spiked club