UnknownArk Level 1 of the Dungeon (0, 0, D:1) a +0 spear (0, 6, D:1) a +0 club (4, 3, D:1) a +0 club (6, 4, D:1) a +0 mace (unseen) (7, -8, D:1) a +0 club (8, -8, D:1) a +0 club (10, -33, D:1) a +0 dagger (unseen) (16, -19, D:1) 190 arrows (17, -9, D:1) a +0 club (22, -8, D:1) (unseen) (24, -36, D:1) a +0 spear (26, -10, D:1) a +0 hunting sling (28, -8, D:1) a +0 club (30, -30, D:1) a +0 short sword (unseen) (36, -23, D:1) a +0 falchion (unseen) (53, 9, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) (unseen) (4, -12, D:2) a +0 whip (unseen) (8, -23, D:2) 3 stones (12, 15, D:2) 163 stones (15, -18, D:2) a book of Cantrips (16, 10, D:2) a +0 leather armour (20, -31, D:2) 121 arrows (20, -16, D:2) a +0 leather armour (22, -25, D:2) a +0 ring mail (unseen) (33, -27, D:2) a +0 club (34, 0, D:2) a +0 animal skin a +0 whip (37, 4, D:2) 196 stones (38, 21, D:2) (unseen) (40, 16, D:2) 46 needles of frenzy {=f} (46, 5, D:2) a +0 short sword (unseen) (48, 16, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 12, D:3) a +0 flail (3, 21, D:3) 167 bolts (5, -10, D:3) a +0 short sword a +0 ring mail (6, -11, D:3) a +0 falchion a +0 club (7, -14, D:3) a +0 club (7, -13, D:3) a +0 club (8, -25, D:3) a +0 dagger (14, 17, D:3) a +0 short sword (18, -4, D:3) a +0 whip a +0 leather armour (18, 0, D:3) a +0 dagger a +0 dagger a +0 dagger a +0 dagger (18, 2, D:3) a +0 dagger a cursed -1 club a +0 club a +0 dagger a +0 club a +0 club (18, 3, D:3) a +0 short sword a +2 animal skin a +1 helmet (18, 5, D:3) a +0 flail a +0 leather armour (18, 6, D:3) a +0 club (22, -10, D:3) a +0 dagger a +0 robe (23, -21, D:3) a +0 falchion a +0 chain mail (23, -20, D:3) a +0 dagger a +0 robe a +0 leather armour (23, -19, D:3) a +0 hand axe (26, -15, D:3) a +0 club (26, 15, D:3) 217 stones (27, 19, D:3) a +0 club (33, -20, D:3) a +0 dagger (33, -16, D:3) a +1 helmet (37, -20, D:3) a +0 ring mail (37, -12, D:3) 118 bolts (37, 21, D:3) a +0 mace (39, 6, D:3) a +0 mace (40, -10, D:3) a cursed -1 quarterstaff (41, 7, D:3) a +4 quarterstaff of chaos (41, 21, D:3) a +0 dagger of chaos a +0 leather armour of positive energy Level 4 of the Dungeon [Shop] Magiumm's Jewellery Shop a cursed ring of attention (63 gold) a cursed ring of attention (63 gold) an uncursed ring of see invisible (238 gold) an uncursed ring of insulation (350 gold) a cursed ring of ice (238 gold) an uncursed ring of see invisible (238 gold) an uncursed amulet of faith (448 gold) an uncursed ring of magical power (322 gold) [Shop] Wuck's Antique Weapon Boutique a +0 mace (69 gold) a +2 hand axe of chopping (379 gold) a +2 scimitar of electrocution (506 gold) a +0 scimitar (92 gold) the +10 sword of Jihad {holy, *Rage rN+ EV+3} (2424 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. a +0 falchion of slicing (149 gold) a +0 club (23 gold) a +0 quarterstaff (92 gold) [Shop] Qukha's Distillery a potion of heal wounds (65 gold) a potion of curing (32 gold) a potion of flight (52 gold) a potion of flight (52 gold) a potion of magic (65 gold) a potion of haste (130 gold) a potion of curing (32 gold) a potion of flight (52 gold) 2 potions of heal wounds (130 gold) a potion of agility (52 gold) [Shop] Tuh Symn's Jewellery Shop an uncursed ring of resist corrosion (250 