Dungeon Crawl Stone Soup version 0.26-a0-638-gcca6ad1b57 (webtiles) character file. Game seed: 16605105955680177584 5 UristMcRaven the Conjurer (level 1, 0/15 HPs) Began as a Draconian Conjurer on Sept 14, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (70 turns). UristMcRaven the Conjurer (Draconian Conjurer) Turns: 70, Time: 00:00:45 Health: 0/15 AC: 4 Str: 9 XL: 1 Next: 66% Magic: 0/3 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You aren't carrying anything. Skills: + Level 0.3 Fighting + Level 1.9 Dodging + Level 1.9 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj ###. 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Searing Ray Conj ###... 4% 2 Dazzling Flash Conj/Hex #..... 24% 3 Fulminant Prism Conj/Hex #......... 61% 4 Iskenderun's Mystic Bla Conj/Tloc #....... 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The jackal is heavily wounded. The jackal misses you. x2 You barely miss the jackal. The jackal is heavily wounded. The jackal misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (moderately wounded) The magic dart hits the jackal. You kill the jackal! You closely miss the jackal. The jackal barely misses you. You closely miss the jackal. The jackal barely misses you. The jackal closely misses you. You closely miss the jackal. The jackal closely misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ▒▒▒▒▒▒ ▒▒▒▒▒<[..▒ ######## >≈≈≈'....+ #@h....## ▒▒▒▒▒.88.▒ ▒▒######†.# ▒....▒♣♣♣♣..## ##.#.# ..♣▒▒▒'▒▒.......###.###.# #..........)........## #.# ...###..##........##.# ## .............#.# #.# ##########...##.# ..# ##.###b## .# You could see a jackal. Vanquished Creatures 3 jackals (D:1) A bat (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | UristMcRaven the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 70 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_loops_ring, minivault_4 Action || total -------------------------++------- Melee: Unarmed || 20 Cast: Magic Dart || 6 Armor: Skin || 7 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 70 | 70 | 0 | 0 | 26 | 1 | 70.0 | Dungeon | 70 | 70 | 0 | 0 | 26 | 1 | 70.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 70 daAuts