UristMcMason Level 1 of the Dungeon (0, 0, D:1) 10 poisoned needles (18, 1, D:1) a +0 club (22, 12, D:1) a +0 club (31, 18, D:1) a +0 dagger (31, 26, D:1) 16 poisoned needles (-3, 27, D:1) a +0 short sword (0, 27, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 mace (-1, 7, D:2) a +0 club (-42, 9, D:2) a +0 short sword (-6, 11, D:2) 19 arrows (-49, 28, D:2) 9 poisoned needles (-43, 30, D:2) a +1 chain mail of cold resistance (-55, 32, D:2) a +0 club (-29, 35, D:2) a +0 club (-24, 35, D:2) a +0 club a +0 hunting sling (-19, 35, D:2) a +0 dagger of speed a +0 chain mail (-22, 36, D:2) a +0 club (-18, 37, D:2) a +0 robe (-16, 38, D:2) 15 bolts (-26, 39, D:2) a +0 hunting sling (-18, 45, D:2) a cursed -3 dagger (-14, 45, D:2) a +0 robe (-36, 55, D:2) a cursed -2 club (-29, 55, D:2) a +0 mace a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (22, 1, D:3) 13 arrows (2, 2, D:3) a +0 dagger (50, 5, D:3) a +0 club (42, 8, D:3) a +0 club (24, 9, D:3) a +0 dagger (53, 14, D:3) 11 poisoned needles (36, 21, D:3) a +0 short sword a +0 ring mail a +0 whip (47, 23, D:3) a +0 whip (21, 30, D:3) a +0 club (29, 36, D:3) a +0 cloak (1, 37, D:3) 10 bolts (12, 38, D:3) a cursed -1 club (30, 45, D:3) a +0 long sword (14, 46, D:3) a +0 club (20, 48, D:3) a +0 club (27, 48, D:3) 18 poisoned needles (35, 49, D:3) a +0 club (49, 49, D:3) 12 silver bolts (4, 51, D:3) a +0 robe (unseen) (9, 60, D:3) a +0 dagger Level 4 of the Dungeon (-25, 5, D:4) a +0 hand axe (-33, 6, D:4) a +0 club 2 tomahawks (-41, 7, D:4) a +0 war axe (-35, 7, D:4) a +0 flail a +0 ring mail (-32, 8, D:4) a +0 mace (8, 8, D:4) a +0 short sword (-32, 9, D:4) a tomahawk (2, 9, D:4) a +0 dagger (-32, 10, D:4) a +0 dagger a +0 robe (4, 11, D:4) a +0 plate armour a +0 mace (-31, 12, D:4) a tomahawk (-1, 13, D:4) the cursed +1 scale mail of Qeuhux {rC+} It protects you from cold. It has a curse placed upon it. (-28, 14, D:4) a +0 club (-1, 16, D:4) a +0 robe (-7, 28, D:4) a cursed -1 robe (13, 39, D:4) a +0 ring mail (4, 40, D:4) a +0 dagger a +0 robe (-13, 43, D:4) a +0 scale mail a +0 short sword (-11, 44, D:4) a +0 robe a +0 dagger (-15, 47, D:4) a +0 short sword (-12, 47, D:4) a +0 falchion (-15, 48, D:4) a +0 ring mail a +0 dagger (-15, 49, D:4) a +0 leather armour a +0 morningstar Level 5 of the Dungeon [Shop] Xineurphojo's Weapon Boutique 11 steel bolts (85 gold) a +1 hunting sling of flaming (126 gold) the +7 arbalest of Dishonour {velocity, *Confuse rElec Str+4} (760 gold) Any bolt fired from it inflicts extra damage. It affects your strength (+4). It insulates you from electricity. It may confuse you when you take damage. a +6 scimitar of protection (478 gold) a +0 glaive (84 gold) a +0 dagger of venom (57 gold) the +2 long sword of the Ass {slice, rElec rC+ MR-} (416 gold) It inflicts extra damage upon your enemies. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 whip (32 gold) the +6 long sword of the Hero {flame, rElec rF- Str+5} (699 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+5). It makes you vulnerable to fire. It insulates you from electricity. 10 poisoned needles (52 gold) a +0 trident (45 gold) 18 stones (23 gold) (0, 0, D:5) a +0 short sword (1, 2, D:5) a +0 club (-12, 5, D:5) a +0 robe (-12, 7, D:5) a cursed -2 spear (18, 8, D:5) a +0 mace (19, 11, D:5) a +0 war axe (19, 12, D:5) a +0 hand axe (15, 13, D:5) a +0 dagger (25, 15, D:5) a +0 robe a +0 dagger (-12, 16, D:5) a +0 spear (-5, 16, D:5) a +0 dagger (15, 37, D:5) a +0 mace Level 7 of the Dungeon (0, 3, D:7) a +0 scale mail a +0 dagger a +0 robe (-11, 4, D:7) 14 gold pieces (0, 4, D:7) a cursed -1 dagger a +0 robe a +0 hand axe (-11, 13, D:7) 11 gold pieces (1, 17, D:7) a sling bullet (2, 17, D:7) a sling bullet Level 8 of the Dungeon (0, 0, D:8) 4 fruits (1, 0, D:8) 4 fruits (5, 0, D:8) a meat ration (0, 3, D:8) 4 fruits (1, 7, D:8) 4 fruits (6, 13, D:8) 9 gold pieces (8, 19, D:8) 22 bolts (1, 27, D:8) a +0 morningstar (-34, 29, D:8) 22 gold pieces (19, 31, D:8) a +0 short sword Level 10 of the Dungeon [Shop] Zaecol's Armour Boutique (Shop contents are unknown) (0, 0, D:10) a bread ration (-13, 5, D:10) 10 gold pieces (-2, 5, D:10) 31 sling bullets (-9, 14, D:10) 17 gold pieces (-5, 15, D:10) an uncursed ring of protection from cold (-1, 20, D:10) a -3 short sword (-1, 25, D:10) a +0 club (-24, 29, D:10) 21 stones (1, 33, D:10) a +0 shortbow 14 arrows (-16, 34, D:10) 20 gold pieces (-8, 34, D:10) 5 gold pieces (-8, 35, D:10) 7 gold pieces (-27, 36, D:10) a scroll of identify (-15, 36, D:10) 13 gold pieces (-14, 36, D:10) 8 gold pieces (1, 36, D:10) an arrow (10, 36, D:10) a +0 falchion a +0 chain mail (9, 39, D:10) 19 sling bullets (8, 40, D:10) 7 arrows (-8, 42, D:10) 9 gold pieces (-22, 44, D:10) a potion of curing Level 11 of the Dungeon [Shop] Doocs's Magic Scroll Boutique a scroll of enchant weapon (105 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of summoning (133 gold) a scroll of identify (28 gold) a scroll of fear (49 gold) a scroll of recharging (133 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) 2 scrolls of identify (56 gold) (6, 1, D:11) a +0 robe (1, 14, D:11) a +0 glaive (5, 20, D:11) 10 gold pieces Level 12 of the Dungeon (0, 0, D:12) 27 bolts (4, 4, D:12) a scroll of magic mapping (4, 7, D:12) an arrow (1, 11, D:12) 20 arrows Level 13 of the Dungeon (0, 0, D:13) a worker ant corpse (-6, 26, D:13) a +0 scale mail