gold) a cursed ring of fire (170 gold) a +6 ring of strength (290 gold) a cursed -3 ring of slaying (20 gold) an uncursed ring of protection from cold (250 gold) the ring of Lomew Sugosu {+Blink rF+} (390 gold) [ring of protection from fire] It protects you from fire. It lets you blink. an uncursed ring of magical power (230 gold) an uncursed amulet of guardian spirit (320 gold) a +1 ring of evasion (30 gold) an uncursed ring of ice (200 gold) a cursed -2 ring of protection (20 gold) a +3 ring of protection (207 gold) an uncursed ring of positive energy (200 gold) a +5 ring of strength (207 gold) (0, 0, D:4) a +0 club (unseen) (3, -20, D:4) a +0 dagger a +0 robe (9, -10, D:4) a cursed +0 leather armour (10, -32, D:4) 180 arrows (unseen) (13, 6, D:4) 206 arrows (14, -6, D:4) 149 stones (unseen) (16, -22, D:4) a +0 ring mail (unseen) (17, -12, D:4) a +0 giant club (17, -10, D:4) a +0 robe a +0 dagger (18, -11, D:4) a cursed -2 chain mail a +0 short sword (20, -11, D:4) a +0 robe a +0 dagger (20, 12, D:4) a book of Cantrips (22, -3, D:4) a +0 falchion (unseen) (26, 6, D:4) the ring of False Pretenses {Int+4 Stlth--} [ring of attention] It affects your intelligence (+4). It makes you much less stealthy. (31, 10, D:4) a +0 ring mail (34, -27, D:4) a +0 scale mail (unseen) (42, 5, D:4) a +0 hand axe a -1 great mace (47, -4, D:4) a +0 hand axe (48, -14, D:4) 138 arrows (unseen) Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (0, 19, D:5) a +0 shortbow 124 arrows (25, 4, D:5) a +0 chain mail a cursed +0 mace a +0 flail a +0 dagger a +0 shortbow 213 arrows (27, 12, D:5) a +0 trident (28, 25, D:5) an uncursed amulet of the acrobat an uncursed amulet of rage (29, -11, D:5) the +1 robe of Kuppent {*Corrode Int+5} It affects your intelligence (+5). It may corrode you when you take damage. (29, 21, D:5) a +0 halberd (31, 19, D:5) a +0 rapier (33, 21, D:5) a +0 chain mail a +2 chain mail of poison resistance (41, -14, D:5) 181 stones (56, -3, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) (unseen) (1, -35, D:6) a +3 trident (4, -19, D:6) a +0 falchion a +0 ring mail (5, -30, D:6) a +0 short sword of electrocution (6, -33, D:6) (unseen) (7, -27, D:6) a +0 falchion a +0 falchion (8, -39, D:6) a +0 giant club (12, -33, D:6) a +0 ring mail (unseen) (13, 0, D:6) 124 stones (14, -27, D:6) a +0 leather armour (unseen) (15, -31, D:6) a +0 scale mail (16, -31, D:6) a +0 dagger a +0 robe a +0 rapier of electrocution (19, -1, D:6) a +0 club (20, -1, D:6) a +0 robe a +0 dagger (21, -2, D:6) a +0 trident (21, 0, D:6) a +0 chain mail (22, 9, D:6) a +0 robe (24, -4, D:6) (unseen) (35, -32, D:6) a +0 club (44, -8, D:6) a +0 club (45, -8, D:6) a +0 falchion a +0 ring mail a +0 dagger a +0 leather armour a cursed -3 hand axe (47, -19, D:6) a +0 flail a +0 chain mail (47, -18, D:6) a +0 dagger a +0 robe (56, -14, D:6) (unseen) (60, -9, D:6) a book of Conjurations Level 7 of the Dungeon [Shop] Awoll's Antique Weapon Shoppe a +0 falchion (54 gold) a +0 rapier (72 gold) a +0 whip (45 gold) a +0 war axe (63 gold) a +3 whip of electrocution (417 gold) a +0 trident (63 gold) a +0 giant club (30 gold) the +10 great sword of Focus {flame, rPois Str+4} (1463 gold) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. Its