Urchineer Level 1 of the Dungeon (0, 0, D:1) 3 boomerangs (10, 34, D:1) a bat corpse (skeletalised by now) (11, -5, D:1) 5 stones a +0 dagger (11, 3, D:1) 7 stones (12, 8, D:1) 5 stones (16, 34, D:1) a ball python corpse (skeletalised by now) (20, -7, D:1) a bat skeleton (21, 34, D:1) 9 stones (39, 27, D:1) a beast talisman (43, 19, D:1) 6 stones (46, 17, D:1) a +0 club a kobold corpse (skeletalised by now) (47, 28, D:1) a kobold skeleton (49, -7, D:1) a rat corpse (skeletalised by now) (60, 14, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (12, 3, D:2) a frilled lizard skeleton (24, -16, D:2) 6 stones (25, 7, D:2) a frilled lizard skeleton a hobgoblin skeleton (28, -9, D:2) a +0 leather armour (32, 0, D:2) a +0 dagger (39, 6, D:2) the human skeleton of Terence (43, 14, D:2) a kobold skeleton (50, 5, D:2) a +0 short sword a kobold skeleton (50, 16, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 leather armour (2, 2, D:3) a +0 falchion an adder corpse (13, -3, D:3) 3 stones