UristMcMason Level 1 of the Dungeon (2, 20, D:1) a +0 club (6, 13, D:1) a +0 mace (11, 10, D:1) 18 stones (14, 17, D:1) 22 bolts (15, 39, D:1) a +0 club (32, 25, D:1) a +0 club (40, 24, D:1) a +0 club a +0 ring mail (50, 10, D:1) 22 sling bullets (50, 18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (4, -12, D:2) a +0 ring mail (6, -16, D:2) a cursed -3 club (14, -22, D:2) a +0 short sword (15, -20, D:2) a cursed +0 scale mail (18, 4, D:2) a +0 flail a +0 club (24, -18, D:2) a +0 whip (28, 7, D:2) 23 poisoned needles (31, -12, D:2) a +0 ring mail (34, -19, D:2) a +0 plate armour (36, -3, D:2) a +0 robe (37, 8, D:2) a +0 whip (45, -17, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 2 stones (1, 20, D:3) a +0 mace (10, 11, D:3) a +0 club (17, -14, D:3) a +2 flail of crushing (unseen) (18, -13, D:3) a +0 club (22, 25, D:3) a +0 blowgun 5 poisoned needles (27, -11, D:3) a +0 short sword a stone (27, 7, D:3) 20 arrows (32, 12, D:3) a +0 club (47, 10, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (8, 26, D:4) a +0 hand axe a cursed +0 leather armour (15, 18, D:4) 16 stones (20, 34, D:4) a +0 chain mail a +0 club (21, 33, D:4) a cursed +0 robe a +0 dagger (22, 31, D:4) a +0 plate armour (22, 32, D:4) a +0 club (26, 33, D:4) a +0 shield (27, 27, D:4) a +0 club (29, 23, D:4) a +0 trident (31, 10, D:4) a +0 robe (32, 10, D:4) a +0 dagger (37, 25, D:4) 22 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 robe (5, -7, D:5) a +0 club (8, -5, D:5) a +0 chain mail (21, -10, D:5) a +0 flail (22, 13, D:5) 31 stones (32, 18, D:5) a +0 club Level 6 of the Dungeon [Shop] Fiom's Armour Boutique a +0 leather armour (28 gold) the cursed +0 ring mail "Roigran" {rPois} (170 gold) It protects you from poison. It has a curse placed upon it. a +0 chain mail (63 gold) a +0 cloak (63 gold) a +0 centaur barding (322 gold) a +0 chain mail (63 gold) the cursed +0 ring mail "Horikk" {-Tele rC+++ Regen+ MP+9} (788 gold) It renders you almost immune to cold. It affects your magic capacity (+9). It prevents most forms of teleportation. It increases your rate of regeneration. It has a curse placed upon it. a +0 ring mail (56 gold) a +4 ring mail (364 gold) (0, 0, D:6) 24 stones (2, -24, D:6) a +0 flail (15, 5, D:6) a +0 flail (17, -21, D:6) a +0 falchion (19, -24, D:6) a +0 dagger (32, 19, D:6) 14 poisoned needles (42, -15, D:6) a +0 robe (43, -24, D:6) 15 bolts (50, 13, D:6) a +0 scale mail (55, -20, D:6) an arrow (56, -21, D:6) a +0 shortbow 18 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (2, -4, D:7) 20 stones (7, 0, D:7) a +0 dagger a +0 robe a +0 club (11, -13, D:7) a tomahawk (15, -15, D:7) a +0 trident 2 tomahawks (16, -15, D:7) a +0 hand axe a +0 plate armour (16, -14, D:7) a +0 dagger a +0 robe (35, -3, D:7) a +0 leather armour (38, -13, D:7) a +0 rapier (46, -1, D:7) a +0 hunting sling (48, 7, D:7) a +0 shortbow 17 arrows (51, 6, D:7) an arrow (53, 5, D:7) an arrow (55, -21, D:7) 16 poisoned needles (58, -15, D:7) a +0 halberd (62, 3, D:7) 14 stones (69, -41, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a cursed +0 rapier (3, 31, D:8) a +0 dagger (4, 25, D:8) 14 arrows (8, 1, D:8) a +0 giant club a +0 giant club (16, 18, D:8) 2 large rocks 10 stones (18, 17, D:8) a +0 club (18, 21, D:8) a +0 scale mail (20, -10, D:8) a +0 spear of piercing (21, 16, D:8) a +0 dagger a +0 robe (21, 19, D:8) a +0 hand axe (23, 16, D:8) a +0 dagger (23, 17, D:8) a +0 flail (25, 16, D:8) a +0 flail (30, 19, D:8) a +0 quarterstaff (40, -10, D:8) a +0 dagger (52, 1, D:8) a +0 chain mail a +2 falchion of slicing a +0 hand axe (53, 1, D:8) a +0 chain mail (54, 1, D:8) a cursed +0 leather armour a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) 18 bolts (0, 2, D:9) a +0 mace (2, 27, D:9) 3 tomahawks (6, 29, D:9) a +0 hand axe (8, 32, D:9) a +0 robe a +0 dagger (12, -5, D:9) a +0 dagger (16, -17, D:9) a +0 giant spiked club a +0 robe (16, 15, D:9) a +0 long sword of draining (16, 28, D:9) 18 stones (26, -4, D:9) a +0 mace (still there?) a +0 leather armour (still there?) a +0 war axe (still there?) (26, 13, D:9) a +0 giant spiked club (28, 19, D:9) 14 arrows (29, -8, D:9) a +0 hand axe (36, 29, D:9) 2 stones (37, 29, D:9) 3 stones (38, 28, D:9) a stone (41, 29, D:9) a +0 short sword (43, 29, D:9) 2 stones (44, 29, D:9) a +0 dagger 4 stones a +0 club (45, 29, D:9) 4 stones (47, -3, D:9) a +0 giant club a +0 giant club (55, 17, D:9) a +0 giant spiked club a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) 10 poisoned needles (1, 1, D:10) a +0 ring mail (4, 1, D:10) a +0 blowgun (8, 0, D:10) 9 poisoned needles (8, 1, D:10) a +0 mace (8, 2, D:10) a +1 robe of magic resistance a +0 dagger a +0 mace (9, -3, D:10) a +0 dagger (9, -2, D:10) a +0 robe a cursed -1 dagger (10, 0, D:10) a +0 quarterstaff (11, 1, D:10) a tomahawk (13, 1, D:10) a +0 dagger (20, 0, D:10) 12 gold pieces (24, -11, D:10) a +0 leather armour (26, 0, D:10) a wand of iceblast (9) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 23 stones (2, 42, Lair:1) 19 bolts (13, -11, Lair:1) the cursed +0 ring mail of Optimism {*Corrode Str+3 Int+4} It affects your strength (+3). It affects your intelligence (+4). It may corrode you when you take damage. It has a curse placed upon it. (16, -1, Lair:1) 19 arrows (23, 32, Lair:1) a +0 mace (43, 28, Lair:1) 15 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (3, -22, Lair:2) a potion of heal wounds (4, -10, Lair:2) a yak corpse (7, -18, Lair:2) a wand of flame (11) (7, 11, Lair:2) a +0 chain mail (10, -1, Lair:2) a scroll of identify (12, 7, Lair:2) a scroll of identify