heat also prevents any hydra heads it cuts off from regrowing. It affects your strength (+4). It protects you from poison. a +0 falchion (54 gold) (0, 0, D:7) 158 bolts (8, -9, D:7) a +0 spear a +0 robe (10, -9, D:7) a +0 chain mail a +0 glaive (10, -8, D:7) a +0 robe a +2 dagger of flaming (11, 2, D:7) 158 arrows (still there?) a +0 shortbow (still there?) (13, -27, D:7) a +0 war axe (unseen) (14, 2, D:7) a book of Party Tricks (15, 5, D:7) a cursed -1 shortbow 105 arrows (16, 7, D:7) a cursed -3 shortbow 54 arrows (17, 3, D:7) a +1 shortbow of freezing 89 arrows (17, 6, D:7) a +0 shortbow 183 arrows a potion of curing 16 gold pieces (18, 3, D:7) a cursed -2 shortbow 100 arrows (23, 17, D:7) a +0 hand axe a +0 animal skin (30, 8, D:7) an uncursed ring of positive energy 73 poisoned needles (39, -8, D:7) 111 stones (unseen) (40, -3, D:7) a +0 flail (46, 17, D:7) a cursed -2 giant club (52, 5, D:7) a +0 great mace a +0 robe (58, 13, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Dumn's Magic Scroll Shoppe a scroll of enchant weapon (82 gold) a scroll of teleportation (33 gold) a scroll of torment (82 gold) a scroll of vulnerability (82 gold) a scroll of remove curse (33 gold) (0, 0, D:8) 168 stones (unseen) (3, -16, D:8) a +0 trident of freezing (5, 9, D:8) a cursed -3 club a +0 hand crossbow a +0 rapier 227 bolts (7, -8, D:8) a +0 ring mail (11, -19, D:8) a +0 short sword a +0 long sword (11, 20, D:8) a +0 hunting sling (12, -19, D:8) a +2 dagger of venom (13, -21, D:8) a +0 short sword a +0 short sword a cursed -3 blowgun 29 poisoned needles (14, 9, D:8) a +0 hand crossbow 122 bolts (14, 12, D:8) a +0 shortbow 126 arrows (15, -13, D:8) a +0 falchion (19, -18, D:8) 160 arrows (23, -14, D:8) 50 large rocks (23, 9, D:8) a +0 quarterstaff (27, -9, D:8) a +1 rapier of venom (29, -1, D:8) 170 stones (33, -6, D:8) a +0 flail (33, 8, D:8) a +0 helmet (34, -6, D:8) a +0 flail a cursed +0 whip (34, 14, D:8) a potion of mutation (unseen) (40, 6, D:8) a +0 battleaxe a +0 chain mail (45, -21, D:8) 62 poisoned needles (47, -17, D:8) a scroll of vulnerability 3 potions of degeneration 5 potions of mutation Level 9 of the Dungeon (0, 0, D:9) a +0 war axe (0, 26, D:9) a +0 whip (0, 27, D:9) a +0 plate armour (still there?) a +0 short sword (still there?) (0, 28, D:9) a +0 ring mail (still there?) a +0 club (still there?) (1, 26, D:9) a +0 plate armour a +0 battleaxe a +0 robe a +0 dagger a +0 ring mail a +0 short sword a +2 whip of pain a +0 leather armour (9, 38, D:9) a +0 hand axe a cursed +0 hand axe a +0 leather armour (10, 38, D:9) a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (14, -15, D:9) a +1 leather armour of fire resistance a +0 whip (14, 10, D:9) a +0 hunting sling (16, -11, D:9) a +0 leather armour a +0 flail (16, -9, D:9) a +0 mace (16, 3, D:9) a +0 scale mail (unseen) (18, -19, D:9) 149 arrows (21, -16, D:9) a +0 flail (24, -15, D:9) a +2 flail of draining a +0 arbalest a +0 chain mail (28, 16, D:9) 110 bolts (unseen) (29, -13, D:9) a +0 scale mail (30, 22, D:9) 76 arrows a +0 shortbow (34, 31, D:9) a +0 arbalest (39, 14, D:9) a +2 glaive of flaming a +0 chain mail (40, 14, D:9) a +0 dagger a +0 robe (41, 14, D:9) a +1 morningstar of distortion a cursed -2 leather armour Level 10 