UrbsNomen Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, 11, D:1) a +0 chain mail (5, -3, D:1) 6 stones (5, 2, D:1) a +0 dagger (27, 26, D:1) 9 stones (30, 20, D:1) a +0 dagger (35, 13, D:1) a +0 dagger (42, 8, D:1) a +0 dagger 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (9, -10, D:2) a +0 whip (13, -5, D:2) a +0 club (15, -24, D:2) 3 large rocks (20, 5, D:2) a +0 leather armour (25, 13, D:2) a +0 leather armour (30, -18, D:2) 2 poisoned darts (31, -1, D:2) a +0 chain mail (35, -12, D:2) a +0 hand axe (39, -18, D:2) a +0 club (40, 13, D:2) a +0 spear (44, -1, D:2) a +0 whip (51, -12, D:2) a +0 club Level 3 of the Dungeon [Shop] Niytekh's Armour Shop a +0 robe (7 gold) a +0 ring mail (40 gold) a +0 robe (7 gold) the +0 pair of fencer's gloves {Riposte Dex+3} (400 gold) It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex: It affects your dexterity (+3). the +2 hood of the Assassin {Detection Stab+ Stlth++} (600 gold) It allows the wearer to sense nearby creatures. It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth: It makes you much more stealthy. a +0 scale mail (40 gold) a +0 ring mail (40 gold) (2, -11, D:3) a +0 dagger (6, 9, D:3) a +0 club (17, -35, D:3) a +0 club (22, -30, D:3) a +0 whip (42, -38, D:3) a +0 hand axe (48, -4, D:3) a +0 dagger a +0 short sword (50, -10, D:3) a +0 leather armour (60, 15, D:3) a +0 falchion Level 4 of the Dungeon [Shop] Isaqa's Antique Weapon Emporium a +0 hand axe (81 gold) a +0 rapier of speed (378 gold) a +4 sling of freezing (666 gold) the +6 rapier of the Threshing Jester {antimagic, *Slow rElec Int+2 Dex+2} (1587 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. a +0 trident (94 gold) a +0 falchion (81 gold) a +1 rapier of speed (513 gold) a +2 hand axe of electrocution (526 gold) (0, 0, D:4) a +0 short sword (2, 2, D:4) a +0 whip (4, -21, D:4) a +0 whip (4, -9, D:4) a +0 scale mail (15, -16, D:4) a +0 robe a +0 dagger a +0 robe a +0 dagger (16, -16, D:4) a +0 club (18, -18, D:4) a +0 whip (20, 2, D:4) a +0 hammer (21, -3, D:4) a +0 dagger (22, -13, D:4) a +0 flail (25, 7, D:4) a +0 dagger a +4 chain mail a +0 club (25, 11, D:4) a +0 club (26, 4, D:4) a +0 whip (32, -1, D:4) a +0 club a goblin skeleton (34, -11, D:4) a +0 cloak (35, -17, D:4) a +0 leather armour a +0 flail (35, 1, D:4) a +0 leather armour a +0 short sword (37, 3, D:4) a +0 robe a +0 dagger (39, 10, D:4) a +0 sling (40, 5, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 helmet a +0 robe (7, 5, D:5) a quokka corpse