of the Dungeon (6, 17, D:10) a +0 robe the Ecumenical Temple (0, 0, Temple) (unseen) (0, 6, Temple) (unseen) (0, 12, Temple) (unseen) (0, 18, Temple) (unseen) (0, 24, Temple) (unseen) (4, 0, Temple) (unseen) (4, 6, Temple) (unseen) (4, 12, Temple) (unseen) (4, 18, Temple) (unseen) (4, 24, Temple) (unseen) (18, 0, Temple) (unseen) (18, 6, Temple) (unseen) (18, 12, Temple) (unseen) (18, 18, Temple) (unseen) (18, 24, Temple) (unseen) (22, 0, Temple) (unseen) (22, 6, Temple) (unseen) (22, 12, Temple) (unseen) (22, 18, Temple) (unseen) (22, 24, Temple) (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) 145 stones (2, -35, Lair:1) 131 arrows (5, -34, Lair:1) a +0 leather armour (7, -12, Lair:1) 96 bolts (8, -7, Lair:1) 194 stones (17, 12, Lair:1) a +0 scale mail (18, -27, Lair:1) 90 stones (31, -36, Lair:1) 176 arrows (31, -24, Lair:1) a cursed +0 animal skin a +0 halberd a potion of degeneration (37, -40, Lair:1) 122 stones (45, 10, Lair:1) 182 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 club (9, -7, Lair:2) a +0 rapier (12, 3, Lair:2) a +0 ring mail (14, -31, Lair:2) a +0 barding (15, 15, Lair:2) a +0 spear (15, 20, Lair:2) 25 gold pieces (16, 21, Lair:2) a scroll of immolation (37, -10, Lair:2) an uncursed staff of fire (40, -15, Lair:2) a +0 cloak Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (2, 27, Lair:3) 161 stones (6, 20, Lair:3) a cursed +0 leather armour (7, 11, Lair:3) 102 stones (11, 25, Lair:3) a +0 great mace (19, 1, Lair:3) a wand of random effects (12) (22, 29, Lair:3) a +0 trident (32, 29, Lair:3) a +0 plate armour (44, 29, Lair:3) a +0 war axe (47, 28, Lair:3) a +0 long sword (47, 32, Lair:3) a cursed -2 long sword (48, 28, Lair:3) a +0 mace (48, 29, Lair:3) a +0 war axe (57, 21, Lair:3) a +0 plate armour (66, 13, Lair:3) a +0 large shield (66, 29, Lair:3) a +0 leather armour (73, 6, Lair:3) 63 stones (74, 18, Lair:3) a +0 quarterstaff Level 4 of the Lair of Beasts (0, 0, Lair:4) 114 stones (14, 27, Lair:4) a +2 morningstar of draining (14, 35, Lair:4) 34 gold pieces (16, 17, Lair:4) a +5 hand axe of flaming (16, 27, Lair:4) a cursed staff of poison (16, 35, Lair:4) a +1 leather armour of fire resistance (17, 17, Lair:4) a +0 flail a cursed +0 barding 87 arrows a +2 longbow of flaming (19, 29, Lair:4) a scroll of enchant weapon (19, 33, Lair:4) the Handbook of Helpful Clay Spells Type Level a - Infusion Charms 1 b - Sandblast Earth 1 c - Passwall Transmutation/Earth 2 d - Ozocubu's Armour Charms/Ice 3 e - Petrify Transmutation/Earth 4 Trog disapproves of the use of such an item. (32, 19, Lair:4) a +0 cloak (35, 19, Lair:4) a +0 club (51, 19, Lair:4) a +0 robe a +1 dagger of electrocution (51, 22, Lair:4) 186 stones (54, 41, Lair:4) a +0 dagger a +2 robe (61, 12, Lair:4) 112 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +3 arbalest of flaming the +2 Maxwell's thermic engine {flame, freeze} It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. Its heat also prevents any hydra heads it cuts off from regrowing. 57 curare-tipped needles (1, 0, Lair:5) a +3 amulet of reflection an uncursed amulet of the gourmand (2, 0, Lair:5) an uncursed ring of magical power an uncursed ring of stealth (22, -19, Lair:5) 15 needles of confusion (27, -11, Lair:5) 97 bolts (37, -45, Lair:5) a +0 blowgun (39, -44, Lair:5) 107 arrows (47, 16, Lair:5) 168 stones (50, -36, Lair:5) a +0 large shield (58, -46, Lair:5) 187 arrows (58, -5, Lair:5) 181 stones (64, -32, Lair:5) 165 arrows Level 6 of the Lair of Beasts (16, -25, Lair:6) 99 poisoned needles (17, -18, Lair:6) a scroll of torment (19, -23, Lair:6) 124 arrows (23, -4, Lair:6) 125 arrows (24, -35, Lair:6) 70 poisoned needles (25, -38, Lair:6) a +0 hand crossbow (25, -17, Lair:6) a +4 hunting sling of freezing (28, -45, Lair:6) a cursed -3 rapier a +0 robe (35, -17, Lair:6) a +2 hand crossbow of venom a +1 dagger of distortion 157 bolts (38, -51, Lair:6) a +0 rapier a +0 robe a +0 buckler of reflection (38, -43, Lair:6) a +0 short sword a +0 robe (38, -5, Lair:6) a cursed +0 plate armour (39, -51, Lair:6) a +0 rapier a +0 robe a cursed -3 dagger a +0 robe (39, -41, Lair:6) a +2 buckler (40, -44, Lair:6) a +0 spear (40, -6, Lair:6) a +0 trident (41, -57, Lair:6) a +0 rapier a +0 robe (41, -56, Lair:6) a cursed -1 dagger a +0 robe (42, -45, Lair:6) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 robe a +0 short sword of protection a +0 robe (42, -35, Lair:6) a +0 short sword a +0 robe (43, -27, Lair:6) a +0 rapier a +0 robe a +0 buckler (46, -22, Lair:6) a wand of random effects (8) Level 1 of the Swamp (0, 0, Swamp:1) a +0 war axe (5, -1, Swamp:1) a +2 rapier of flaming (6, 38, Swamp:1) 111 stones (20, 18, Swamp:1) 241 arrows (33, 6, Swamp:1) a +0 quarterstaff a +0 robe (33, 9, Swamp:1) a +0 war axe (41, 14, Swamp:1) a +4 ring of slaying a +4 ring of evasion a +7 ring of intelligence an uncursed ring of poison resistance Level 2 of the Swamp (0, 0, Swamp:2) a +0 helmet (1, 6, Swamp:2) a +0 shortbow (4, 9, Swamp:2) a +0 great sword (5, 14, Swamp:2) a +0 shortbow (12, 23, Swamp:2) a +0 rapier (13, 8, Swamp:2) a +2 shortbow of flaming (16, 11, Swamp:2) a +0 ring mail (21, 8, Swamp:2) a +0 robe (24, 3, Swamp:2) an uncursed amulet of the acrobat (25, 31, Swamp:2) a scroll of amnesia (32, 24, Swamp:2) 201 stones (33, 22, Swamp:2) a +0 chain mail (33, 23, Swamp:2) a +0 scale mail (43, -5, Swamp:2) a scroll of noise (44, 15, Swamp:2) a +0 quarterstaff (47, 36, Swamp:2) 143 stones (47, 38, Swamp:2) 125 javelins of penetration (48, 10, Swamp:2) a +0 spear a +0 blowgun 10 curare-tipped needles (49, 10, Swamp:2) a +0 short sword a +0 robe (51, 4, Swamp:2) a +0 quarterstaff a +0 robe (52, 32, Swamp:2) 133 stones Level 3 of the Swamp (0, 0, Swamp:3) a bog body corpse (2, 25, Swamp:3) a ghost crab corpse (4, 28, Swamp:3) 33 gold pieces (5, 4, Swamp:3) a ration (11, 21, Swamp:3) an alligator skeleton (12, 5, Swamp:3) 222 arrows (12, 11, Swamp:3) 102 stones (16, 24, Swamp:3) 131 stones (28, 18, Swamp:3) the +0 hand axe "Ogocel" {elec, MR- MP+9 Int+8 Dex-3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+8). It affects your dexterity (-3). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). 147 javelins (29, 17, Swamp:3) a +3 blowgun (29, 19, Swamp:3) 86 poisoned needles (30, 16, Swamp:3) 156 stones (31, 17, Swamp:3) 97 bolts (31, 27, Swamp:3) a +0 buckler of reflection a +0 spear (33, 16, Swamp:3) a +0 long sword (34, 12, Swamp:3) a +0 flail (36, 13, Swamp:3) +0 swamp dragon scales (39, -8, Swamp:3) a cursed +0 buckler